oh fuck i forgot

This commit is contained in:
2025-12-09 23:21:09 +00:00
commit 68271579bf
51 changed files with 21652 additions and 0 deletions

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const WebSocket = require('ws');
const logger = require('./logger');
const protocol = require('./protocol');
const readline = require('readline');
// In a real app, these would come from env or arguments
const CONFIG = {
URL: 'wss://magicgarden.gg/version/436ff68/api/rooms/NJMF/connect?surface=%22web%22&platform=%22desktop%22&playerId=%22p_WU9ea4LiMfR9AZsq%22&version=%22436ff68%22&source=%22router%22&capabilities=%22fbo_mipmap_unsupported%22',
HEADERS: {
'Host': 'magicgarden.gg',
'Origin': 'https://magicgarden.gg',
'User-Agent': 'Mozilla/5.0 (X11; Linux x86_64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/142.0.0.0 Safari/537.36',
'Cookie': 'mc_jwt=eyJhbGciOiJIUzI1NiJ9.eyJwcm92aWRlciI6ImRpc2NvcmQiLCJ1c2VySWQiOiI0MTk2Mjk0MDU5MDA2MzYxNzAiLCJ0b2tlblJlc3BvbnNlIjp7ImFjY2Vzc190b2tlbiI6Ik1USXlOemN4T1RZd05qSXlNemMyTlRZNE53LlpwRjdpMFRFN2xIQ05MRUgxN0MzTmpqTGFvbTNySCIsInRva2VuX3R5cGUiOiJCZWFyZXIiLCJleHBpcmVzX2luIjo2MDQ4MDAsInJlZnJlc2hfdG9rZW4iOiJMSGRKNXhTblQweGl6Y1l3anhZQzhOYW5pV0dWMUkiLCJzY29wZSI6Imd1aWxkcy5tZW1iZXJzLnJlYWQgZ3VpbGRzIGFwcGxpY2F0aW9ucy5jb21tYW5kcyBycGMudm9pY2UucmVhZCBpZGVudGlmeSJ9LCJkaXNjb3JkVXNlckZsYWdzIjowLCJvYnRhaW5lZEF0IjoxNzY0OTU5NjU3MjU0LCJpYXQiOjE3NjQ5NjQxNTAsImV4cCI6MTc5NjUyMTc1MH0.D2O3tdQRWL2LODjahK1B4MUJGAAaYjCxQzE1-eg_680; ph_phc_5NQnL0ALxa7n1xjFEeSAe3lMsL8gYu8c8F2RhgSiIkN_posthog=%7B%22distinct_id%22%3A%22419629405900636170%22%2C%22%24sesid%22%3A%5B1764964150683%2C%22019af00f-a521-78c9-976c-ae566391ae37%22%2C1764964148513%5D%2C%22%24epp%22%3Atrue%2C%22%24initial_person_info%22%3A%7B%22r%22%3A%22https%3A%2F%2Fwww.google.com%2F%22%2C%22u%22%3A%22https%3A%2F%2Fmagicgarden.gg%2Fr%2FQMQC%22%7D%7D'
}
};
class MagicGardenBot {
constructor() {
this.ws = null;
this.pingInterval = null;
this.rl = readline.createInterface({
input: process.stdin,
output: process.stdout
});
}
connect() {
logger.info('Connecting to Magic Garden server...');
this.ws = new WebSocket(CONFIG.URL, { headers: CONFIG.HEADERS });
this.ws.on('open', () => this.onOpen());
this.ws.on('message', (data) => this.onMessage(data));
this.ws.on('close', () => this.onClose());
this.ws.on('error', (err) => logger.error('WebSocket error', err));
}
onOpen() {
logger.info('WebSocket connection established!');
// 1. Send Handshake
const handshakes = protocol.createHandshakeMessages();
handshakes.forEach(msg => {
// logger.info('Sending handshake:', msg.type);
this.send(msg);
});
// 2. Start Heartbeat
this.pingInterval = setInterval(() => {
const ping = protocol.createPing();
this.send(ping);
}, 2000);
// 3. Start CLI
this.startCLI();
}
startCLI() {
console.log('--- CLI COMMANDS ---');
console.log('move <x> <y>');
console.log('plant <slot> <species>');
console.log('harvest <slot>');
console.log('sell');
console.log('buy <species>');
console.log('--------------------');
this.rl.on('line', (line) => {
const args = line.trim().split(' ');
const command = args[0].toLowerCase();
try {
switch (command) {
case 'move':
if (args.length < 3) throw new Error('Usage: move <x> <y>');
this.send(protocol.createTeleport(parseInt(args[1]), parseInt(args[2])));
logger.info(`Moving to ${ args[1] }, ${ args[2] } `);
break;
case 'plant':
if (args.length < 3) throw new Error('Usage: plant <slot> <species>');
this.send(protocol.createPlant(args[1], args[2]));
logger.info(`Planting ${ args[2] } in slot ${ args[1] } `);
break;
case 'harvest':
if (args.length < 2) throw new Error('Usage: harvest <slot>');
this.send(protocol.createHarvest(args[1]));
logger.info(`Harvesting slot ${ args[1] } `);
break;
case 'sell':
this.send(protocol.createSellAll());
logger.info('Selling all crops');
break;
case 'buy':
if (args.length < 2) throw new Error('Usage: buy <species>');
this.send(protocol.createPurchase(args[1]));
logger.info(`Buying ${ args[1] } `);
break;
default:
console.log('Unknown command');
}
} catch (e) {
logger.error('Command error:', e.message);
}
});
}
send(msg) {
if (this.ws && this.ws.readyState === WebSocket.OPEN) {
this.ws.send(JSON.stringify(msg));
}
}
onMessage(data) {
const str = data.toString();
// Handle server heartbeat
if (str === 'ping') {
// logger.info('Server ping -> Client pong');
this.ws.send('pong');
return;
}
try {
const msg = JSON.parse(str);
this.handleGameMessage(msg);
} catch (e) {
// logger.warn('Non-JSON message received', str);
}
}
handleGameMessage(msg) {
if (msg.type === protocol.TYPES.WELCOME) {
logger.info('WELCOME received!', {
roomId: msg.fullState.roomId,
playerId: msg.fullState.hostPlayerId
});
}
else if (msg.type === protocol.TYPES.PARTIAL_STATE) {
// Can be spammy
// logger.info('State update received');
}
else if (msg.type === protocol.TYPES.PONG) {
// ignore
}
else {
logger.info('Received Message:', msg.type);
}
}
onClose() {
logger.warn('Disconnected from server.');
clearInterval(this.pingInterval);
// Simple reconnect after 5s
logger.info('Reconnecting in 5 seconds...');
setTimeout(() => this.connect(), 5000);
}
}
// Start the bot
const bot = new MagicGardenBot();
bot.connect();
// Handle graceful shutdown
process.on('SIGINT', () => {
logger.info('Stopping bot...');
process.exit(0);
});

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// SMART CHEAT SCRIPT
// No refresh needed! Just paste and wait 2 seconds.
(function () {
console.clear();
console.log("%c Magic Garden Teleporter Loaded ", "background: #222; color: #bada55; font-size: 20px");
console.log("Waiting for game heartbeat to capture socket...");
window.gameSocket = null;
const OriginalSend = WebSocket.prototype.send;
// Hook 'send' to catch the existing socket instance!
WebSocket.prototype.send = function (data) {
// Capture if we don't have one, or if the current one is closed/closing
if (!window.gameSocket || window.gameSocket.readyState >= 2) {
window.gameSocket = this;
console.log("%c Socket Captured/Reconnected! ", "color: green; font-weight: bold; font-size: 16px");
console.log("👉 Try: teleport(15, 15)");
// Detect when this specific socket closes
this.addEventListener('close', () => {
console.log("%c Socket Disconnected! Waiting for game to reconnect... ", "color: red; font-weight: bold; font-size: 16px");
});
}
return OriginalSend.apply(this, arguments);
};
// --- COMMANDS ---
window.teleport = function (x, y) {
if (!window.gameSocket) {
console.error("Socket not captured yet! Wait for a 'Ping' (takes ~2 seconds).");
return;
}
const msg = {
type: 'Teleport',
position: { x: x, y: y },
scopePath: ["Room", "Quinoa"] // Hardcoded based on your logs
};
console.log("Teleporting to:", x, y);
window.gameSocket.send(JSON.stringify(msg));
};
window.plant = function (slot, species = 'Tomato') {
if (!window.gameSocket) return;
const msg = {
type: 'PlantSeed',
slot: parseInt(slot),
species: species,
scopePath: ["Room", "Quinoa"]
};
window.gameSocket.send(JSON.stringify(msg));
};
window.harvest = async function (startSlot, endSlot, count = 1, delayMs = 20) {
if (!window.gameSocket) return;
const start = parseInt(startSlot);
const end = endSlot ? parseInt(endSlot) : start;
const iterations = count;
const delay = delayMs;
console.log(`Harvesting slots ${start} to ${end}, ${iterations} times each with ${delay}ms delay.`);
let sentCount = 0;
for (let slot = start; slot <= end; slot++) {
for (let i = 0; i < iterations; i++) {
const msg = {
type: 'HarvestCrop',
slot: slot,
slotsIndex: i, // Iterate through slot indexes
scopePath: ["Room", "Quinoa"]
};
window.gameSocket.send(JSON.stringify(msg));
sentCount++;
// Small delay to prevent flood disconnects
await new Promise(r => setTimeout(r, delay));
}
}
console.log(`Finished sending ${sentCount} harvest messages.`);
};
window.sell = function () {
if (!window.gameSocket) return;
const msg = {
type: 'SellAllCrops',
scopePath: ["Room", "Quinoa"]
};
window.gameSocket.send(JSON.stringify(msg));
console.log("Selling all crops!");
};
})();

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(function () {
console.clear();
console.log("%c Starting Magic Garden Traffic Capture... ", "background: #222; color: #bada55; font-size: 20px");
// storage for logs
window.capturedTraffic = [];
// Hook WebSocket Constructor to catch NEW connections (Best for full session capture)
const OriginalWebSocket = window.WebSocket;
window.WebSocket = function (...args) {
console.log("%c WS CONNECTING: " + args[0], "color: yellow");
const socket = new OriginalWebSocket(...args);
// Hook incoming messages
socket.addEventListener('message', (event) => {
const payload = {
type: 'INCOMING',
timestamp: Date.now(),
data: event.data
};
window.capturedTraffic.push(payload);
// Optional: Log to console to see it live (can be spammy)
// console.log('%c < IN', 'color: green', event.data);
});
// Hook outgoing messages
const originalSend = socket.send;
socket.send = function (data) {
const payload = {
type: 'OUTGOING',
timestamp: Date.now(),
data: data
};
window.capturedTraffic.push(payload);
console.log('%c > OUT', 'color: cyan', data);
originalSend.apply(this, arguments);
};
return socket;
};
// Copy prototype to ensure instanceof checks pass
window.WebSocket.prototype = OriginalWebSocket.prototype;
Object.keys(OriginalWebSocket).forEach(key => {
window.WebSocket[key] = OriginalWebSocket[key];
});
// Helper to download the logs
window.downloadTraffic = function () {
const json = JSON.stringify(window.capturedTraffic, null, 2);
const blob = new Blob([json], { type: 'application/json' });
const url = URL.createObjectURL(blob);
const a = document.createElement('a');
a.href = url;
a.download = `magic_garden_traffic_${Date.now()}.json`;
document.body.appendChild(a);
a.click();
document.body.removeChild(a);
console.log(`%c Downloaded ${window.capturedTraffic.length} packets.`, "color: #bada55");
};
console.log("%c INSTRUCTIONS:", "font-weight: bold; font-size: 14px");
console.log("1. The script is now active.");
console.log("2. IMPORTANT: Refresh the page now to capture the initial connection handshake.");
console.log("3. Play the game (move, farm, sell).");
console.log("4. When done, type %c window.downloadTraffic() %c in the console to save the log file.", "background: #eee; color: black; padding: 2px", "");
})();

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const http = require('http');
const fs = require('fs');
const path = require('path');
const PORT = 5454;
const OUTPUT_FILE = path.join(__dirname, 'collected_data.json');
// Initialize file if not exists
if (!fs.existsSync(OUTPUT_FILE)) {
fs.writeFileSync(OUTPUT_FILE, '[\n');
}
const server = http.createServer((req, res) => {
// Enable CORS
res.setHeader('Access-Control-Allow-Origin', '*');
res.setHeader('Access-Control-Allow-Methods', 'POST, OPTIONS');
res.setHeader('Access-Control-Allow-Headers', 'Content-Type');
if (req.method === 'OPTIONS') {
res.writeHead(200);
res.end();
return;
}
if (req.method === 'POST') {
let body = '';
req.on('data', chunk => {
body += chunk.toString();
});
req.on('end', () => {
try {
const data = JSON.parse(body);
const entry = {
timestamp: new Date().toISOString(),
data: data
};
// Append to file (pseudo-JSON array)
// We'll just append object,\n for simplicity and manual reading,
// or strict JSON if we seek back.
// Let's do line-delimited JSON for robustness, or just append to the array structure?
// Appending to array structure is hard with naive append.
// Let's do NDJSON (Newline Delimited JSON).
fs.appendFileSync(OUTPUT_FILE, JSON.stringify(entry) + '\n');
console.log(`[DataCollector] Saved packet at ${entry.timestamp}`);
res.writeHead(200, { 'Content-Type': 'application/json' });
res.end(JSON.stringify({ success: true }));
} catch (e) {
console.error('Error parsing JSON', e);
res.writeHead(400);
res.end('Invalid JSON');
}
});
} else {
res.writeHead(404);
res.end();
}
});
server.listen(PORT, () => {
console.log(`Data Collector running on port ${PORT}`);
console.log(`Output file: ${OUTPUT_FILE}`);
});

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const fs = require('fs');
const root = JSON.parse(fs.readFileSync('fullstate.json'));
function safeKeys(obj) { return obj ? Object.keys(obj) : []; }
console.log('Root keys:', safeKeys(root));
console.log('fullState keys:', safeKeys(root.fullState));
const fsData = root.fullState && root.fullState.data;
// Log deep structure to find 'world'
function findKey(obj, key, path = '') {
if (!obj || typeof obj !== 'object') return;
if (Object.keys(obj).includes(key)) {
console.log(`Found ${key} at ${path}/${key}`);
console.log(`Keys of ${key}:`, safeKeys(obj[key]));
if (key === 'world') {
console.log('World Dump:', JSON.stringify(obj[key], null, 2).substring(0, 500));
}
}
Object.keys(obj).forEach(k => {
if (typeof obj[k] === 'object' && obj[k] !== null && k !== 'world') { // Don't recurse into found world
// limit depth
if (path.split('/').length < 4) {
findKey(obj[k], key, path + '/' + k);
}
}
});
}
console.log('Searching for "world"...');
findKey(root, 'world');
console.log('Searching for "tileObjects"...');
findKey(root, 'tileObjects');

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const fs = require('fs');
const root = JSON.parse(fs.readFileSync('fullstate.json'));
function dump(obj, depth = 0, path = '') {
if (depth > 3) return;
if (!obj || typeof obj !== 'object') return;
console.log(`${' '.repeat(depth)}${path} [${Array.isArray(obj) ? 'Array(' + obj.length + ')' : 'Object'}] keys: ${Object.keys(obj).join(', ')}`);
Object.keys(obj).forEach(k => {
if (typeof obj[k] === 'object' && obj[k]) {
dump(obj[k], depth + 1, k);
}
});
}
console.log('--- Structure Dump ---');
dump(root);

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const fs = require('fs');
const root = JSON.parse(fs.readFileSync('fullstate.json'));
const gameData = root.fullState.child.data;
console.log('Weather:', JSON.stringify(gameData.weather, null, 2));
const userSlot = gameData.userSlots[0];
const garden = userSlot.data.garden;
const tileIds = Object.keys(garden.tileObjects);
if (tileIds.length > 0) {
const tile = garden.tileObjects[tileIds[0]];
console.log('Tile Sample:', JSON.stringify(tile, null, 2).substring(0, 1000));
}

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// This script runs in the "Isolated World"
// It injects the bot script into the "Main World" (Page Context)
(async function () {
console.log('[Magic Bot Extension] Initializing...');
// 2. Inject Modules
const modules = [
'modules/core.js',
'modules/socket.js',
'modules/state.js',
'modules/commands.js',
'modules/ui.js',
'modules/decision.js',
'modules/main.js'
];
modules.forEach(file => {
const s = document.createElement('script');
s.src = chrome.runtime.getURL(file);
s.onload = function () {
this.remove();
};
(document.head || document.documentElement).appendChild(s);
});
console.log('[Magic Bot Extension] Modules injection started.');
})();

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(function () {
console.log("%c Magic Garden Bot Extension Loaded ", "background: #222; color: #bada55; font-size: 20px");
// --- LOGIC: WebSocket Hook ---
window.gameSocket = null;
const OriginalSend = WebSocket.prototype.send;
WebSocket.prototype.send = function (data) {
if (!window.gameSocket || window.gameSocket.readyState >= 2) {
window.gameSocket = this;
updateStatus(true);
// Extract Player ID from URL
try {
const urlObj = new URL(this.url);
let pid = urlObj.searchParams.get('playerId');
// Remove quotes content if wrapped in " " (e.g. from %22p_...%22)
if (pid) pid = pid.replace(/^"|"$/g, '');
gameState.playerId = pid;
console.log("[MagicBot] Captured Player ID:", gameState.playerId);
} catch (e) {
console.error("[MagicBot] Failed to parse Player ID:", e);
}
this.addEventListener('close', () => {
updateStatus(false);
});
// Capture Incoming
this.addEventListener('message', (e) => {
logToOverlay('RX', e.data);
try {
const msg = JSON.parse(e.data);
if (msg.type === 'Welcome') {
handleWelcome(msg);
}
} catch (err) { }
});
}
// Capture Outgoing
logToOverlay('TX', data);
return OriginalSend.apply(this, arguments);
};
// --- STATE MANAGEMENT ---
let gameState = {
coins: 0,
garden: {},
inventory: {},
playerId: null
};
function handleWelcome(msg) {
console.log("Parsing Welcome Message...");
const root = msg.fullState.data;
console.log("Looking for slot for PlayerID:", gameState.playerId);
// Find our user slot
const userSlot = root.userSlots.find(s => s.playerId === gameState.playerId);
if (userSlot) {
console.log("Found User Slot!", userSlot);
gameState.coins = userSlot.data.coinsCount;
gameState.garden = userSlot.data.garden.tileObjects;
gameState.inventory = userSlot.data.inventory;
updateVisuals();
} else {
console.error("Could not find user slot for ID:", gameState.playerId);
// Debug: Log all available IDs
console.log("Available Slots:", root.userSlots.map(s => s.playerId));
}
}
function updateVisuals() {
// Update Wallet
const walletContent = document.getElementById('window-wallet-content');
if (walletContent) {
walletContent.innerHTML = `
<div style="font-size: 24px; color: #ffd700; text-align: center;">CA$H: ${gameState.coins.toLocaleString()}</div>
`;
}
// Update Garden
const gardenContent = document.getElementById('window-garden-content');
if (gardenContent) {
let html = '<div style="display: grid; grid-template-columns: repeat(3, 1fr); gap: 5px;">';
const now = Date.now();
Object.entries(gameState.garden).forEach(([slotId, tile]) => {
const crop = tile.slots[0]; // Assuming single slot for now
if (!crop) return;
const isReady = now >= tile.maturedAt;
const timeLeft = Math.max(0, Math.ceil((tile.maturedAt - now) / 1000));
const color = isReady ? '#66bb6a' : '#ffa726';
html += `
<div style="background: rgba(255,255,255,0.05); padding: 5px; border-radius: 4px; border: 1px solid ${color}; font-size: 10px; text-align: center;">
<div style="font-weight: bold; color: ${color};">${tile.species}</div>
<div>${slotId}</div>
<div>${isReady ? 'READY' : timeLeft + 's'}</div>
</div>
`;
});
html += '</div>';
gardenContent.innerHTML = html;
}
}
// --- UI HELPER: Floating Windows ---
function createFloatingWindow(id, title, x, y, width, height) {
if (document.getElementById(id)) return; // Already exists
const win = document.createElement('div');
win.id = id;
win.style.cssText = `
position: fixed;
top: ${y}px;
left: ${x}px;
width: ${width}px;
height: ${height}px;
background: rgba(10, 10, 20, 0.9);
border: 1px solid #444;
border-radius: 8px;
z-index: 9999995;
display: flex;
flex-direction: column;
box-shadow: 0 44px 15px rgba(0,0,0,0.5);
font-family: sans-serif;
color: #eee;
backdrop-filter: blur(5px);
resize: both;
overflow: hidden;
`;
win.innerHTML = `
<div id="${id}-header" style="padding: 8px; background: rgba(255,255,255,0.05); border-bottom: 1px solid #444; cursor: move; font-weight: bold; font-size: 12px; display: flex; justify-content: space-between;">
<span>${title}</span>
<span style="cursor: pointer; color: #ff5252;" onclick="document.getElementById('${id}').remove()">✕</span>
</div>
<div id="${id}-content" style="flex: 1; overflow-y: auto; padding: 10px;"></div>
`;
document.body.appendChild(win);
// Drag Logic
const header = win.querySelector(`#${id}-header`);
let isDragging = false, offX = 0, offY = 0;
header.addEventListener('mousedown', (e) => {
isDragging = true;
offX = e.clientX - win.offsetLeft;
offY = e.clientY - win.offsetTop;
});
window.addEventListener('mousemove', (e) => {
if (isDragging) {
win.style.left = (e.clientX - offX) + 'px';
win.style.top = (e.clientY - offY) + 'px';
}
});
window.addEventListener('mouseup', () => isDragging = false);
}
// --- LOGIC: Commands ---
function sendMsg(msg) {
if (!window.gameSocket) {
alert("Socket not connected! Wait for game to load.");
return;
}
window.gameSocket.send(JSON.stringify(msg));
}
async function harvestLoop(start, end, count, delay) {
let sent = 0;
for (let slot = start; slot <= end; slot++) {
for (let i = 0; i < count; i++) {
sendMsg({
type: 'HarvestCrop',
slot: slot,
slotsIndex: i,
scopePath: ["Room", "Quinoa"]
});
sent++;
await new Promise(r => setTimeout(r, delay));
}
}
console.log(`Harvested ${sent} items.`);
}
// --- UI: Sidebar ---
const sidebar = document.createElement('div');
sidebar.id = 'magic-bot-sidebar';
sidebar.style.cssText = `
position: fixed;
top: 20px;
right: 20px;
width: 280px;
background: rgba(20, 20, 25, 0.95);
color: #eee;
padding: 20px;
border-radius: 12px;
z-index: 9999999;
font-family: 'Segoe UI', Tahoma, Geneva, Verdana, sans-serif;
box-shadow: 0 4px 15px rgba(0,0,0,0.6);
border: 1px solid #444;
backdrop-filter: blur(5px);
`;
sidebar.innerHTML = `
<div style="display: flex; justify-content: space-between; align-items: center; margin-bottom: 20px;">
<h3 style="margin: 0; color: #bada55; font-size: 18px;">🌱 Magic Bot</h3>
<div id="status-indicator" style="font-size: 12px; font-weight: bold; color: #ff5252;">● Disconnected</div>
</div>
<!-- Teleport -->
<div style="background: rgba(255,255,255,0.05); padding: 10px; border-radius: 8px; margin-bottom: 15px;">
<div id="head-tp" style="display: flex; justify-content: space-between; cursor: pointer; margin-bottom: 5px; user-select: none;">
<label style="font-size: 12px; color: #aaa; cursor: pointer;">Teleport</label>
<span id="arrow-tp" style="font-size: 10px; color: #aaa;">▼</span>
</div>
<div id="section-tp">
<div style="display: flex; gap: 8px;">
<input type="number" id="tp-x" placeholder="X" value="15" style="width: 100%; padding: 6px; background: #333; border: 1px solid #555; color: white; border-radius: 4px;">
<input type="number" id="tp-y" placeholder="Y" value="15" style="width: 100%; padding: 6px; background: #333; border: 1px solid #555; color: white; border-radius: 4px;">
<button id="btn-tp" style="cursor: pointer; background: #448aff; color: white; border: none; padding: 0 15px; border-radius: 4px; font-weight: bold;">Go</button>
</div>
</div>
</div>
<!-- Harvest -->
<div style="background: rgba(255,255,255,0.05); padding: 10px; border-radius: 8px; margin-bottom: 15px;">
<div id="head-hv" style="display: flex; justify-content: space-between; cursor: pointer; margin-bottom: 5px; user-select: none;">
<label style="font-size: 12px; color: #aaa; cursor: pointer;">Harvest</label>
<span id="arrow-hv" style="font-size: 10px; color: #aaa;">▼</span>
</div>
<div id="section-hv">
<div style="display: grid; grid-template-columns: 1fr 1fr; gap: 8px; margin-bottom: 8px;">
<div>
<span style="font-size: 10px; color: #888;">Start Slot</span>
<input type="number" id="hv-start" value="140" style="width: 100%; padding: 6px; background: #333; border: 1px solid #555; color: white; border-radius: 4px;">
</div>
<div>
<span style="font-size: 10px; color: #888;">End Slot</span>
<input type="number" id="hv-end" value="160" style="width: 100%; padding: 6px; background: #333; border: 1px solid #555; color: white; border-radius: 4px;">
</div>
</div>
<div style="display: grid; grid-template-columns: 1fr 1fr; gap: 8px; margin-bottom: 10px;">
<div>
<span style="font-size: 10px; color: #888;">Iter. (Count)</span>
<input type="number" id="hv-count" value="1" style="width: 100%; padding: 6px; background: #333; border: 1px solid #555; color: white; border-radius: 4px;">
</div>
<div>
<span style="font-size: 10px; color: #888;">Delay (ms)</span>
<input type="number" id="hv-delay" value="20" style="width: 100%; padding: 6px; background: #333; border: 1px solid #555; color: white; border-radius: 4px;">
</div>
</div>
<button id="btn-harvest" style="width: 100%; cursor: pointer; background: #66bb6a; color: white; border: none; padding: 8px; border-radius: 4px; font-weight: bold; transition: background 0.2s;">Run Harvest</button>
</div>
</div>
<button id="btn-sell" style="width: 100%; cursor: pointer; background: #ffa726; color: white; border: none; padding: 10px; border-radius: 8px; font-weight: bold; box-shadow: 0 2px 5px rgba(0,0,0,0.2);">Sell All Crops</button>
<div style="border-top: 1px solid #444; margin: 10px 0;"></div>
<div style="display: flex; gap: 5px;">
<button id="btn-logs" style="flex: 1; cursor: pointer; background: #5c6bc0; color: white; border: none; padding: 8px; border-radius: 4px; font-weight: bold;">Logs</button>
<button id="btn-state" style="flex: 1; cursor: pointer; background: #ab47bc; color: white; border: none; padding: 8px; border-radius: 4px; font-weight: bold;">State</button>
</div>
`;
document.body.appendChild(sidebar);
document.getElementById('btn-state').onclick = () => {
createFloatingWindow('window-wallet', '💰 Wallet', 20, 400, 200, 80);
createFloatingWindow('window-garden', '🌻 Garden', 240, 400, 300, 300);
updateVisuals(); // Refresh if data exists
};
// --- LOG OVERLAY ---
const logOverlay = document.createElement('div');
logOverlay.id = 'magic-bot-logs';
logOverlay.style.cssText = `
display: none;
position: fixed;
bottom: 20px;
left: 20px;
width: 600px;
height: 300px;
background: rgba(10, 10, 15, 0.95);
border: 1px solid #444;
border-radius: 8px;
z-index: 9999999;
font-family: 'Consolas', 'Monaco', monospace;
font-size: 11px;
color: #eee;
display: flex;
flex-direction: column;
box-shadow: 0 4px 15px rgba(0,0,0,0.6);
resize: both;
overflow: hidden;
`;
logOverlay.innerHTML = `
<div style="padding: 5px 10px; background: #222; border-bottom: 1px solid #444; display: flex; justify-content: space-between; align-items: center; cursor: move;" id="log-header">
<span style="font-weight: bold; color: #aaa;">Network Logs</span>
<div>
<button id="btn-clear-logs" style="background: none; border: none; color: #888; cursor: pointer; margin-right: 10px;">Clear</button>
<button id="btn-close-logs" style="background: none; border: none; color: #ff5252; cursor: pointer;">X</button>
</div>
</div>
<div id="log-content" style="flex: 1; overflow-y: auto; padding: 5px; word-break: break-all;"></div>
`;
document.body.appendChild(logOverlay);
logOverlay.style.display = 'none'; // Ensure hidden initially
// Make Draggable
let isDragging = false;
let dragOffsetX = 0;
let dragOffsetY = 0;
const header = logOverlay.querySelector('#log-header');
header.addEventListener('mousedown', (e) => {
isDragging = true;
dragOffsetX = e.clientX - logOverlay.offsetLeft;
dragOffsetY = e.clientY - logOverlay.offsetTop;
});
window.addEventListener('mousemove', (e) => {
if (isDragging) {
logOverlay.style.left = (e.clientX - dragOffsetX) + 'px';
logOverlay.style.top = (e.clientY - dragOffsetY) + 'px';
}
});
window.addEventListener('mouseup', () => isDragging = false);
// Stop propagation for logs too
logOverlay.addEventListener('keydown', (e) => e.stopPropagation());
logOverlay.addEventListener('keyup', (e) => e.stopPropagation());
logOverlay.addEventListener('keypress', (e) => e.stopPropagation());
function logToOverlay(type, data) {
const container = document.getElementById('log-content');
if (!container) return;
// Check if we are near the bottom BEFORE adding new content (within 50px)
const isAtBottom = (container.scrollHeight - container.scrollTop - container.clientHeight) < 50;
const line = document.createElement('div');
line.style.borderBottom = '1px solid #222';
line.style.padding = '2px 0';
const timestamp = new Date().toLocaleTimeString();
let color = type === 'TX' ? '#66bb6a' : '#448aff';
let content = data;
// Pretty print JSON
try {
if (typeof data === 'string' && (data.startsWith('{') || data.startsWith('['))) {
content = JSON.stringify(JSON.parse(data)); // Minify
}
} catch (e) { }
line.innerHTML = `<span style="color: #666;">[${timestamp}]</span> <span style="color: ${color}; font-weight: bold;">${type}</span> <span style="color: #ccc;">${content}</span>`;
// Click to copy
line.style.cursor = 'pointer';
line.title = 'Click to copy raw message';
line.addEventListener('click', () => {
navigator.clipboard.writeText(data).then(() => {
// Visual feedback
line.style.background = 'rgba(255, 255, 255, 0.1)';
setTimeout(() => line.style.background = 'transparent', 200);
console.log('Copied to clipboard:', data);
}).catch(err => console.error('Failed to copy matches:', err));
});
container.appendChild(line);
// Auto scroll ONLY if we were already at the bottom
if (isAtBottom) {
container.scrollTop = container.scrollHeight;
}
// Limit history (500 lines)
if (container.children.length > 500) {
container.removeChild(container.firstChild);
}
}
// Stop keyboard events from reaching the game (Fixes specific keys not working)
sidebar.addEventListener('keydown', (e) => e.stopPropagation());
sidebar.addEventListener('keyup', (e) => e.stopPropagation());
sidebar.addEventListener('keypress', (e) => e.stopPropagation());
// --- COLLAPSE LOGIC ---
const setupCollapse = (headId, bodyId, arrowId) => {
document.getElementById(headId).onclick = () => {
const el = document.getElementById(bodyId);
const arrow = document.getElementById(arrowId);
if (el.style.display === 'none') {
el.style.display = 'block';
arrow.textContent = '▼';
} else {
el.style.display = 'none';
arrow.textContent = '▶';
}
};
};
setupCollapse('head-tp', 'section-tp', 'arrow-tp');
setupCollapse('head-hv', 'section-hv', 'arrow-hv');
document.getElementById('btn-logs').onclick = () => {
const el = document.getElementById('magic-bot-logs');
el.style.display = el.style.display === 'none' ? 'flex' : 'none';
// Reset position if off-screen (optional safety)
if (el.style.display === 'flex') {
el.style.top = 'auto';
el.style.bottom = '20px';
el.style.left = '20px';
}
};
document.getElementById('btn-close-logs').onclick = () => {
document.getElementById('magic-bot-logs').style.display = 'none';
};
document.getElementById('btn-clear-logs').onclick = () => {
document.getElementById('log-content').innerHTML = '';
};
// --- UI LOGIC ---
function updateStatus(connected) {
const el = document.getElementById('status-indicator');
if (connected) {
el.innerHTML = '● Connected';
el.style.color = '#66bb6a'; // Green
} else {
el.innerHTML = '● Disconnected';
el.style.color = '#ff5252'; // Red
}
}
document.getElementById('btn-tp').onclick = () => {
const x = parseInt(document.getElementById('tp-x').value);
const y = parseInt(document.getElementById('tp-y').value);
sendMsg({
type: 'Teleport',
position: { x, y },
scopePath: ["Room", "Quinoa"]
});
};
document.getElementById('btn-harvest').onclick = () => {
const start = parseInt(document.getElementById('hv-start').value);
const end = parseInt(document.getElementById('hv-end').value);
const count = parseInt(document.getElementById('hv-count').value);
const delay = parseInt(document.getElementById('hv-delay').value);
harvestLoop(start, end, count, delay);
};
document.getElementById('btn-sell').onclick = () => {
sendMsg({
type: 'SellAllCrops',
scopePath: ["Room", "Quinoa"]
});
};
})();

42
extension/manifest.json Normal file
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{
"manifest_version": 3,
"name": "Magic Garden Bot",
"version": "1.0",
"description": "In-page bot sidebar for Magic Garden",
"permissions": [
"activeTab",
"scripting"
],
"host_permissions": [
"https://magicgarden.gg/*"
],
"content_scripts": [
{
"matches": [
"https://magicgarden.gg/*"
],
"js": [
"content_loader.js"
],
"run_at": "document_idle"
}
],
"web_accessible_resources": [
{
"resources": [
"injected_bot.js",
"modules/core.js",
"modules/socket.js",
"modules/state.js",
"modules/commands.js",
"modules/ui.js",
"modules/decision.js",
"modules/main.js",
"fullstate.json"
],
"matches": [
"https://magicgarden.gg/*"
]
}
]
}

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(function () {
const MB = window.MagicBot;
// --- LOGIC: Commands ---
MB.sendMsg = function (msg) {
if (!MB.socket) {
alert("Socket not connected! Wait for game to load.");
return;
}
MB.socket.send(JSON.stringify(msg));
};
MB.harvestLoop = async function (start, end, count, delay) {
let sent = 0;
for (let slot = start; slot <= end; slot++) {
for (let i = 0; i < count; i++) {
MB.sendMsg({
type: 'HarvestCrop',
slot: slot,
slotsIndex: i,
scopePath: ["Room", "Quinoa"]
});
sent++;
await new Promise(r => setTimeout(r, delay));
}
}
console.log(`[MagicBot] Harvested ${sent} items.`);
};
MB.teleport = function (x, y) {
MB.sendMsg({
type: 'Teleport',
position: { x, y },
scopePath: ["Room", "Quinoa"]
});
}
MB.sellAll = function () {
MB.sendMsg({
type: 'SellAllCrops',
scopePath: ["Room", "Quinoa"]
});
}
console.log('[MagicBot] Commands module loaded.');
})();

19
extension/modules/core.js Normal file
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window.MagicBot = {
socket: null,
events: new EventTarget(),
state: {
coins: 0,
garden: {},
inventory: {},
playerId: null
},
// Helper to dispatch events
emit: (name, detail) => {
window.MagicBot.events.dispatchEvent(new CustomEvent(name, { detail }));
},
// Helper to listen
on: (name, callback) => {
window.MagicBot.events.addEventListener(name, (e) => callback(e.detail));
}
};
console.log('[MagicBot] Core loaded.');

View File

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const MULTIPLIERS = {
"Rainbow": 50,
"Golden": 20,
"Frozen": 10,
"Bloodlit": 4,
"Pollinated": 3,
"Wet": 2,
"Chilled": 2
};
const BASELINE_GOLDEN_CHANCE = 0.01; // 1.0%
class Decision {
/**
* @param {Object} crop - { species, baseValue, scale, mutations: [] }
* @param {Object} worldEvents - {
* Time_Until_Next_Event_Hrs,
* Time_Assuming_Growth_Speed_Boost,
* Time_Remaining_Hrs,
* P_Next_Rain_Thunderstorm,
* P_Next_Frost,
* Time_To_Next_Blood_Moon_Hrs,
* Event_Active
* }
*/
static shouldHarvest(crop, worldEvents) {
// Step 3.1: Deterministic Value (V_HarvestNow)
const vHarvestNow = this.calculateDeterministicValue(crop);
// Step 3.2: Growth Progression & Time Compression
// Delta T effective
// If Event_Active is true, speed is 1.5x, else 1.0x
const speedMultiplier = worldEvents.Event_Active ? 1.5 : 1.0;
const deltaTEff = worldEvents.Time_Until_Next_Event_Hrs * speedMultiplier;
const tRemNext = worldEvents.Time_Remaining_Hrs - deltaTEff;
// Critical Check: If crop matures during wait, harvest NOW (continuing value is capped/complicated)
// Ignoring complicated capped value logic for now as per instructions "E is capped" -> imply we might just harvest?
// Actually instructions say: "If T_rem <= 0 ... calculation focuses only on expected mutation gains over Delta t"
// But usually if it matures, we might as well harvest or we risk rotting?
// For this V1 implementation, if it matures, let's assume we proceed with E calculation but T_rem is 0.
// However, the prompt says "If T_rem > 0, the harvest is delayed". Implicitly if <=0, maybe we consider it 'mature' state.
// Let's stick to the prompt's implied logic for now: calculate E regardless, but note the state.
// Step 3.3: Stochastic Transition Value (E)
const E = this.calculateStochasticTransition(crop, vHarvestNow, worldEvents);
// Step 3.4: Strategic Interval Check (Blood Moon)
let maxE = E;
let strategy = "Standard Wait";
// Check if we can wait for Blood Moon
// Use simplified logic: if generic wait leaves us with time, AND we have enough time for BM
// Note: T_rem(t + Delta_t) > 0 check from prompt
if (tRemNext > 0 && worldEvents.Time_To_Next_Blood_Moon_Hrs <= worldEvents.Time_Remaining_Hrs) {
const eBM = this.calculateBloodMoonValue(vHarvestNow);
if (eBM > E) {
maxE = eBM;
strategy = "Blood Moon Wait";
}
}
// Step 3.5: Optimal Decision Synthesis
const decision = {
action: vHarvestNow >= maxE ? "HARVEST_NOW" : "WAIT",
vHarvestNow: vHarvestNow,
expectedValue: maxE,
strategy: strategy,
details: {
E_Standard: E,
tRemNext: tRemNext
}
};
return decision;
}
static calculateDeterministicValue(crop) {
let multiplier = 1.0;
if (crop.mutations) {
crop.mutations.forEach(m => {
const val = MULTIPLIERS[m] || 1.0; // Default to 1 if unknown or wait? Assume multiplicative
multiplier *= val;
});
}
// Base Value * Mass * Multipliers
// Mass is 'scale'
return (crop.baseValue || 1) * (crop.scale || 1) * multiplier;
}
static calculateStochasticTransition(crop, vNow, worldEvents) {
const mutations = new Set(crop.mutations || []);
// A. Rain/Thunderstorm
// Base Gain: 50% chance of Wet (2x)
// Fusion: If Chilled present, Wet can fuse to Frozen (10x). Chilled (2x) is lost.
// Fusion Logic: "Rain ... has a chance to fuse it" - let's assume 100% chance IF Rain happens for this calculation?
// Prompt says: "If Chilled is present, Rain... has a chance". Let's assume the event IS Rain.
// Wait, structure is: E = P_Rain * V_Rain + ...
// Inside V_Rain: What is the gain?
// Prompt: "1. Calculate expected fusion gain factor".
// Assumption: If 'Chilled' exists, 2x becomes 10x? Or is it 50% chance?
// Prompt says "Rain... has a chance". Usually fusion is guaranteed if conditions met in these games?
// Let's assume for V1: If Rain hits, and Chilled exists => Frozen (10x).
// If Chilled NOT exists => Wet (2x) with 50% chance.
let multiplierGainA = 1.0;
if (mutations.has("Chilled")) {
// Fusion: Chilled (2x) -> Frozen (10x). Gain factor = 10 / 2 = 5x?
// Wait, vNow already includes Chilled(2x).
// New Multiplier Product would be: (Old_Prod / 2) * 10 = Old_Prod * 5.
// So Gain Factor is 5.
// Probability of fusion? "has a chance". Let's assume 100% GIVEN Rain for now, or 50%?
// "Base Gain: 50% chance of 2x Wet".
// Let's assume Fusion is also 50% chance if Chilled is there? Or maybe the event IS the fusion?
// Let's use 50% for fusion chance given Rain.
multiplierGainA = 1.0 + 0.5 * (5.0 - 1.0); // Exp Value of factor?
// Actually, let's look at value:
// avg_mult = 0.5 * 5 (Fusion) + 0.5 * 1 (Nothing) = 3.0 relative to current?
// No, if nothing happens, it stays 1.0.
// So E[Factor] = 0.5 * 5 + 0.5 * 1 = 3.0?
} else {
// Wet (2x). Gain from 1.0 to 2.0.
// If we already have Wet? Usually mutations are unique?
// Prompt says "Identify all current, UNIQUE mutations".
// If we have Wet, can we get double Wet? Assume No.
if (!mutations.has("Wet") && !mutations.has("Frozen")) { // Assuming Frozen prevents Wet?
multiplierGainA = 1.0 + 0.5 * (2.0 - 1.0); // 0.5 * 2 + 0.5 * 1 = 1.5
}
}
const V_A = vNow * multiplierGainA;
// B. Frost
// Base Gain: 50% chance of Chilled (2x).
// Fusion: If Wet present -> Frozen (10x). Replaces Wet (2x).
let multiplierGainB = 1.0;
if (mutations.has("Wet")) {
// Fusion: Wet(2x) -> Frozen(10x). Factor = 5.
// Chance: 50%?
multiplierGainB = 1.0 + 0.5 * (5.0 - 1.0); // 3.0
} else {
if (!mutations.has("Chilled") && !mutations.has("Frozen")) {
multiplierGainB = 1.0 + 0.5 * (2.0 - 1.0); // 1.5
}
}
const V_B = vNow * multiplierGainB;
// C. Other Events (Baseline)
// 1.0% chance of Golden (20x).
// Gain factor = 20.
// V_C = vNow * (1 + P_Golden * 20) ???
// Wait, "V_HarvestNow * (1 + P_Golden * 20)" -> This implies P_Golden is small,
// e.g. 0.01. So val = vNow * (1 + 0.2) = 1.2 * vNow?
// "Calculate the expected baseline gain V_C"
// Prompt formula: V_C = V_HarvestNow * (1 + P_Golden * 20)
// Is it additive? Gain = 20x value? Or is specific mutation 20x?
// If I have 1x multiplier. Get Golden -> 20x. Gain is +19x?
// Factor = 20.
// Expected Factor = (1 - P) * 1 + P * 20 = 1 - P + 20P = 1 + 19P.
// Prompt says "1 + P_Golden * 20". This is approx 1 + 20P. Close enough.
// Let's use Prompt Formula EXACTLY.
const V_C = vNow * (1 + BASELINE_GOLDEN_CHANCE * 20); // 1 + 0.01*20 = 1.2
// Total E
let P_A = worldEvents.P_Next_Rain_Thunderstorm;
let P_B = worldEvents.P_Next_Frost;
// CRITICAL CHECK: If crop matures before the event, we can't get the event benefit
// worldEvents.Time_Until_Next_Event_Hrs is the wait time.
// worldEvents.Time_Remaining_Hrs is how much growth is left.
// If Wait > Remaining, we mature before event.
// Note: Speed multiplier is already applied to Calculate tRemNext, but that's what remains AFTER wait.
// If tRemNext < 0, it means we matured DURING the wait.
// If we mature during the wait, do we get the event?
// The event starts AT the end of the wait. So if we mature BEFORE the end of wait, we miss it.
const timeToEvent = worldEvents.Time_Until_Next_Event_Hrs; // Real hours
// Need to check if we mature before this real time passed?
// Crop matures in Time_Remaining_Hrs (assuming standard speed? or current speed?)
// If current speed is 1x.
// If speed is 1.5x (Event Active), Time_Remaining_Hrs is still "hours at 1x"?
// Usually Time_Remaining is "real time remaining"?
// Let's assume Time_Remaining_Hrs is "Time until maturity in real hours at current speed" provided by caller?
// Or is it "Mass needed"?
// Prompt Check 3.2: "Time Remaining in the next state: T_rem(t+dt) = Time_Remaining_Hrs - Delta_T_eff"
// Delta_T_eff = Time_Until_Next_Event * Speed.
// This implies Time_Remaining_Hrs is in "Growth Units" (Hours at 1x speed).
// If T_rem(t+dt) <= 0, we mature *during* or *before* the event.
// Since the event triggers *at* t+dt, we are already mature.
// Thus, we likely miss the specific "Event Mutation" which usually requires growing *during* the event (or the event affecting the plant).
// If the event is "Rain starts now", and we are already mature, does Rain affect us?
// Usually mutations happen *while growing*.
// So if tRemNext <= 0, we set P_A and P_B to 0.
// Also, from user prompt: "If T_rem(t+dt) <= 0 ... calculation focuses only on expected mutation gains over Delta t"
// This confirms we exclude the specific Event outcome that happens *at* the transition.
const deltaTEff = worldEvents.Time_Until_Next_Event_Hrs * (worldEvents.Event_Active ? 1.5 : 1.0);
const nextStateRem = worldEvents.Time_Remaining_Hrs - deltaTEff;
if (nextStateRem <= 0) {
P_A = 0;
P_B = 0;
// P_C absorbs the probability? Or do we just lose it?
// "The expected value of waiting, E, is the sum... for the three possible random event outcomes"
// If Rain is impossible, does P_Rain become "Nothing"?
// Yes, prob of Rain event occuring is real, but effect is null.
// So V_A becomes V_Now? Or just exclude from sum?
// Since probabilities must sum to 1?
// Actually, P_Next_Rain is prob of *Event*. The Event happens regardless of our crop.
// But our *Gain* is 0.
// So V_A = V_Now. V_B = V_Now.
// Effectively, we just take the Baseline gain.
}
const P_C = 1.0 - P_A - P_B;
// If we can't benefit from events, V_A and V_B should fallback to V_Now?
// Or V_C?
// If Event happens (Rain), but we are mature -> No effect -> Value = V_Now.
const final_V_A = (nextStateRem <= 0) ? vNow : V_A;
const final_V_B = (nextStateRem <= 0) ? vNow : V_B;
// Baseline gain applies over Delta t?
// "1.0% random chance per growth cycle (Delta t)"
// If we only grow for part of Delta t?
// Let's assume Baseline applies fully for now, or maybe only if we are growing?
// If we stop growing halfway, chance is lower.
// But let's stick to simple: V_C applies.
return (P_A * final_V_A) + (P_B * final_V_B) + (P_C * V_C);
}
static calculateBloodMoonValue(vNow) {
// 33% chance of 4x Bloodlit.
// Note: Bloodlit is 4x.
// Formula from prompt: vNow * (1 + 0.33 * 4x)
// "4x" probably means the number 4.
return vNow * (1 + 0.33 * 4);
}
}
// Browser / Node compatibility
if (typeof window !== 'undefined') {
window.MagicBot = window.MagicBot || {};
window.MagicBot.Decision = Decision;
}
if (typeof module !== 'undefined') {
module.exports = Decision;
}

385
extension/modules/main.js Normal file
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// Main Entry Point
console.log("%c Magic Garden Bot Starting... ", "background: #222; color: #bada55; font-size: 20px");
(function () {
const MB = window.MagicBot;
// --- AUTOMATION STATE ---
MB.automation = {
autoPlant: false,
autoHarvest: false,
autoSell: false,
autoSell: false,
autoFeed: false,
smartHarvest: false,
autoBuyItems: new Set(), // Set of species names to auto-buy
petDiet: new Set(), // Set of species names allowed for pets
petDiet: new Set(), // Set of species names allowed for pets
selectedSeed: null, // The seed user wants to auto-plant
weatherTracker: {
lastEndTime: Date.now(), // Assume clear sky starts now if unknown
currentEvent: null
}
};
function updateWeatherTracker() {
if (!MB.state || !MB.state.child || !MB.state.child.data) return;
const currentWeather = MB.state.child.data.weather; // 'Rain', 'Frost', or null
const tracker = MB.automation.weatherTracker;
// Detect end of event (Value -> Null)
if (tracker.currentEvent && !currentWeather) {
console.log(`[WeatherTracker] Event ${tracker.currentEvent} ended. Timer reset.`);
tracker.lastEndTime = Date.now();
}
// Detect start of event (Null -> Value)
if (!tracker.currentEvent && currentWeather) {
console.log(`[WeatherTracker] Event ${currentWeather} started!`);
}
tracker.currentEvent = currentWeather;
}
// --- AUTOMATION LOOP ---
setInterval(() => {
if (!MB.state || !MB.socket) return;
updateWeatherTracker();
// 1. Auto Harvest
if (MB.automation.autoHarvest && MB.state.garden && MB.state.garden.tileObjects) {
const now = Date.now();
Object.keys(MB.state.garden.tileObjects).forEach(slotId => {
const tile = MB.state.garden.tileObjects[slotId];
if (tile && tile.slots) {
tile.slots.forEach((s, idx) => {
if (now >= s.endTime) {
// Smart Harvest Logic
if (MB.automation.smartHarvest) {
// 0. Safety: Check for Planted Eggs
// Eggs usually have objectType 'egg' or similar.
// Based on standard state structures, if checks fail, better safe than sorry.
// Inspecting fullstate shows objectType property on the tile itself.
if (tile.objectType && tile.objectType.toLowerCase().includes('egg')) {
// console.log("Skipping Egg at slot", slotId);
return;
}
const mutations = s.mutations || [];
const isRainbow = mutations.includes('Rainbow');
const isGold = mutations.includes('Gold');
const isFrozen = mutations.includes('Frozen');
const isWet = mutations.includes('Wet');
const duration = s.endTime - s.startTime; // Duration in ms
// 1. Rainbow Strategy: Harvest Priority (x50)
// Rainbow doesn't stack well and is huge value. Cash out.
if (isRainbow) {
// Harvest immediately!
// Fall through to harvest call.
}
// 2. Gold Strategy: Wait for Frozen (x200 EV)
else if (isGold && !isFrozen) {
return; // Skip
}
// 3. Long Crop Strategy (> 10 mins): Wait for Wet (x2 EV)
return; // Skip
}
// 4. Bellman Step (Section 3) Smart Harvest
// Check if decision module is loaded
if (MB.Decision) {
const worldEvents = getWorldEvents(MB.state);
const cropState = {
species: s.species || tile.species,
baseValue: s.baseValue || 1, // Need base value source?
scale: s.scale || 1, // Can use targetScale or derive current scale?
mutations: mutations
};
const events = {
...worldEvents,
Time_Remaining_Hrs: (s.endTime - Date.now()) / 3600000
};
const logic = MB.Decision.shouldHarvest(cropState, events);
// Log logic occasionally?
// console.log(`[SmartHarvest] Slot ${slotId}: ${logic.action}`, logic);
if (logic.action === 'WAIT') {
return; // Skip harvest
}
}
}
// Don't spam: check if we just sent it?
// For simplicity, relying on server or next state update.
// A simple dedupe could be added if needed.
MB.sendMsg({
type: 'HarvestCrop',
slot: parseInt(slotId),
slotsIndex: idx,
scopePath: ["Room", "Quinoa"]
});
});
}
});
}
// 2. Auto Plant
if (MB.automation.autoPlant && MB.state.garden && MB.state.garden.tileObjects) {
// Find a seed to plant
let seedToPlant = MB.automation.selectedSeed;
// Fallback: If no selected seed, find FIRST available seed in inventory
if (!seedToPlant && MB.state.inventory && MB.state.inventory.items) {
const firstSeed = MB.state.inventory.items.find(i => i.itemType === 'Seed' && (i.quantity > 0 || i.count > 0));
if (firstSeed) {
// Extract species name similar to ui.js logic
if (firstSeed.species) seedToPlant = firstSeed.species;
else if (firstSeed.parameters && firstSeed.parameters.species) seedToPlant = firstSeed.parameters.species;
else if (firstSeed.parameters && firstSeed.parameters.speciesIds) {
const vals = Object.values(firstSeed.parameters.speciesIds);
if (vals.length > 0) seedToPlant = vals[0];
}
}
}
if (seedToPlant) {
// Find empty slot
// We'll plant ONE seed per tick to avoid flooding and ensuring state sync
let emptySlot = -1;
for (let i = 0; i < 200; i++) {
const slotId = i.toString();
const tile = MB.state.garden.tileObjects[slotId];
const hasCrop = tile && tile.slots && tile.slots.length > 0;
if (!hasCrop) {
emptySlot = i;
break;
}
}
if (emptySlot !== -1) {
MB.sendMsg({
type: "PlantSeed",
slot: emptySlot,
species: seedToPlant,
scopePath: ["Room", "Quinoa"]
});
}
}
}
// 3. Auto Sell
if (MB.automation.autoSell) {
// Check if we have any produce? For now, just trigger SellAll periodically.
// Just trigger it every loop? Might be too much.
// Let's check inventory for "Produce"
if (MB.state.inventory && MB.state.inventory.items) {
const hasProduce = MB.state.inventory.items.some(i => i.itemType === 'Produce');
if (hasProduce) {
MB.sellAll();
}
}
}
// 4. Auto Buy
if (MB.automation.autoBuyItems.size > 0 && MB.state.shops && MB.state.shops.seed) {
MB.state.shops.seed.inventory.forEach(item => {
if (MB.automation.autoBuyItems.has(item.species)) {
// Check stock
let purchased = 0;
if (MB.state.shopPurchases && MB.state.shopPurchases.seed && MB.state.shopPurchases.seed.purchases) {
purchased = MB.state.shopPurchases.seed.purchases[item.species] || 0;
}
const currentStock = Math.max(0, item.initialStock - purchased);
if (currentStock > 0) {
// Buy ONE
MB.sendMsg({
scopePath: ["Room", "Quinoa"],
type: "PurchaseSeed",
species: item.species
});
console.log(`[MagicBot] Auto-buying ${item.species}`);
}
}
});
}
}, 1000); // Run every 1 second
// --- HELPER FUNCTIONS ---
MB.feedPets = function () {
if (!MB.state.inventory || !MB.state.inventory.items) return;
const inventory = MB.state.inventory.items;
const pets = inventory.filter(i => i.itemType === 'Pet');
if (pets.length === 0) return;
// Group food by species for easy lookup
const foodMap = {};
inventory.forEach(i => {
if (i.itemType === 'Produce' || i.itemType === 'Seed' || i.itemType === 'Plant') { // Assuming crops are Produce, but could be Plant? Wiki says "crops". Usually 'Produce' in inventory.
// Double check itemType for crops in inventory.
// In fullstate.json, crops aren't explicitly shown in inventory in the snippet, but seeds are.
// Assuming harvested crops are 'Produce'.
// We will check matches against petDiet.
let species = i.species;
// Fallback for complex objects
if (!species && i.parameters && i.parameters.species) species = i.parameters.species;
if (species && (i.quantity > 0 || i.count > 0)) {
if (!foodMap[species]) foodMap[species] = [];
foodMap[species].push(i);
}
}
});
pets.forEach(pet => {
// Check hunger?
// "hunger": 405.555... This likely means current fullness or hunger?
// Wiki says "restores hunger".
// If it's 0-100 scale, 405 is odd. Maybe it's max hunger?
// Or maybe it's "hunger points" where higher = more hungry?
// Or higher = more full?
// Let's assume we feed if we can. The server will reject if full.
if (MB.automation.petDiet.size === 0) return;
// Find valid food
for (const allowedSpecies of MB.automation.petDiet) {
if (foodMap[allowedSpecies]) {
const foodItems = foodMap[allowedSpecies];
// Use the first available stack
const foodItem = foodItems[0];
if (foodItem) {
// Send Feed Command
// We need the proper message structure.
// User request: {"scopePath":["Room","Quinoa"],"type":"FeedPet","petItemId":"...","cropItemId":"..."}
console.log(`[MagicBot] Feeding ${pet.petSpecies} with ${allowedSpecies}`);
MB.sendMsg({
scopePath: ["Room", "Quinoa"], // value from user request, should be dynamic? but hardcoded in other places in this file. "Quinoa" seems to be the game instance.
type: "FeedPet",
petItemId: pet.id,
cropItemId: foodItem.id
});
// Optimistically decrement count to prevent double usage in same tick (if we loop)?
// But we are sending async.
// Just one food per pet per tick is safer to avoid spam.
break;
}
}
}
});
};
// Override sellAll to chain feeding
const originalSellAll = MB.sellAll || (() => { });
MB.sellAll = function () {
if (MB.automation.autoFeed) {
MB.feedPets();
// Small delay? Or just send immediately after?
// WebSocket is ordered.
}
// originalSellAll implementation wasn't defined in the file view I saw,
// but 'MB.sellAll()' was called in line 131.
// It must be defined somewhere or attached to MB.
// Wait, line 85 of browser_cheats.js defines window.sell.
// line 184 of ui.js calls MB.sellAll().
// I don't see MB.sellAll defined in core.js or main.js PROPERLY.
// Let's look at ui.js again.
// ui.js calls `MB.sellAll()`.
// check `browser_cheats.js` - it defines `window.sell`.
// `main.js` calls `MB.sellAll()`.
// Detailed check:
// core.js defines MB = {...}.
// main.js uses MB.
// ui.js uses MB.
// I suspect MB.sellAll is NOT defined yet or I missed it in `main.js` or `core.js` or `ui.js`.
// Ah, `ui.js` line 184 calls it.
// `main.js` line 131 calls it.
// If it's not defined, it will crash.
// Let's define it if missing.
if (!MB.state.socket && window.gameSocket) {
// Fallback to browser cheats style if needed
}
MB.sendMsg({
type: 'SellAllCrops',
scopePath: ["Room", "Quinoa"]
});
console.log("[MagicBot] Selling all crops");
console.log("[MagicBot] Selling all crops");
};
function getWorldEvents(state) {
const defaults = {
Time_Until_Next_Event_Hrs: 0.5, // Fallback
P_Next_Rain_Thunderstorm: 0.0,
P_Next_Frost: 0.0,
Time_To_Next_Blood_Moon_Hrs: 999, // Unknown for now
Event_Active: false
};
if (!state || !MB.automation.weatherTracker) return defaults;
const tracker = MB.automation.weatherTracker;
const currentWeather = tracker.currentEvent;
// Logic: 20-35 mins interval (Avg 27.5m)
// Rain 75%, Frost 25%
const AVG_INTERVAL_MS = 27.5 * 60 * 1000;
let timeUntilNextHrs = 0;
let pRain = 0;
let pFrost = 0;
let active = false;
if (currentWeather) {
// Event is ACTIVE
active = true;
// If active, we are IN the weather.
// Probabilities for "Next Event types" are effectively 1.0 for the current type for short-term planning?
if (currentWeather.includes('Rain') || currentWeather.includes('Thunder')) {
pRain = 1.0;
} else if (currentWeather.includes('Frost') || currentWeather.includes('Snow')) {
pFrost = 1.0;
}
// Planning Horizon: 5 mins (0.083 hrs) to accumulate mutation checks
timeUntilNextHrs = 0.083;
} else {
// Clear Sky - Waiting for Next Event
const nextEventTime = tracker.lastEndTime + AVG_INTERVAL_MS;
const diffMs = nextEventTime - Date.now();
timeUntilNextHrs = Math.max(0, diffMs) / 3600000; // Hours
// If we heavily overdue (e.g. > 35 mins), probability increases?
// For V1, fixed probs:
pRain = 0.75;
pFrost = 0.25;
}
return {
Time_Until_Next_Event_Hrs: timeUntilNextHrs,
P_Next_Rain_Thunderstorm: pRain,
P_Next_Frost: pFrost,
Time_To_Next_Blood_Moon_Hrs: 999,
Event_Active: active
};
}
})();

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(function () {
const OriginalSend = WebSocket.prototype.send;
WebSocket.prototype.send = function (data) {
if (!window.MagicBot.socket || window.MagicBot.socket.readyState >= 2) {
window.MagicBot.socket = this;
window.MagicBot.emit('socket_connected', true);
console.log("[MagicBot] Socket captured.");
// Extract Player ID from URL
try {
const urlObj = new URL(this.url);
let pid = urlObj.searchParams.get('playerId');
if (pid) pid = pid.replace(/^"|"$/g, '');
window.MagicBot.state.playerId = pid;
console.log("[MagicBot] Player ID:", pid);
} catch (e) { }
this.addEventListener('close', () => {
window.MagicBot.emit('socket_connected', false);
});
// Capture Incoming
this.addEventListener('message', (e) => {
window.MagicBot.emit('log', { type: 'RX', data: e.data });
try {
const msg = JSON.parse(e.data);
window.MagicBot.emit('packet_received', msg);
} catch (err) { }
});
}
// Capture Outgoing
window.MagicBot.emit('log', { type: 'TX', data: data });
return OriginalSend.apply(this, arguments);
};
// Helper to send messages safely
window.MagicBot.send = function (msg) {
if (window.MagicBot.socket && window.MagicBot.socket.readyState === 1) {
window.MagicBot.socket.send(JSON.stringify(msg));
} else {
console.error("Socket not ready.");
}
};
console.log('[MagicBot] Socket hook loaded.');
})();

173
extension/modules/state.js Normal file
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(function () {
const MB = window.MagicBot;
// Store the raw full state to apply patches against
let rawState = null;
MB.on('packet_received', (msg) => {
// Log to discover flow
if (msg.type !== 'Ping' && msg.type !== 'Pong' && msg.type !== 'PartialState') {
console.log(`[MagicBot] RX: ${msg.type}`, Object.keys(msg));
}
// --- DATA COLLECTION STREAM ---
if (msg.type !== 'Ping' && msg.type !== 'Pong') { // Stream everything non-heartbeat
fetch('http://localhost:5454', {
method: 'POST',
headers: { 'Content-Type': 'application/json' },
body: JSON.stringify({ type: msg.type, payload: msg })
}).catch(e => console.warn('[MagicBot] Data Stream Error:', e));
}
// ------------------------------
if (msg.type === 'Welcome') {
handleWelcome(msg);
} else if (msg.type === 'State') {
handleState(msg);
} else if (msg.type === 'PartialState') {
handlePartialState(msg);
}
});
function handleWelcome(msg) {
console.log("[MagicBot] Parsing Welcome...");
rawState = msg.fullState.data; // Store raw root
// Fix: Explicitly attach child (Quinoa/Game Scope) because 'data' doesn't contain it
if (msg.fullState.child) {
rawState.child = msg.fullState.child;
}
// Initial parse
parseRawState();
}
function handleState(msg) {
console.log("[MagicBot] Handling State message...", msg);
// Replace or merge? Usually 'State' is a full dump of a specific scope.
// For simplicity, we might just re-process.
// CAUTION: If it's just 'Quinoa' data, we attach it to rawState.child.data?
// Let's assume it updates the relevant part of rawState if we knew where it fits.
// For now, let's just try to process it directly.
const data = msg.data || msg.state || msg;
if (msg.scope === 'Quinoa' || (data.scope === 'Quinoa')) {
// It's the game state!
if (!rawState.child) rawState.child = {};
rawState.child.data = data.data || data;
parseRawState();
}
}
function handlePartialState(msg) {
if (!rawState) return;
// Apply patches to rawState
if (msg.patches && Array.isArray(msg.patches)) {
// console.log(`[MagicBot] Applying ${msg.patches.length} patches...`);
applyPatches(rawState, msg.patches);
// Re-eval the simplified state
parseRawState();
}
}
function parseRawState() {
if (!rawState) return;
const root = rawState;
// 1. Players
if (root.players) MB.state.players = root.players;
// 2. PlayerID
if (!MB.state.playerId && root.hostPlayerId) {
MB.state.playerId = root.hostPlayerId;
}
// 3. Game Data
let gameData = null;
if (root.child && root.child.data) {
gameData = root.child.data;
}
if (gameData) {
processGameData(gameData);
} else if (!MB.state.players) {
// Only warn if we have NOTHING
console.warn("[MagicBot] State looks empty.");
}
MB.emit('state_updated', MB.state);
}
function processGameData(gameData) {
if (gameData.shops) MB.state.shops = gameData.shops;
if (gameData.timer) MB.state.timer = gameData.timer;
if (gameData.userSlots && Array.isArray(gameData.userSlots)) {
const userSlot = gameData.userSlots.find(s => s.playerId === MB.state.playerId);
if (userSlot) {
MB.state.coins = userSlot.data.coinsCount;
MB.state.garden = userSlot.data.garden;
MB.state.inventory = userSlot.data.inventory;
MB.state.shopPurchases = userSlot.data.shopPurchases;
MB.state.self = userSlot;
} else {
console.warn("[MagicBot] State: Could not find user slot for self:", MB.state.playerId);
}
} else {
console.warn("[MagicBot] State: userSlots missing or invalid in gameData");
}
}
// --- JSON PATCH UTILS ---
function applyPatches(doc, patches) {
patches.forEach(patch => {
try {
applyOperation(doc, patch);
} catch (e) {
console.warn("[MagicBot] Patch failed:", e, patch);
}
});
}
function applyOperation(doc, patch) {
const path = patch.path.split('/').filter(p => p.length > 0);
let current = doc;
// Navigate to parent
for (let i = 0; i < path.length - 1; i++) {
const key = path[i];
if (current[key] === undefined) {
if (patch.op === 'add') current[key] = {}; // Auto-create path for add?
else return; // Path doesn't exist
}
current = current[key];
}
const lastKey = path[path.length - 1];
switch (patch.op) {
case 'add':
case 'replace':
if (Array.isArray(current) && !isNaN(lastKey)) {
// Array set/insert
const idx = parseInt(lastKey);
if (patch.op === 'add') current.splice(idx, 0, patch.value);
else current[idx] = patch.value;
} else {
current[lastKey] = patch.value;
}
break;
case 'remove':
if (Array.isArray(current)) {
current.splice(parseInt(lastKey), 1);
} else {
delete current[lastKey];
}
break;
}
}
console.log('[Magic Bot Extension] State module loaded.');
})();

856
extension/modules/ui.js Normal file
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(function () {
const MB = window.MagicBot;
// --- UI CREATION ---
const sidebar = document.createElement('div');
sidebar.id = 'magic-bot-sidebar';
sidebar.style.cssText = `
position: fixed;
top: 20px;
right: 20px;
width: 280px;
background: rgba(20, 20, 25, 0.95);
color: #eee;
padding: 20px;
border-radius: 12px;
z-index: 9999999;
font-family: 'Segoe UI', Tahoma, Geneva, Verdana, sans-serif;
box-shadow: 0 4px 15px rgba(0,0,0,0.6);
border: 1px solid #444;
backdrop-filter: blur(5px);
`;
sidebar.innerHTML = `
<div style="display: flex; justify-content: space-between; align-items: center; margin-bottom: 20px;">
<h3 style="margin: 0; color: #bada55; font-size: 18px;">🌱 Magic Bot</h3>
<div id="status-indicator" style="font-size: 12px; font-weight: bold; color: #ff5252;">● Disconnected</div>
</div>
<!-- Teleport -->
<div style="background: rgba(255,255,255,0.05); padding: 10px; border-radius: 8px; margin-bottom: 15px;">
<div id="head-tp" style="display: flex; justify-content: space-between; cursor: pointer; margin-bottom: 5px; user-select: none;">
<label style="font-size: 12px; color: #aaa; cursor: pointer;">Teleport</label>
<span id="arrow-tp" style="font-size: 10px; color: #aaa;">▼</span>
</div>
<div id="section-tp">
<div style="display: flex; gap: 8px;">
<input type="number" id="tp-x" placeholder="X" value="15" style="width: 100%; padding: 6px; background: #333; border: 1px solid #555; color: white; border-radius: 4px;">
<input type="number" id="tp-y" placeholder="Y" value="15" style="width: 100%; padding: 6px; background: #333; border: 1px solid #555; color: white; border-radius: 4px;">
<button id="btn-tp" style="cursor: pointer; background: #448aff; color: white; border: none; padding: 0 15px; border-radius: 4px; font-weight: bold;">Go</button>
</div>
</div>
</div>
<!-- Automation -->
<div style="background: rgba(255,255,255,0.05); padding: 10px; border-radius: 8px; margin-bottom: 15px;">
<div id="head-auto" style="display: flex; justify-content: space-between; cursor: pointer; margin-bottom: 5px; user-select: none;">
<label style="font-size: 12px; color: #aaa; cursor: pointer;">Automation</label>
<span id="arrow-auto" style="font-size: 10px; color: #aaa;">▼</span>
</div>
<div id="section-auto">
<div style="display: flex; flex-direction: column; gap: 8px;">
<label style="display: flex; align-items: center; justify-content: space-between; cursor: pointer;">
<span>Auto Plant</span>
<input type="checkbox" id="chk-auto-plant" style="cursor: pointer;">
</label>
<label style="display: flex; align-items: center; justify-content: space-between; cursor: pointer;">
<span>Auto Harvest</span>
<input type="checkbox" id="chk-auto-harvest" style="cursor: pointer;">
</label>
<label style="display: flex; align-items: center; justify-content: space-between; cursor: pointer;">
<span>Auto Sell</span>
<input type="checkbox" id="chk-auto-sell" style="cursor: pointer;">
</label>
<label style="display: flex; align-items: center; justify-content: space-between; cursor: pointer;">
<span>Auto Feed Pets</span>
<input type="checkbox" id="chk-auto-feed" style="cursor: pointer;">
</label>
<div style="border-top: 1px solid #444; margin: 4px 0;"></div>
<label style="display: flex; align-items: center; justify-content: space-between; cursor: pointer;" title="Waits for optimal mutations (Gold->Frozen, Long->Wet)">
<span style="color: #bada55;">Smart Harvest</span>
<input type="checkbox" id="chk-smart-harvest" style="cursor: pointer;">
</label>
</div>
</div>
</div>
<!-- Harvest -->
<div style="background: rgba(255,255,255,0.05); padding: 10px; border-radius: 8px; margin-bottom: 15px;">
<div id="head-hv" style="display: flex; justify-content: space-between; cursor: pointer; margin-bottom: 5px; user-select: none;">
<label style="font-size: 12px; color: #aaa; cursor: pointer;">Harvest</label>
<span id="arrow-hv" style="font-size: 10px; color: #aaa;">▼</span>
</div>
<div id="section-hv">
<div style="display: grid; grid-template-columns: 1fr 1fr; gap: 8px; margin-bottom: 8px;">
<div>
<span style="font-size: 10px; color: #888;">Start Slot</span>
<input type="number" id="hv-start" value="140" style="width: 100%; padding: 6px; background: #333; border: 1px solid #555; color: white; border-radius: 4px;">
</div>
<div>
<span style="font-size: 10px; color: #888;">End Slot</span>
<input type="number" id="hv-end" value="160" style="width: 100%; padding: 6px; background: #333; border: 1px solid #555; color: white; border-radius: 4px;">
</div>
</div>
<div style="display: grid; grid-template-columns: 1fr 1fr; gap: 8px; margin-bottom: 10px;">
<div>
<span style="font-size: 10px; color: #888;">Iter. (Count)</span>
<input type="number" id="hv-count" value="1" style="width: 100%; padding: 6px; background: #333; border: 1px solid #555; color: white; border-radius: 4px;">
</div>
<div>
<span style="font-size: 10px; color: #888;">Delay (ms)</span>
<input type="number" id="hv-delay" value="20" style="width: 100%; padding: 6px; background: #333; border: 1px solid #555; color: white; border-radius: 4px;">
</div>
</div>
<button id="btn-harvest" style="width: 100%; cursor: pointer; background: #66bb6a; color: white; border: none; padding: 8px; border-radius: 4px; font-weight: bold; transition: background 0.2s;">Run Harvest</button>
</div>
</div>
<button id="btn-sell" style="width: 100%; cursor: pointer; background: #ffa726; color: white; border: none; padding: 10px; border-radius: 8px; font-weight: bold; box-shadow: 0 2px 5px rgba(0,0,0,0.2);">Sell All Crops</button>
<div style="border-top: 1px solid #444; margin: 10px 0;"></div>
<div style="display: flex; gap: 5px;">
<button id="btn-logs" style="flex: 1; cursor: pointer; background: #5c6bc0; color: white; border: none; padding: 8px; border-radius: 4px; font-weight: bold;">Logs</button>
<button id="btn-state" style="flex: 1; cursor: pointer; background: #ab47bc; color: white; border: none; padding: 8px; border-radius: 4px; font-weight: bold;">State</button>
</div>
`;
document.body.appendChild(sidebar);
// Stop keyboard propagation
sidebar.addEventListener('keydown', (e) => e.stopPropagation());
sidebar.addEventListener('keyup', (e) => e.stopPropagation());
sidebar.addEventListener('keypress', (e) => e.stopPropagation());
// --- UI LOG UPDATE ---
MB.on('log', (msg) => {
logToOverlay(msg.type, msg.data);
});
MB.on('socket_connected', (connected) => {
const el = document.getElementById('status-indicator');
if (connected) {
el.innerHTML = '● Connected';
el.style.color = '#66bb6a';
} else {
el.innerHTML = '● Disconnected';
el.style.color = '#ff5252';
}
});
// --- BINDINGS ---
const setupCollapse = (headId, bodyId, arrowId) => {
document.getElementById(headId).onclick = () => {
const el = document.getElementById(bodyId);
const arrow = document.getElementById(arrowId);
if (el.style.display === 'none') {
el.style.display = 'block';
arrow.textContent = '▼';
} else {
el.style.display = 'none';
arrow.textContent = '▶';
}
};
};
setupCollapse('head-tp', 'section-tp', 'arrow-tp');
setupCollapse('head-hv', 'section-hv', 'arrow-hv');
setupCollapse('head-auto', 'section-auto', 'arrow-auto');
setupCollapse('head-diet', 'section-diet', 'arrow-diet');
// Automation Toggles
document.getElementById('chk-auto-plant').onchange = (e) => {
if (MB.automation) MB.automation.autoPlant = e.target.checked;
};
document.getElementById('chk-auto-harvest').onchange = (e) => {
if (MB.automation) MB.automation.autoHarvest = e.target.checked;
};
document.getElementById('chk-auto-sell').onchange = (e) => {
if (MB.automation) MB.automation.autoSell = e.target.checked;
};
document.getElementById('chk-smart-harvest').onchange = (e) => {
if (MB.automation) MB.automation.smartHarvest = e.target.checked;
};
/* Auto Feed listener is likely already added if chunk 1 ran, but let's double check context */
/* Wait, the previous chunk 4 relied on chk-auto-feed onchange being added. Check if it's there. */
/* Viewing the file, I see the HTML for chk-auto-feed. I do NOT see the listener in the lines I viewed (up to 120). Listeners are further down. */
/* Assuming listener is missing. */
document.getElementById('chk-auto-feed').onchange = (e) => {
if (MB.automation) MB.automation.autoFeed = e.target.checked;
};
// Populate Diet List
const populateDietList = () => {
const list = document.getElementById('diet-list');
if (!list) return;
list.innerHTML = '';
// Known crops list - could be dynamic from shop but let's hardcode common ones or try to read from state if available
// Reading from shop state is better if available
let crops = ["Carrot", "Tomato", "Potato", "Corn", "Wheat", "Strawberry", "Blueberry", "Pumpkin", "Watermelon", "Radish", "Cabbage", "Lettuce", "Pepper", "Apple", "Orange", "Banana", "Coconut", "Grape", "Lemon", "Lime", "Peach", "Pear", "Plum", "Cherry", "Mango", "Pineapple", "Aloe", "Daffodil", "OrangeTulip"];
// Try to merge with shop data if present
if (MB.state && MB.state.shops && MB.state.shops.seed && MB.state.shops.seed.inventory) {
const shopCrops = MB.state.shops.seed.inventory.map(i => i.species);
// Union
crops = [...new Set([...crops, ...shopCrops])];
}
crops.sort();
crops.forEach(crop => {
const label = document.createElement('label');
label.style.cssText = "display: flex; align-items: center; gap: 4px; font-size: 10px; cursor: pointer; user-select: none;";
const checkbox = document.createElement('input');
checkbox.type = 'checkbox';
checkbox.style.cursor = 'pointer';
if (MB.automation && MB.automation.petDiet && MB.automation.petDiet.has(crop)) {
checkbox.checked = true;
}
checkbox.onchange = (e) => {
if (!MB.automation) return;
if (!MB.automation.petDiet) MB.automation.petDiet = new Set();
if (e.target.checked) MB.automation.petDiet.add(crop);
else MB.automation.petDiet.delete(crop);
};
label.appendChild(checkbox);
label.appendChild(document.createTextNode(crop));
list.appendChild(label);
});
};
// Initial populate
setTimeout(populateDietList, 2000); // Wait for state to load maybe?
// Also re-populate on state update if empty?
MB.on('state_updated', () => {
const list = document.getElementById('diet-list');
if (list && list.children.length === 0) populateDietList();
});
document.getElementById('btn-diet-all').onclick = () => {
const list = document.getElementById('diet-list');
if (!list) return;
const checkboxes = list.querySelectorAll('input[type="checkbox"]');
checkboxes.forEach(cb => {
if (!cb.checked) {
cb.click(); // Trigger change event
}
});
};
document.getElementById('btn-diet-none').onclick = () => {
const list = document.getElementById('diet-list');
if (!list) return;
const checkboxes = list.querySelectorAll('input[type="checkbox"]');
checkboxes.forEach(cb => {
if (cb.checked) {
cb.click();
}
});
};
document.getElementById('chk-auto-feed').onchange = (e) => {
if (MB.automation) MB.automation.autoFeed = e.target.checked;
};
// Populate Diet List
const populateDietList = () => {
const list = document.getElementById('diet-list');
if (!list) return;
list.innerHTML = '';
// Known crops list - could be dynamic from shop but let's hardcode common ones or try to read from state if available
// Reading from shop state is better if available
let crops = ["Carrot", "Tomato", "Potato", "Corn", "Wheat", "Strawberry", "Blueberry", "Pumpkin", "Watermelon", "Radish", "Cabbage", "Lettuce", "Pepper", "Apple", "Orange", "Banana", "Coconut", "Grape", "Lemon", "Lime", "Peach", "Pear", "Plum", "Cherry", "Mango", "Pineapple", "Aloe", "Daffodil", "OrangeTulip"];
// Try to merge with shop data if present
if (MB.state && MB.state.shops && MB.state.shops.seed && MB.state.shops.seed.inventory) {
const shopCrops = MB.state.shops.seed.inventory.map(i => i.species);
// Union
crops = [...new Set([...crops, ...shopCrops])];
}
crops.sort();
crops.forEach(crop => {
const label = document.createElement('label');
label.style.cssText = "display: flex; align-items: center; gap: 4px; font-size: 10px; cursor: pointer; user-select: none;";
const checkbox = document.createElement('input');
checkbox.type = 'checkbox';
checkbox.style.cursor = 'pointer';
if (MB.automation && MB.automation.petDiet && MB.automation.petDiet.has(crop)) {
checkbox.checked = true;
}
checkbox.onchange = (e) => {
if (!MB.automation) return;
if (!MB.automation.petDiet) MB.automation.petDiet = new Set();
if (e.target.checked) MB.automation.petDiet.add(crop);
else MB.automation.petDiet.delete(crop);
};
label.appendChild(checkbox);
label.appendChild(document.createTextNode(crop));
list.appendChild(label);
});
};
// Initial populate
setTimeout(populateDietList, 2000); // Wait for state to load maybe?
// Also re-populate on state update if empty?
MB.on('state_updated', () => {
const list = document.getElementById('diet-list');
if (list && list.children.length === 0) populateDietList();
});
document.getElementById('btn-diet-all').onclick = () => {
const list = document.getElementById('diet-list');
if (!list) return;
const checkboxes = list.querySelectorAll('input[type="checkbox"]');
checkboxes.forEach(cb => {
if (!cb.checked) {
cb.click(); // Trigger change event
}
});
};
document.getElementById('btn-diet-none').onclick = () => {
const list = document.getElementById('diet-list');
if (!list) return;
const checkboxes = list.querySelectorAll('input[type="checkbox"]');
checkboxes.forEach(cb => {
if (cb.checked) {
cb.click();
}
});
};
document.getElementById('btn-tp').onclick = () => {
const x = parseInt(document.getElementById('tp-x').value);
const y = parseInt(document.getElementById('tp-y').value);
MB.teleport(x, y);
};
document.getElementById('btn-harvest').onclick = () => {
const start = parseInt(document.getElementById('hv-start').value);
const end = parseInt(document.getElementById('hv-end').value);
const count = parseInt(document.getElementById('hv-count').value);
const delay = parseInt(document.getElementById('hv-delay').value);
MB.harvestLoop(start, end, count, delay);
};
document.getElementById('btn-sell').onclick = () => {
MB.sellAll();
};
document.getElementById('btn-logs').onclick = () => {
const el = document.getElementById('magic-bot-logs');
el.style.display = el.style.display === 'none' ? 'flex' : 'none';
if (el.style.display === 'flex') {
el.style.top = 'auto';
el.style.bottom = '20px';
el.style.left = '20px';
}
};
document.getElementById('btn-state').onclick = () => {
createFloatingWindow('window-wallet', '💰 Wallet', 20, 20, 200, 80);
createFloatingWindow('window-garden', '🌻 Garden', 240, 20, 600, 320);
createFloatingWindow('window-inventory', '🎒 Inventory', 560, 20, 200, 200);
createFloatingWindow('window-shop', '🏪 Shop', 780, 20, 250, 300);
createFloatingWindow('window-players', '👥 Players', 20, 120, 200, 150);
updateVisuals();
};
// --- VISUALIZERS ---
MB.on('state_updated', updateVisuals);
function updateVisuals() {
console.log("[MagicBot] Updating visuals...", MB.state);
// --- Wallet ---
const wallet = document.getElementById('window-wallet-content');
if (wallet) {
if (MB.state.coins !== undefined) {
wallet.innerHTML = `
<div style="font-size: 24px; color: #ffd700; text-align: center;">CA$H: ${MB.state.coins.toLocaleString()}</div>
`;
} else {
console.warn("[MagicBot] Wallet: MB.state.coins is undefined");
wallet.innerHTML = '<div style="color:red">No Coin Data</div>';
}
}
// --- Garden ---
const garden = document.getElementById('window-garden-content');
if (garden) {
if (MB.state.garden && MB.state.garden.tileObjects) {
console.log("[MagicBot] Render Garden: Split Grid 1-200");
const now = Date.now();
// Containers for the two grids
const container = document.createElement('div');
container.style.cssText = "display: flex; gap: 10px; justify-content: center;";
// Harvest All Button
const btnHarvestAll = document.createElement('button');
btnHarvestAll.textContent = "Harvest All Ready";
btnHarvestAll.style.cssText = "width: 100%; margin-bottom: 10px; padding: 8px; background: #66bb6a; color: white; border: none; border-radius: 4px; font-weight: bold; cursor: pointer;";
btnHarvestAll.onclick = async () => {
console.log("[MagicBot] Harvest All Triggered");
let count = 0;
const now = Date.now();
// Iterate all slots
for (let i = 0; i < 200; i++) {
const slotId = i.toString();
const tile = MB.state.garden.tileObjects[slotId];
const slots = tile && tile.slots ? tile.slots : [];
slots.forEach((s, idx) => {
if (now >= s.endTime) {
MB.sendMsg({
type: 'HarvestCrop',
slot: i,
slotsIndex: idx,
scopePath: ["Room", "Quinoa"]
});
count++;
}
});
}
console.log(`[MagicBot] Sent harvest for ${count} crops.`);
btnHarvestAll.textContent = `Harvested ${count}!`;
setTimeout(() => btnHarvestAll.textContent = "Harvest All Ready", 1000);
};
// Wrapper to hold button + grids
const wrapper = document.createElement('div');
wrapper.appendChild(btnHarvestAll);
wrapper.appendChild(container);
const leftGrid = document.createElement('div');
leftGrid.style.cssText = "display: grid; grid-template-columns: repeat(10, 1fr); gap: 2px;";
const rightGrid = document.createElement('div');
rightGrid.style.cssText = "display: grid; grid-template-columns: repeat(10, 1fr); gap: 2px;";
container.appendChild(leftGrid);
container.appendChild(rightGrid);
// Helper to get color based on progress (0.0 to 1.0)
const getProgressColor = (p) => {
// Red (0) -> Yellow (0.5) -> Green (1.0)
// Simple HSL: 0 (Red) -> 120 (Green)
const hue = Math.floor(Math.max(0, Math.min(1, p)) * 120);
return `hsl(${hue}, 70%, 50%)`;
};
// Loop 0 to 199
for (let i = 0; i < 200; i++) {
const slotId = i.toString();
const tile = MB.state.garden.tileObjects[slotId];
// tile.slots is an array of harvestable instances
const slots = tile && tile.slots ? tile.slots : [];
const crop = slots.length > 0 ? slots[0] : null;
const cell = document.createElement('div');
cell.style.cssText = "width: 25px; height: 25px; border: 1px solid #333; border-radius: 3px; background: rgba(255,255,255,0.02); position: relative; cursor: pointer;";
if (crop) {
// Calculate visuals based on first crop (or average? First is simplest)
// Use the most mature crop for color? Or just the first one. First one is fine for background.
const totalTime = crop.endTime - crop.startTime;
const elapsed = Math.max(0, now - crop.startTime);
const progress = totalTime > 0 ? (elapsed / totalTime) : 1;
const color = getProgressColor(progress);
// Check readiness of ALL slots
let anyReady = false;
let tooltip = `Slot Index: ${i}\nSpecies: ${tile.species}`;
// Build tooltip and check anyReady
slots.forEach((s, idx) => {
const isReady = now >= s.endTime; // Individual readiness
if (isReady) anyReady = true;
const timeLeft = Math.max(0, Math.ceil((s.endTime - now) / 1000));
// Format: "#0: READY" or "#0: 45s"
tooltip += `\n#${idx}: ${isReady ? 'READY' : timeLeft + 's'}`;
if (s.mutations && s.mutations.length > 0) {
tooltip += ` [${s.mutations.join(',')}]`;
}
});
cell.style.background = color;
// Bright border if ANY are ready
cell.style.border = `1px solid ${anyReady ? '#fff' : '#555'}`;
cell.title = tooltip;
// Optional: Small letter for species
cell.innerHTML = `<span style="font-size: 10px; color: rgba(0,0,0,0.5); font-weight: bold; position: absolute; top: 1px; left: 2px;">${tile.species[0]}</span>`;
// Click to harvest ALL ready slots
cell.onclick = () => {
let harvestedCount = 0;
slots.forEach((s, idx) => {
if (now >= s.endTime) {
console.log(`[MagicBot] Harvesting Slot ${i} Index ${idx}`);
MB.sendMsg({
type: 'HarvestCrop',
slot: i,
slotsIndex: idx,
scopePath: ["Room", "Quinoa"]
});
harvestedCount++;
}
});
if (harvestedCount > 0) {
cell.style.opacity = '0.5';
} else {
console.log("[MagicBot] No ready crops in slot", i);
}
};
} else {
cell.title = `Slot Index: ${i}\nEmpty`;
}
// Logic: 0-9 -> Left Grid, 10-19 -> Right Grid
// i % 20 gives 0-19 column index
const colIndex = i % 20;
if (colIndex < 10) {
leftGrid.appendChild(cell);
} else {
rightGrid.appendChild(cell);
}
}
garden.innerHTML = '';
garden.appendChild(wrapper);
} else {
console.warn("[MagicBot] Garden: MB.state.garden is missing or invalid", MB.state.garden);
garden.innerHTML = '<div style="color:red">No Garden Data</div>';
}
}
// --- Inventory ---
const inv = document.getElementById('window-inventory-content');
if (inv) {
if (MB.state.inventory && MB.state.inventory.items) {
console.log("[MagicBot] Render Inventory:", MB.state.inventory.items.length, "items");
console.log("[MagicBot] Render Inventory:", MB.state.inventory.items.length, "items");
const container = document.createElement('div');
container.style.cssText = "display: grid; grid-template-columns: repeat(2, 1fr); gap: 5px; font-size: 11px;";
MB.state.inventory.items.forEach(item => {
// Try to resolve name from parameters (e.g. Seed -> Carrot)
let name = item.itemType;
let species = null;
if (item.species) {
species = item.species;
} else if (item.parameters) {
if (item.parameters.species) {
species = item.parameters.species;
} else if (item.parameters.speciesIds) {
// Handle speciesIds map/array (e.g. { "0": "Carrot" })
const vals = Object.values(item.parameters.speciesIds);
if (vals.length > 0) species = vals[0];
}
}
if (species) {
name = species + " " + item.itemType;
} else if (item.itemType === 'Seed') {
console.warn("[MagicBot] Seed item missing species:", item);
}
const count = item.quantity || item.count || 1;
const itemDiv = document.createElement('div');
itemDiv.style.cssText = "background: rgba(255,255,255,0.05); padding: 3px; border-radius: 3px; display: flex; justify-content: space-between; cursor: pointer; transition: background 0.2s;";
itemDiv.innerHTML = `
<span>${name}</span>
<span style="font-weight: bold; color: #aaa;">x${count}</span>
`;
// Click to Plant
itemDiv.onclick = () => {
// Check if it's a seed
if (item.itemType === 'Seed' && species) {
console.log("[MagicBot] Attempting to plant:", species);
// Find first empty slot (0-199)
let emptySlot = -1;
for (let i = 0; i < 200; i++) {
const slotId = i.toString();
const tile = MB.state.garden.tileObjects[slotId];
const hasCrop = tile && tile.slots && tile.slots.length > 0;
if (!hasCrop) {
emptySlot = i;
break;
}
}
if (emptySlot !== -1) {
console.log("[MagicBot] Found empty slot:", emptySlot);
MB.sendMsg({
type: "PlantSeed",
slot: emptySlot,
species: species,
scopePath: ["Room", "Quinoa"]
});
// Visual feedback? Maybe flash the inventory item or something?
itemDiv.style.background = 'rgba(100,255,100,0.2)';
setTimeout(() => itemDiv.style.background = 'rgba(255,255,255,0.05)', 200);
} else {
console.warn("[MagicBot] No empty slots available!");
alert("Garden is full!");
}
} else {
console.log("[MagicBot] Item is not a plantable seed.");
}
};
// Hover
itemDiv.onmouseenter = () => itemDiv.style.background = 'rgba(255,255,255,0.1)';
itemDiv.onmouseleave = () => itemDiv.style.background = 'rgba(255,255,255,0.05)';
container.appendChild(itemDiv);
});
if (MB.state.inventory.items.length === 0) {
container.innerHTML = '<div style="color: #666; font-style: italic; text-align: center; margin-top: 10px; grid-column: span 2;">Inventory empty</div>';
}
inv.innerHTML = '';
inv.appendChild(container);
} else {
console.warn("[MagicBot] Inventory: MB.state.inventory is missing", MB.state.inventory);
inv.innerHTML = '<div style="color:red">No Inventory Data</div>';
}
}
// --- Shop (Seeds) ---
const shop = document.getElementById('window-shop-content');
if (shop) {
if (MB.state.shops && MB.state.shops.seed) {
console.log("[MagicBot] Render Shop:", MB.state.shops.seed.inventory.length, "items");
console.log("[MagicBot] Render Shop:", MB.state.shops.seed.inventory.length, "items");
const container = document.createElement('div');
container.style.cssText = "display: grid; grid-template-columns: repeat(2, 1fr); gap: 5px; font-size: 11px;";
MB.state.shops.seed.inventory.forEach(item => {
// Calculate dynamic stock
// Purchases are stored in MB.state.shopPurchases.seed.purchases[SpeciesName] = quantity
let purchased = 0;
if (MB.state.shopPurchases && MB.state.shopPurchases.seed && MB.state.shopPurchases.seed.purchases) {
purchased = MB.state.shopPurchases.seed.purchases[item.species] || 0;
}
const currentStock = Math.max(0, item.initialStock - purchased);
const stockColor = currentStock > 0 ? '#66bb6a' : '#ff5252';
const isAutoBuying = MB.automation && MB.automation.autoBuyItems.has(item.species);
const borderColor = isAutoBuying ? '#ffd700' : 'transparent';
// If not auto-buying, fallback to stock indicator on left border
const itemDiv = document.createElement('div');
itemDiv.style.cssText = `background: rgba(255,255,255,0.05); padding: 5px; border-radius: 4px; border-left: 2px solid ${stockColor}; border-right: 2px solid ${borderColor}; cursor: pointer; transition: background 0.2s;`;
itemDiv.innerHTML = `
<div style="font-weight: bold;">${item.species} ${isAutoBuying ? '✅' : ''}</div>
<div style="color: #888;">Stock: ${currentStock}/${item.initialStock}</div>
`;
// Right-click to toggle Auto-Buy
itemDiv.oncontextmenu = (e) => {
e.preventDefault();
if (MB.automation) {
if (MB.automation.autoBuyItems.has(item.species)) {
MB.automation.autoBuyItems.delete(item.species);
console.log("[MagicBot] Stopped auto-buying:", item.species);
} else {
MB.automation.autoBuyItems.add(item.species);
console.log("[MagicBot] Started auto-buying:", item.species);
}
updateVisuals();
}
};
// Click to Buy
itemDiv.onclick = () => {
if (currentStock > 0) {
console.log("[MagicBot] Buying Seed:", item.species);
MB.sendMsg({
scopePath: ["Room", "Quinoa"],
type: "PurchaseSeed",
species: item.species
});
} else {
console.log("[MagicBot] Out of stock:", item.species);
}
};
// Hover effect
itemDiv.onmouseenter = () => itemDiv.style.background = 'rgba(255,255,255,0.1)';
itemDiv.onmouseleave = () => itemDiv.style.background = 'rgba(255,255,255,0.05)';
container.appendChild(itemDiv);
});
shop.innerHTML = '';
shop.appendChild(container);
} else {
console.warn("[MagicBot] Shop: MB.state.shops is missing", MB.state.shops);
shop.innerHTML = '<div style="color:red">No Shop Data</div>';
}
}
// --- Players ---
const players = document.getElementById('window-players-content');
if (players) {
if (MB.state.players) {
console.log("[MagicBot] Render Players:", MB.state.players.length);
let html = '<div style="display: flex; flex-direction: column; gap: 4px; font-size: 11px;">';
MB.state.players.forEach(p => {
const isSelf = p.id === MB.state.playerId;
const statusColor = p.isConnected ? '#66bb6a' : '#666';
html += `
<div style="background: rgba(255,255,255,${isSelf ? '0.1' : '0.05'}); padding: 4px; border-radius: 4px; display: flex; align-items: center; gap: 8px;">
<div style="width: 8px; height: 8px; border-radius: 50%; background: ${statusColor};"></div>
<span style="font-weight: ${isSelf ? 'bold' : 'normal'}; color: ${isSelf ? '#448aff' : '#eee'};">${p.name}</span>
${isSelf ? '<span style="font-size: 9px; background: #448aff; color: white; padding: 1px 4px; border-radius: 3px;">YOU</span>' : ''}
</div>
`;
});
html += '</div>';
players.innerHTML = html;
} else {
console.warn("[MagicBot] Players: MB.state.players is missing", MB.state.players);
players.innerHTML = '<div style="color:red">No Player Data</div>';
}
}
}
// --- OVERLAYS ---
// Log Overlay
const logOverlay = document.createElement('div');
logOverlay.id = 'magic-bot-logs';
logOverlay.style.cssText = `display: none; position: fixed; bottom: 20px; left: 20px; width: 600px; height: 300px; background: rgba(10, 10, 15, 0.95); border: 1px solid #444; border-radius: 8px; z-index: 9999999; font-family: 'Consolas', 'Monaco', monospace; font-size: 11px; color: #eee; display: flex; flex-direction: column; box-shadow: 0 4px 15px rgba(0,0,0,0.6); resize: both; overflow: hidden;`;
logOverlay.innerHTML = `
<div style="padding: 5px 10px; background: #222; border-bottom: 1px solid #444; display: flex; justify-content: space-between; align-items: center; cursor: move;" id="log-header">
<span style="font-weight: bold; color: #aaa;">Network Logs</span>
<div>
<button id="btn-clear-logs" style="background: none; border: none; color: #888; cursor: pointer; margin-right: 10px;">Clear</button>
<button id="btn-close-logs" style="background: none; border: none; color: #ff5252; cursor: pointer;" onclick="this.parentElement.parentElement.parentElement.style.display='none'">X</button>
</div>
</div>
<div id="log-content" style="flex: 1; overflow-y: auto; padding: 5px; word-break: break-all;"></div>
`;
document.body.appendChild(logOverlay);
makeDraggable(logOverlay, 'log-header');
// Stop logs propagation
logOverlay.addEventListener('keydown', (e) => e.stopPropagation());
logOverlay.addEventListener('keyup', (e) => e.stopPropagation());
logOverlay.addEventListener('keypress', (e) => e.stopPropagation());
document.getElementById('btn-clear-logs').onclick = () => {
document.getElementById('log-content').innerHTML = '';
};
function logToOverlay(type, data) {
const container = document.getElementById('log-content');
if (!container) return;
const isAtBottom = (container.scrollHeight - container.scrollTop - container.clientHeight) < 50;
const line = document.createElement('div');
line.style.borderBottom = '1px solid #222';
line.style.padding = '2px 0';
line.style.cursor = 'pointer';
line.title = 'Click to copy raw message';
const timestamp = new Date().toLocaleTimeString();
let color = type === 'TX' ? '#66bb6a' : '#448aff';
let content = data;
try {
if (typeof data === 'string' && (data.startsWith('{') || data.startsWith('['))) {
content = JSON.stringify(JSON.parse(data));
}
} catch (e) { }
line.innerHTML = `<span style="color: #666;">[${timestamp}]</span> <span style="color: ${color}; font-weight: bold;">${type}</span> <span style="color: #ccc;">${content}</span>`;
line.addEventListener('click', () => {
navigator.clipboard.writeText(data).then(() => {
line.style.background = 'rgba(255, 255, 255, 0.1)';
setTimeout(() => line.style.background = 'transparent', 200);
}).catch(e => console.error(e));
});
container.appendChild(line);
if (isAtBottom) container.scrollTop = container.scrollHeight;
if (container.children.length > 500) container.removeChild(container.firstChild);
}
// --- HELPER: Draggable Windows ---
function makeDraggable(el, headerId) {
const header = el.querySelector('#' + headerId);
let isDragging = false, offX = 0, offY = 0;
header.addEventListener('mousedown', (e) => {
isDragging = true;
offX = e.clientX - el.offsetLeft;
offY = e.clientY - el.offsetTop;
});
window.addEventListener('mousemove', (e) => {
if (isDragging) {
el.style.left = (e.clientX - offX) + 'px';
el.style.top = (e.clientY - offY) + 'px';
}
});
window.addEventListener('mouseup', () => isDragging = false);
}
function createFloatingWindow(id, title, x, y, width, height) {
if (document.getElementById(id)) return;
const win = document.createElement('div');
win.id = id;
win.style.cssText = `position: fixed; top: ${y}px; left: ${x}px; width: ${width}px; height: ${height}px; background: rgba(10, 10, 20, 0.9); border: 1px solid #444; border-radius: 8px; z-index: 9999995; display: flex; flex-direction: column; box-shadow: 0 4px 15px rgba(0,0,0,0.5); font-family: sans-serif; color: #eee; backdrop-filter: blur(5px); resize: both; overflow: hidden;`;
win.innerHTML = `
<div id="${id}-header" style="padding: 8px; background: rgba(255,255,255,0.05); border-bottom: 1px solid #444; cursor: move; font-weight: bold; font-size: 12px; display: flex; justify-content: space-between;">
<span>${title}</span>
<span style="cursor: pointer; color: #ff5252;" onclick="document.getElementById('${id}').remove()">✕</span>
</div>
<div id="${id}-content" style="flex: 1; overflow-y: auto; padding: 10px;"></div>
`;
document.body.appendChild(win);
makeDraggable(win, `${id}-header`);
}
// Expose helpers globally if needed by other modules (e.g. state)
window.createFloatingWindow = createFloatingWindow;
console.log('[MagicBot] UI module loaded.');
})();

4847
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78
investigate_ws.js Normal file
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const WebSocket = require('ws');
const wsUrl = 'wss://magicgarden.gg/version/436ff68/api/rooms/NJMF/connect?surface=%22web%22&platform=%22desktop%22&playerId=%22p_WU9ea4LiMfR9AZsq%22&version=%22436ff68%22&source=%22router%22&capabilities=%22fbo_mipmap_unsupported%22';
console.log('Connecting to:', wsUrl);
const ws = new WebSocket(wsUrl, {
headers: {
'Host': 'magicgarden.gg',
'Origin': 'https://magicgarden.gg',
'User-Agent': 'Mozilla/5.0 (X11; Linux x86_64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/142.0.0.0 Safari/537.36',
'Cookie': 'mc_jwt=eyJhbGciOiJIUzI1NiJ9.eyJwcm92aWRlciI6ImRpc2NvcmQiLCJ1c2VySWQiOiI0MTk2Mjk0MDU5MDA2MzYxNzAiLCJ0b2tlblJlc3BvbnNlIjp7ImFjY2Vzc190b2tlbiI6Ik1USXlOemN4T1RZd05qSXlNemMyTlRZNE53LlpwRjdpMFRFN2xIQ05MRUgxN0MzTmpqTGFvbTNySCIsInRva2VuX3R5cGUiOiJCZWFyZXIiLCJleHBpcmVzX2luIjo2MDQ4MDAsInJlZnJlc2hfdG9rZW4iOiJMSGRKNXhTblQweGl6Y1l3anhZQzhOYW5pV0dWMUkiLCJzY29wZSI6Imd1aWxkcy5tZW1iZXJzLnJlYWQgZ3VpbGRzIGFwcGxpY2F0aW9ucy5jb21tYW5kcyBycGMudm9pY2UucmVhZCBpZGVudGlmeSJ9LCJkaXNjb3JkVXNlckZsYWdzIjowLCJvYnRhaW5lZEF0IjoxNzY0OTU5NjU3MjU0LCJpYXQiOjE3NjQ5NjQxNTAsImV4cCI6MTc5NjUyMTc1MH0.D2O3tdQRWL2LODjahK1B4MUJGAAaYjCxQzE1-eg_680; ph_phc_5NQnL0ALxa7n1xjFEeSAe3lMsL8gYu8c8F3RhgSiIkN_posthog=%7B%22distinct_id%22%3A%22419629405900636170%22%2C%22%24sesid%22%3A%5B1764964150683%2C%22019af00f-a521-78c9-976c-ae566391ae37%22%2C1764964148513%5D%2C%22%24epp%22%3Atrue%2C%22%24initial_person_info%22%3A%7B%22r%22%3A%22https%3A%2F%2Fwww.google.com%2F%22%2C%22u%22%3A%22https%3A%2F%2Fmagicgarden.gg%2Fr%2FQMQC%22%7D%7D'
}
});
ws.on('open', function open() {
console.log('Connected!');
// Protocol confirmed by user capture
// Handshake uses scopePath: ["Room"]
const handshakeScope = ["Room"];
const gameScope = ["Room", "Quinoa"];
const voteMsg = {
scopePath: handshakeScope,
type: 'VoteForGame',
gameName: 'Quinoa'
};
const selectMsg = {
scopePath: handshakeScope,
type: 'SetSelectedGame',
gameName: 'Quinoa'
};
console.log('Sending Handshake 1:', JSON.stringify(voteMsg));
ws.send(JSON.stringify(voteMsg));
console.log('Sending Handshake 2:', JSON.stringify(selectMsg));
ws.send(JSON.stringify(selectMsg));
// Setup Client-Initiated Ping (Heartbeat)
// Note: Pings might still use the specific game scope ["Room", "Quinoa"] once in game?
// Let's try ["Room", "Quinoa"] for pings as seen in previous logs, or ["Room"] if that fails.
// User logs showed: {"scopePath":["Room","Quinoa"],"type":"Ping"...}
const pingScope = ["Room", "Quinoa"];
const pingInterval = setInterval(() => {
if (ws.readyState !== WebSocket.OPEN) return;
const pingMsg = {
type: "Ping",
id: Date.now(),
scopePath: pingScope
};
console.log('Sending Ping:', JSON.stringify(pingMsg));
ws.send(JSON.stringify(pingMsg));
}, 2000); // 2 seconds seems like a reasonable interval based on logs (303, 305 timestamps?)
});
ws.on('message', function message(data) {
const msg = data.toString();
console.log('Received:', msg.length > 200 ? msg.substring(0, 200) + '...' : msg);
// Check if server sends us 'ping' string
if (msg === 'ping') {
console.log('Server ping -> Client pong');
ws.send('pong');
}
});
ws.on('error', function error(err) {
console.error('Error:', err);
});
ws.on('close', function close() {
console.log('Disconnected');
process.exit(0);
});

5
logger.js Normal file
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@@ -0,0 +1,5 @@
module.exports = {
info: (msg, data) => console.log(`[${new Date().toISOString()}] [INFO] ${msg}`, data ? JSON.stringify(data) : ''),
warn: (msg, data) => console.warn(`[${new Date().toISOString()}] [WARN] ${msg}`, data ? JSON.stringify(data) : ''),
error: (msg, err) => console.error(`[${new Date().toISOString()}] [ERROR] ${msg}`, err)
};

1977
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28
node_modules/.package-lock.json generated vendored Normal file
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@@ -0,0 +1,28 @@
{
"name": "magicbot",
"lockfileVersion": 3,
"requires": true,
"packages": {
"node_modules/ws": {
"version": "8.18.3",
"resolved": "https://registry.npmjs.org/ws/-/ws-8.18.3.tgz",
"integrity": "sha512-PEIGCY5tSlUt50cqyMXfCzX+oOPqN0vuGqWzbcJ2xvnkzkq46oOpz7dQaTDBdfICb4N14+GARUDw2XV2N4tvzg==",
"license": "MIT",
"engines": {
"node": ">=10.0.0"
},
"peerDependencies": {
"bufferutil": "^4.0.1",
"utf-8-validate": ">=5.0.2"
},
"peerDependenciesMeta": {
"bufferutil": {
"optional": true
},
"utf-8-validate": {
"optional": true
}
}
}
}
}

20
node_modules/ws/LICENSE generated vendored Normal file
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@@ -0,0 +1,20 @@
Copyright (c) 2011 Einar Otto Stangvik <einaros@gmail.com>
Copyright (c) 2013 Arnout Kazemier and contributors
Copyright (c) 2016 Luigi Pinca and contributors
Permission is hereby granted, free of charge, to any person obtaining a copy of
this software and associated documentation files (the "Software"), to deal in
the Software without restriction, including without limitation the rights to
use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
the Software, and to permit persons to whom the Software is furnished to do so,
subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

548
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@@ -0,0 +1,548 @@
# ws: a Node.js WebSocket library
[![Version npm](https://img.shields.io/npm/v/ws.svg?logo=npm)](https://www.npmjs.com/package/ws)
[![CI](https://img.shields.io/github/actions/workflow/status/websockets/ws/ci.yml?branch=master&label=CI&logo=github)](https://github.com/websockets/ws/actions?query=workflow%3ACI+branch%3Amaster)
[![Coverage Status](https://img.shields.io/coveralls/websockets/ws/master.svg?logo=coveralls)](https://coveralls.io/github/websockets/ws)
ws is a simple to use, blazing fast, and thoroughly tested WebSocket client and
server implementation.
Passes the quite extensive Autobahn test suite: [server][server-report],
[client][client-report].
**Note**: This module does not work in the browser. The client in the docs is a
reference to a backend with the role of a client in the WebSocket communication.
Browser clients must use the native
[`WebSocket`](https://developer.mozilla.org/en-US/docs/Web/API/WebSocket)
object. To make the same code work seamlessly on Node.js and the browser, you
can use one of the many wrappers available on npm, like
[isomorphic-ws](https://github.com/heineiuo/isomorphic-ws).
## Table of Contents
- [Protocol support](#protocol-support)
- [Installing](#installing)
- [Opt-in for performance](#opt-in-for-performance)
- [Legacy opt-in for performance](#legacy-opt-in-for-performance)
- [API docs](#api-docs)
- [WebSocket compression](#websocket-compression)
- [Usage examples](#usage-examples)
- [Sending and receiving text data](#sending-and-receiving-text-data)
- [Sending binary data](#sending-binary-data)
- [Simple server](#simple-server)
- [External HTTP/S server](#external-https-server)
- [Multiple servers sharing a single HTTP/S server](#multiple-servers-sharing-a-single-https-server)
- [Client authentication](#client-authentication)
- [Server broadcast](#server-broadcast)
- [Round-trip time](#round-trip-time)
- [Use the Node.js streams API](#use-the-nodejs-streams-api)
- [Other examples](#other-examples)
- [FAQ](#faq)
- [How to get the IP address of the client?](#how-to-get-the-ip-address-of-the-client)
- [How to detect and close broken connections?](#how-to-detect-and-close-broken-connections)
- [How to connect via a proxy?](#how-to-connect-via-a-proxy)
- [Changelog](#changelog)
- [License](#license)
## Protocol support
- **HyBi drafts 07-12** (Use the option `protocolVersion: 8`)
- **HyBi drafts 13-17** (Current default, alternatively option
`protocolVersion: 13`)
## Installing
```
npm install ws
```
### Opt-in for performance
[bufferutil][] is an optional module that can be installed alongside the ws
module:
```
npm install --save-optional bufferutil
```
This is a binary addon that improves the performance of certain operations such
as masking and unmasking the data payload of the WebSocket frames. Prebuilt
binaries are available for the most popular platforms, so you don't necessarily
need to have a C++ compiler installed on your machine.
To force ws to not use bufferutil, use the
[`WS_NO_BUFFER_UTIL`](./doc/ws.md#ws_no_buffer_util) environment variable. This
can be useful to enhance security in systems where a user can put a package in
the package search path of an application of another user, due to how the
Node.js resolver algorithm works.
#### Legacy opt-in for performance
If you are running on an old version of Node.js (prior to v18.14.0), ws also
supports the [utf-8-validate][] module:
```
npm install --save-optional utf-8-validate
```
This contains a binary polyfill for [`buffer.isUtf8()`][].
To force ws not to use utf-8-validate, use the
[`WS_NO_UTF_8_VALIDATE`](./doc/ws.md#ws_no_utf_8_validate) environment variable.
## API docs
See [`/doc/ws.md`](./doc/ws.md) for Node.js-like documentation of ws classes and
utility functions.
## WebSocket compression
ws supports the [permessage-deflate extension][permessage-deflate] which enables
the client and server to negotiate a compression algorithm and its parameters,
and then selectively apply it to the data payloads of each WebSocket message.
The extension is disabled by default on the server and enabled by default on the
client. It adds a significant overhead in terms of performance and memory
consumption so we suggest to enable it only if it is really needed.
Note that Node.js has a variety of issues with high-performance compression,
where increased concurrency, especially on Linux, can lead to [catastrophic
memory fragmentation][node-zlib-bug] and slow performance. If you intend to use
permessage-deflate in production, it is worthwhile to set up a test
representative of your workload and ensure Node.js/zlib will handle it with
acceptable performance and memory usage.
Tuning of permessage-deflate can be done via the options defined below. You can
also use `zlibDeflateOptions` and `zlibInflateOptions`, which is passed directly
into the creation of [raw deflate/inflate streams][node-zlib-deflaterawdocs].
See [the docs][ws-server-options] for more options.
```js
import WebSocket, { WebSocketServer } from 'ws';
const wss = new WebSocketServer({
port: 8080,
perMessageDeflate: {
zlibDeflateOptions: {
// See zlib defaults.
chunkSize: 1024,
memLevel: 7,
level: 3
},
zlibInflateOptions: {
chunkSize: 10 * 1024
},
// Other options settable:
clientNoContextTakeover: true, // Defaults to negotiated value.
serverNoContextTakeover: true, // Defaults to negotiated value.
serverMaxWindowBits: 10, // Defaults to negotiated value.
// Below options specified as default values.
concurrencyLimit: 10, // Limits zlib concurrency for perf.
threshold: 1024 // Size (in bytes) below which messages
// should not be compressed if context takeover is disabled.
}
});
```
The client will only use the extension if it is supported and enabled on the
server. To always disable the extension on the client, set the
`perMessageDeflate` option to `false`.
```js
import WebSocket from 'ws';
const ws = new WebSocket('ws://www.host.com/path', {
perMessageDeflate: false
});
```
## Usage examples
### Sending and receiving text data
```js
import WebSocket from 'ws';
const ws = new WebSocket('ws://www.host.com/path');
ws.on('error', console.error);
ws.on('open', function open() {
ws.send('something');
});
ws.on('message', function message(data) {
console.log('received: %s', data);
});
```
### Sending binary data
```js
import WebSocket from 'ws';
const ws = new WebSocket('ws://www.host.com/path');
ws.on('error', console.error);
ws.on('open', function open() {
const array = new Float32Array(5);
for (var i = 0; i < array.length; ++i) {
array[i] = i / 2;
}
ws.send(array);
});
```
### Simple server
```js
import { WebSocketServer } from 'ws';
const wss = new WebSocketServer({ port: 8080 });
wss.on('connection', function connection(ws) {
ws.on('error', console.error);
ws.on('message', function message(data) {
console.log('received: %s', data);
});
ws.send('something');
});
```
### External HTTP/S server
```js
import { createServer } from 'https';
import { readFileSync } from 'fs';
import { WebSocketServer } from 'ws';
const server = createServer({
cert: readFileSync('/path/to/cert.pem'),
key: readFileSync('/path/to/key.pem')
});
const wss = new WebSocketServer({ server });
wss.on('connection', function connection(ws) {
ws.on('error', console.error);
ws.on('message', function message(data) {
console.log('received: %s', data);
});
ws.send('something');
});
server.listen(8080);
```
### Multiple servers sharing a single HTTP/S server
```js
import { createServer } from 'http';
import { WebSocketServer } from 'ws';
const server = createServer();
const wss1 = new WebSocketServer({ noServer: true });
const wss2 = new WebSocketServer({ noServer: true });
wss1.on('connection', function connection(ws) {
ws.on('error', console.error);
// ...
});
wss2.on('connection', function connection(ws) {
ws.on('error', console.error);
// ...
});
server.on('upgrade', function upgrade(request, socket, head) {
const { pathname } = new URL(request.url, 'wss://base.url');
if (pathname === '/foo') {
wss1.handleUpgrade(request, socket, head, function done(ws) {
wss1.emit('connection', ws, request);
});
} else if (pathname === '/bar') {
wss2.handleUpgrade(request, socket, head, function done(ws) {
wss2.emit('connection', ws, request);
});
} else {
socket.destroy();
}
});
server.listen(8080);
```
### Client authentication
```js
import { createServer } from 'http';
import { WebSocketServer } from 'ws';
function onSocketError(err) {
console.error(err);
}
const server = createServer();
const wss = new WebSocketServer({ noServer: true });
wss.on('connection', function connection(ws, request, client) {
ws.on('error', console.error);
ws.on('message', function message(data) {
console.log(`Received message ${data} from user ${client}`);
});
});
server.on('upgrade', function upgrade(request, socket, head) {
socket.on('error', onSocketError);
// This function is not defined on purpose. Implement it with your own logic.
authenticate(request, function next(err, client) {
if (err || !client) {
socket.write('HTTP/1.1 401 Unauthorized\r\n\r\n');
socket.destroy();
return;
}
socket.removeListener('error', onSocketError);
wss.handleUpgrade(request, socket, head, function done(ws) {
wss.emit('connection', ws, request, client);
});
});
});
server.listen(8080);
```
Also see the provided [example][session-parse-example] using `express-session`.
### Server broadcast
A client WebSocket broadcasting to all connected WebSocket clients, including
itself.
```js
import WebSocket, { WebSocketServer } from 'ws';
const wss = new WebSocketServer({ port: 8080 });
wss.on('connection', function connection(ws) {
ws.on('error', console.error);
ws.on('message', function message(data, isBinary) {
wss.clients.forEach(function each(client) {
if (client.readyState === WebSocket.OPEN) {
client.send(data, { binary: isBinary });
}
});
});
});
```
A client WebSocket broadcasting to every other connected WebSocket clients,
excluding itself.
```js
import WebSocket, { WebSocketServer } from 'ws';
const wss = new WebSocketServer({ port: 8080 });
wss.on('connection', function connection(ws) {
ws.on('error', console.error);
ws.on('message', function message(data, isBinary) {
wss.clients.forEach(function each(client) {
if (client !== ws && client.readyState === WebSocket.OPEN) {
client.send(data, { binary: isBinary });
}
});
});
});
```
### Round-trip time
```js
import WebSocket from 'ws';
const ws = new WebSocket('wss://websocket-echo.com/');
ws.on('error', console.error);
ws.on('open', function open() {
console.log('connected');
ws.send(Date.now());
});
ws.on('close', function close() {
console.log('disconnected');
});
ws.on('message', function message(data) {
console.log(`Round-trip time: ${Date.now() - data} ms`);
setTimeout(function timeout() {
ws.send(Date.now());
}, 500);
});
```
### Use the Node.js streams API
```js
import WebSocket, { createWebSocketStream } from 'ws';
const ws = new WebSocket('wss://websocket-echo.com/');
const duplex = createWebSocketStream(ws, { encoding: 'utf8' });
duplex.on('error', console.error);
duplex.pipe(process.stdout);
process.stdin.pipe(duplex);
```
### Other examples
For a full example with a browser client communicating with a ws server, see the
examples folder.
Otherwise, see the test cases.
## FAQ
### How to get the IP address of the client?
The remote IP address can be obtained from the raw socket.
```js
import { WebSocketServer } from 'ws';
const wss = new WebSocketServer({ port: 8080 });
wss.on('connection', function connection(ws, req) {
const ip = req.socket.remoteAddress;
ws.on('error', console.error);
});
```
When the server runs behind a proxy like NGINX, the de-facto standard is to use
the `X-Forwarded-For` header.
```js
wss.on('connection', function connection(ws, req) {
const ip = req.headers['x-forwarded-for'].split(',')[0].trim();
ws.on('error', console.error);
});
```
### How to detect and close broken connections?
Sometimes, the link between the server and the client can be interrupted in a
way that keeps both the server and the client unaware of the broken state of the
connection (e.g. when pulling the cord).
In these cases, ping messages can be used as a means to verify that the remote
endpoint is still responsive.
```js
import { WebSocketServer } from 'ws';
function heartbeat() {
this.isAlive = true;
}
const wss = new WebSocketServer({ port: 8080 });
wss.on('connection', function connection(ws) {
ws.isAlive = true;
ws.on('error', console.error);
ws.on('pong', heartbeat);
});
const interval = setInterval(function ping() {
wss.clients.forEach(function each(ws) {
if (ws.isAlive === false) return ws.terminate();
ws.isAlive = false;
ws.ping();
});
}, 30000);
wss.on('close', function close() {
clearInterval(interval);
});
```
Pong messages are automatically sent in response to ping messages as required by
the spec.
Just like the server example above, your clients might as well lose connection
without knowing it. You might want to add a ping listener on your clients to
prevent that. A simple implementation would be:
```js
import WebSocket from 'ws';
function heartbeat() {
clearTimeout(this.pingTimeout);
// Use `WebSocket#terminate()`, which immediately destroys the connection,
// instead of `WebSocket#close()`, which waits for the close timer.
// Delay should be equal to the interval at which your server
// sends out pings plus a conservative assumption of the latency.
this.pingTimeout = setTimeout(() => {
this.terminate();
}, 30000 + 1000);
}
const client = new WebSocket('wss://websocket-echo.com/');
client.on('error', console.error);
client.on('open', heartbeat);
client.on('ping', heartbeat);
client.on('close', function clear() {
clearTimeout(this.pingTimeout);
});
```
### How to connect via a proxy?
Use a custom `http.Agent` implementation like [https-proxy-agent][] or
[socks-proxy-agent][].
## Changelog
We're using the GitHub [releases][changelog] for changelog entries.
## License
[MIT](LICENSE)
[`buffer.isutf8()`]: https://nodejs.org/api/buffer.html#bufferisutf8input
[bufferutil]: https://github.com/websockets/bufferutil
[changelog]: https://github.com/websockets/ws/releases
[client-report]: http://websockets.github.io/ws/autobahn/clients/
[https-proxy-agent]: https://github.com/TooTallNate/node-https-proxy-agent
[node-zlib-bug]: https://github.com/nodejs/node/issues/8871
[node-zlib-deflaterawdocs]:
https://nodejs.org/api/zlib.html#zlib_zlib_createdeflateraw_options
[permessage-deflate]: https://tools.ietf.org/html/rfc7692
[server-report]: http://websockets.github.io/ws/autobahn/servers/
[session-parse-example]: ./examples/express-session-parse
[socks-proxy-agent]: https://github.com/TooTallNate/node-socks-proxy-agent
[utf-8-validate]: https://github.com/websockets/utf-8-validate
[ws-server-options]: ./doc/ws.md#new-websocketserveroptions-callback

8
node_modules/ws/browser.js generated vendored Normal file
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@@ -0,0 +1,8 @@
'use strict';
module.exports = function () {
throw new Error(
'ws does not work in the browser. Browser clients must use the native ' +
'WebSocket object'
);
};

13
node_modules/ws/index.js generated vendored Normal file
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@@ -0,0 +1,13 @@
'use strict';
const WebSocket = require('./lib/websocket');
WebSocket.createWebSocketStream = require('./lib/stream');
WebSocket.Server = require('./lib/websocket-server');
WebSocket.Receiver = require('./lib/receiver');
WebSocket.Sender = require('./lib/sender');
WebSocket.WebSocket = WebSocket;
WebSocket.WebSocketServer = WebSocket.Server;
module.exports = WebSocket;

131
node_modules/ws/lib/buffer-util.js generated vendored Normal file
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'use strict';
const { EMPTY_BUFFER } = require('./constants');
const FastBuffer = Buffer[Symbol.species];
/**
* Merges an array of buffers into a new buffer.
*
* @param {Buffer[]} list The array of buffers to concat
* @param {Number} totalLength The total length of buffers in the list
* @return {Buffer} The resulting buffer
* @public
*/
function concat(list, totalLength) {
if (list.length === 0) return EMPTY_BUFFER;
if (list.length === 1) return list[0];
const target = Buffer.allocUnsafe(totalLength);
let offset = 0;
for (let i = 0; i < list.length; i++) {
const buf = list[i];
target.set(buf, offset);
offset += buf.length;
}
if (offset < totalLength) {
return new FastBuffer(target.buffer, target.byteOffset, offset);
}
return target;
}
/**
* Masks a buffer using the given mask.
*
* @param {Buffer} source The buffer to mask
* @param {Buffer} mask The mask to use
* @param {Buffer} output The buffer where to store the result
* @param {Number} offset The offset at which to start writing
* @param {Number} length The number of bytes to mask.
* @public
*/
function _mask(source, mask, output, offset, length) {
for (let i = 0; i < length; i++) {
output[offset + i] = source[i] ^ mask[i & 3];
}
}
/**
* Unmasks a buffer using the given mask.
*
* @param {Buffer} buffer The buffer to unmask
* @param {Buffer} mask The mask to use
* @public
*/
function _unmask(buffer, mask) {
for (let i = 0; i < buffer.length; i++) {
buffer[i] ^= mask[i & 3];
}
}
/**
* Converts a buffer to an `ArrayBuffer`.
*
* @param {Buffer} buf The buffer to convert
* @return {ArrayBuffer} Converted buffer
* @public
*/
function toArrayBuffer(buf) {
if (buf.length === buf.buffer.byteLength) {
return buf.buffer;
}
return buf.buffer.slice(buf.byteOffset, buf.byteOffset + buf.length);
}
/**
* Converts `data` to a `Buffer`.
*
* @param {*} data The data to convert
* @return {Buffer} The buffer
* @throws {TypeError}
* @public
*/
function toBuffer(data) {
toBuffer.readOnly = true;
if (Buffer.isBuffer(data)) return data;
let buf;
if (data instanceof ArrayBuffer) {
buf = new FastBuffer(data);
} else if (ArrayBuffer.isView(data)) {
buf = new FastBuffer(data.buffer, data.byteOffset, data.byteLength);
} else {
buf = Buffer.from(data);
toBuffer.readOnly = false;
}
return buf;
}
module.exports = {
concat,
mask: _mask,
toArrayBuffer,
toBuffer,
unmask: _unmask
};
/* istanbul ignore else */
if (!process.env.WS_NO_BUFFER_UTIL) {
try {
const bufferUtil = require('bufferutil');
module.exports.mask = function (source, mask, output, offset, length) {
if (length < 48) _mask(source, mask, output, offset, length);
else bufferUtil.mask(source, mask, output, offset, length);
};
module.exports.unmask = function (buffer, mask) {
if (buffer.length < 32) _unmask(buffer, mask);
else bufferUtil.unmask(buffer, mask);
};
} catch (e) {
// Continue regardless of the error.
}
}

18
node_modules/ws/lib/constants.js generated vendored Normal file
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'use strict';
const BINARY_TYPES = ['nodebuffer', 'arraybuffer', 'fragments'];
const hasBlob = typeof Blob !== 'undefined';
if (hasBlob) BINARY_TYPES.push('blob');
module.exports = {
BINARY_TYPES,
EMPTY_BUFFER: Buffer.alloc(0),
GUID: '258EAFA5-E914-47DA-95CA-C5AB0DC85B11',
hasBlob,
kForOnEventAttribute: Symbol('kIsForOnEventAttribute'),
kListener: Symbol('kListener'),
kStatusCode: Symbol('status-code'),
kWebSocket: Symbol('websocket'),
NOOP: () => {}
};

292
node_modules/ws/lib/event-target.js generated vendored Normal file
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'use strict';
const { kForOnEventAttribute, kListener } = require('./constants');
const kCode = Symbol('kCode');
const kData = Symbol('kData');
const kError = Symbol('kError');
const kMessage = Symbol('kMessage');
const kReason = Symbol('kReason');
const kTarget = Symbol('kTarget');
const kType = Symbol('kType');
const kWasClean = Symbol('kWasClean');
/**
* Class representing an event.
*/
class Event {
/**
* Create a new `Event`.
*
* @param {String} type The name of the event
* @throws {TypeError} If the `type` argument is not specified
*/
constructor(type) {
this[kTarget] = null;
this[kType] = type;
}
/**
* @type {*}
*/
get target() {
return this[kTarget];
}
/**
* @type {String}
*/
get type() {
return this[kType];
}
}
Object.defineProperty(Event.prototype, 'target', { enumerable: true });
Object.defineProperty(Event.prototype, 'type', { enumerable: true });
/**
* Class representing a close event.
*
* @extends Event
*/
class CloseEvent extends Event {
/**
* Create a new `CloseEvent`.
*
* @param {String} type The name of the event
* @param {Object} [options] A dictionary object that allows for setting
* attributes via object members of the same name
* @param {Number} [options.code=0] The status code explaining why the
* connection was closed
* @param {String} [options.reason=''] A human-readable string explaining why
* the connection was closed
* @param {Boolean} [options.wasClean=false] Indicates whether or not the
* connection was cleanly closed
*/
constructor(type, options = {}) {
super(type);
this[kCode] = options.code === undefined ? 0 : options.code;
this[kReason] = options.reason === undefined ? '' : options.reason;
this[kWasClean] = options.wasClean === undefined ? false : options.wasClean;
}
/**
* @type {Number}
*/
get code() {
return this[kCode];
}
/**
* @type {String}
*/
get reason() {
return this[kReason];
}
/**
* @type {Boolean}
*/
get wasClean() {
return this[kWasClean];
}
}
Object.defineProperty(CloseEvent.prototype, 'code', { enumerable: true });
Object.defineProperty(CloseEvent.prototype, 'reason', { enumerable: true });
Object.defineProperty(CloseEvent.prototype, 'wasClean', { enumerable: true });
/**
* Class representing an error event.
*
* @extends Event
*/
class ErrorEvent extends Event {
/**
* Create a new `ErrorEvent`.
*
* @param {String} type The name of the event
* @param {Object} [options] A dictionary object that allows for setting
* attributes via object members of the same name
* @param {*} [options.error=null] The error that generated this event
* @param {String} [options.message=''] The error message
*/
constructor(type, options = {}) {
super(type);
this[kError] = options.error === undefined ? null : options.error;
this[kMessage] = options.message === undefined ? '' : options.message;
}
/**
* @type {*}
*/
get error() {
return this[kError];
}
/**
* @type {String}
*/
get message() {
return this[kMessage];
}
}
Object.defineProperty(ErrorEvent.prototype, 'error', { enumerable: true });
Object.defineProperty(ErrorEvent.prototype, 'message', { enumerable: true });
/**
* Class representing a message event.
*
* @extends Event
*/
class MessageEvent extends Event {
/**
* Create a new `MessageEvent`.
*
* @param {String} type The name of the event
* @param {Object} [options] A dictionary object that allows for setting
* attributes via object members of the same name
* @param {*} [options.data=null] The message content
*/
constructor(type, options = {}) {
super(type);
this[kData] = options.data === undefined ? null : options.data;
}
/**
* @type {*}
*/
get data() {
return this[kData];
}
}
Object.defineProperty(MessageEvent.prototype, 'data', { enumerable: true });
/**
* This provides methods for emulating the `EventTarget` interface. It's not
* meant to be used directly.
*
* @mixin
*/
const EventTarget = {
/**
* Register an event listener.
*
* @param {String} type A string representing the event type to listen for
* @param {(Function|Object)} handler The listener to add
* @param {Object} [options] An options object specifies characteristics about
* the event listener
* @param {Boolean} [options.once=false] A `Boolean` indicating that the
* listener should be invoked at most once after being added. If `true`,
* the listener would be automatically removed when invoked.
* @public
*/
addEventListener(type, handler, options = {}) {
for (const listener of this.listeners(type)) {
if (
!options[kForOnEventAttribute] &&
listener[kListener] === handler &&
!listener[kForOnEventAttribute]
) {
return;
}
}
let wrapper;
if (type === 'message') {
wrapper = function onMessage(data, isBinary) {
const event = new MessageEvent('message', {
data: isBinary ? data : data.toString()
});
event[kTarget] = this;
callListener(handler, this, event);
};
} else if (type === 'close') {
wrapper = function onClose(code, message) {
const event = new CloseEvent('close', {
code,
reason: message.toString(),
wasClean: this._closeFrameReceived && this._closeFrameSent
});
event[kTarget] = this;
callListener(handler, this, event);
};
} else if (type === 'error') {
wrapper = function onError(error) {
const event = new ErrorEvent('error', {
error,
message: error.message
});
event[kTarget] = this;
callListener(handler, this, event);
};
} else if (type === 'open') {
wrapper = function onOpen() {
const event = new Event('open');
event[kTarget] = this;
callListener(handler, this, event);
};
} else {
return;
}
wrapper[kForOnEventAttribute] = !!options[kForOnEventAttribute];
wrapper[kListener] = handler;
if (options.once) {
this.once(type, wrapper);
} else {
this.on(type, wrapper);
}
},
/**
* Remove an event listener.
*
* @param {String} type A string representing the event type to remove
* @param {(Function|Object)} handler The listener to remove
* @public
*/
removeEventListener(type, handler) {
for (const listener of this.listeners(type)) {
if (listener[kListener] === handler && !listener[kForOnEventAttribute]) {
this.removeListener(type, listener);
break;
}
}
}
};
module.exports = {
CloseEvent,
ErrorEvent,
Event,
EventTarget,
MessageEvent
};
/**
* Call an event listener
*
* @param {(Function|Object)} listener The listener to call
* @param {*} thisArg The value to use as `this`` when calling the listener
* @param {Event} event The event to pass to the listener
* @private
*/
function callListener(listener, thisArg, event) {
if (typeof listener === 'object' && listener.handleEvent) {
listener.handleEvent.call(listener, event);
} else {
listener.call(thisArg, event);
}
}

203
node_modules/ws/lib/extension.js generated vendored Normal file
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'use strict';
const { tokenChars } = require('./validation');
/**
* Adds an offer to the map of extension offers or a parameter to the map of
* parameters.
*
* @param {Object} dest The map of extension offers or parameters
* @param {String} name The extension or parameter name
* @param {(Object|Boolean|String)} elem The extension parameters or the
* parameter value
* @private
*/
function push(dest, name, elem) {
if (dest[name] === undefined) dest[name] = [elem];
else dest[name].push(elem);
}
/**
* Parses the `Sec-WebSocket-Extensions` header into an object.
*
* @param {String} header The field value of the header
* @return {Object} The parsed object
* @public
*/
function parse(header) {
const offers = Object.create(null);
let params = Object.create(null);
let mustUnescape = false;
let isEscaping = false;
let inQuotes = false;
let extensionName;
let paramName;
let start = -1;
let code = -1;
let end = -1;
let i = 0;
for (; i < header.length; i++) {
code = header.charCodeAt(i);
if (extensionName === undefined) {
if (end === -1 && tokenChars[code] === 1) {
if (start === -1) start = i;
} else if (
i !== 0 &&
(code === 0x20 /* ' ' */ || code === 0x09) /* '\t' */
) {
if (end === -1 && start !== -1) end = i;
} else if (code === 0x3b /* ';' */ || code === 0x2c /* ',' */) {
if (start === -1) {
throw new SyntaxError(`Unexpected character at index ${i}`);
}
if (end === -1) end = i;
const name = header.slice(start, end);
if (code === 0x2c) {
push(offers, name, params);
params = Object.create(null);
} else {
extensionName = name;
}
start = end = -1;
} else {
throw new SyntaxError(`Unexpected character at index ${i}`);
}
} else if (paramName === undefined) {
if (end === -1 && tokenChars[code] === 1) {
if (start === -1) start = i;
} else if (code === 0x20 || code === 0x09) {
if (end === -1 && start !== -1) end = i;
} else if (code === 0x3b || code === 0x2c) {
if (start === -1) {
throw new SyntaxError(`Unexpected character at index ${i}`);
}
if (end === -1) end = i;
push(params, header.slice(start, end), true);
if (code === 0x2c) {
push(offers, extensionName, params);
params = Object.create(null);
extensionName = undefined;
}
start = end = -1;
} else if (code === 0x3d /* '=' */ && start !== -1 && end === -1) {
paramName = header.slice(start, i);
start = end = -1;
} else {
throw new SyntaxError(`Unexpected character at index ${i}`);
}
} else {
//
// The value of a quoted-string after unescaping must conform to the
// token ABNF, so only token characters are valid.
// Ref: https://tools.ietf.org/html/rfc6455#section-9.1
//
if (isEscaping) {
if (tokenChars[code] !== 1) {
throw new SyntaxError(`Unexpected character at index ${i}`);
}
if (start === -1) start = i;
else if (!mustUnescape) mustUnescape = true;
isEscaping = false;
} else if (inQuotes) {
if (tokenChars[code] === 1) {
if (start === -1) start = i;
} else if (code === 0x22 /* '"' */ && start !== -1) {
inQuotes = false;
end = i;
} else if (code === 0x5c /* '\' */) {
isEscaping = true;
} else {
throw new SyntaxError(`Unexpected character at index ${i}`);
}
} else if (code === 0x22 && header.charCodeAt(i - 1) === 0x3d) {
inQuotes = true;
} else if (end === -1 && tokenChars[code] === 1) {
if (start === -1) start = i;
} else if (start !== -1 && (code === 0x20 || code === 0x09)) {
if (end === -1) end = i;
} else if (code === 0x3b || code === 0x2c) {
if (start === -1) {
throw new SyntaxError(`Unexpected character at index ${i}`);
}
if (end === -1) end = i;
let value = header.slice(start, end);
if (mustUnescape) {
value = value.replace(/\\/g, '');
mustUnescape = false;
}
push(params, paramName, value);
if (code === 0x2c) {
push(offers, extensionName, params);
params = Object.create(null);
extensionName = undefined;
}
paramName = undefined;
start = end = -1;
} else {
throw new SyntaxError(`Unexpected character at index ${i}`);
}
}
}
if (start === -1 || inQuotes || code === 0x20 || code === 0x09) {
throw new SyntaxError('Unexpected end of input');
}
if (end === -1) end = i;
const token = header.slice(start, end);
if (extensionName === undefined) {
push(offers, token, params);
} else {
if (paramName === undefined) {
push(params, token, true);
} else if (mustUnescape) {
push(params, paramName, token.replace(/\\/g, ''));
} else {
push(params, paramName, token);
}
push(offers, extensionName, params);
}
return offers;
}
/**
* Builds the `Sec-WebSocket-Extensions` header field value.
*
* @param {Object} extensions The map of extensions and parameters to format
* @return {String} A string representing the given object
* @public
*/
function format(extensions) {
return Object.keys(extensions)
.map((extension) => {
let configurations = extensions[extension];
if (!Array.isArray(configurations)) configurations = [configurations];
return configurations
.map((params) => {
return [extension]
.concat(
Object.keys(params).map((k) => {
let values = params[k];
if (!Array.isArray(values)) values = [values];
return values
.map((v) => (v === true ? k : `${k}=${v}`))
.join('; ');
})
)
.join('; ');
})
.join(', ');
})
.join(', ');
}
module.exports = { format, parse };

55
node_modules/ws/lib/limiter.js generated vendored Normal file
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'use strict';
const kDone = Symbol('kDone');
const kRun = Symbol('kRun');
/**
* A very simple job queue with adjustable concurrency. Adapted from
* https://github.com/STRML/async-limiter
*/
class Limiter {
/**
* Creates a new `Limiter`.
*
* @param {Number} [concurrency=Infinity] The maximum number of jobs allowed
* to run concurrently
*/
constructor(concurrency) {
this[kDone] = () => {
this.pending--;
this[kRun]();
};
this.concurrency = concurrency || Infinity;
this.jobs = [];
this.pending = 0;
}
/**
* Adds a job to the queue.
*
* @param {Function} job The job to run
* @public
*/
add(job) {
this.jobs.push(job);
this[kRun]();
}
/**
* Removes a job from the queue and runs it if possible.
*
* @private
*/
[kRun]() {
if (this.pending === this.concurrency) return;
if (this.jobs.length) {
const job = this.jobs.shift();
this.pending++;
job(this[kDone]);
}
}
}
module.exports = Limiter;

528
node_modules/ws/lib/permessage-deflate.js generated vendored Normal file
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'use strict';
const zlib = require('zlib');
const bufferUtil = require('./buffer-util');
const Limiter = require('./limiter');
const { kStatusCode } = require('./constants');
const FastBuffer = Buffer[Symbol.species];
const TRAILER = Buffer.from([0x00, 0x00, 0xff, 0xff]);
const kPerMessageDeflate = Symbol('permessage-deflate');
const kTotalLength = Symbol('total-length');
const kCallback = Symbol('callback');
const kBuffers = Symbol('buffers');
const kError = Symbol('error');
//
// We limit zlib concurrency, which prevents severe memory fragmentation
// as documented in https://github.com/nodejs/node/issues/8871#issuecomment-250915913
// and https://github.com/websockets/ws/issues/1202
//
// Intentionally global; it's the global thread pool that's an issue.
//
let zlibLimiter;
/**
* permessage-deflate implementation.
*/
class PerMessageDeflate {
/**
* Creates a PerMessageDeflate instance.
*
* @param {Object} [options] Configuration options
* @param {(Boolean|Number)} [options.clientMaxWindowBits] Advertise support
* for, or request, a custom client window size
* @param {Boolean} [options.clientNoContextTakeover=false] Advertise/
* acknowledge disabling of client context takeover
* @param {Number} [options.concurrencyLimit=10] The number of concurrent
* calls to zlib
* @param {(Boolean|Number)} [options.serverMaxWindowBits] Request/confirm the
* use of a custom server window size
* @param {Boolean} [options.serverNoContextTakeover=false] Request/accept
* disabling of server context takeover
* @param {Number} [options.threshold=1024] Size (in bytes) below which
* messages should not be compressed if context takeover is disabled
* @param {Object} [options.zlibDeflateOptions] Options to pass to zlib on
* deflate
* @param {Object} [options.zlibInflateOptions] Options to pass to zlib on
* inflate
* @param {Boolean} [isServer=false] Create the instance in either server or
* client mode
* @param {Number} [maxPayload=0] The maximum allowed message length
*/
constructor(options, isServer, maxPayload) {
this._maxPayload = maxPayload | 0;
this._options = options || {};
this._threshold =
this._options.threshold !== undefined ? this._options.threshold : 1024;
this._isServer = !!isServer;
this._deflate = null;
this._inflate = null;
this.params = null;
if (!zlibLimiter) {
const concurrency =
this._options.concurrencyLimit !== undefined
? this._options.concurrencyLimit
: 10;
zlibLimiter = new Limiter(concurrency);
}
}
/**
* @type {String}
*/
static get extensionName() {
return 'permessage-deflate';
}
/**
* Create an extension negotiation offer.
*
* @return {Object} Extension parameters
* @public
*/
offer() {
const params = {};
if (this._options.serverNoContextTakeover) {
params.server_no_context_takeover = true;
}
if (this._options.clientNoContextTakeover) {
params.client_no_context_takeover = true;
}
if (this._options.serverMaxWindowBits) {
params.server_max_window_bits = this._options.serverMaxWindowBits;
}
if (this._options.clientMaxWindowBits) {
params.client_max_window_bits = this._options.clientMaxWindowBits;
} else if (this._options.clientMaxWindowBits == null) {
params.client_max_window_bits = true;
}
return params;
}
/**
* Accept an extension negotiation offer/response.
*
* @param {Array} configurations The extension negotiation offers/reponse
* @return {Object} Accepted configuration
* @public
*/
accept(configurations) {
configurations = this.normalizeParams(configurations);
this.params = this._isServer
? this.acceptAsServer(configurations)
: this.acceptAsClient(configurations);
return this.params;
}
/**
* Releases all resources used by the extension.
*
* @public
*/
cleanup() {
if (this._inflate) {
this._inflate.close();
this._inflate = null;
}
if (this._deflate) {
const callback = this._deflate[kCallback];
this._deflate.close();
this._deflate = null;
if (callback) {
callback(
new Error(
'The deflate stream was closed while data was being processed'
)
);
}
}
}
/**
* Accept an extension negotiation offer.
*
* @param {Array} offers The extension negotiation offers
* @return {Object} Accepted configuration
* @private
*/
acceptAsServer(offers) {
const opts = this._options;
const accepted = offers.find((params) => {
if (
(opts.serverNoContextTakeover === false &&
params.server_no_context_takeover) ||
(params.server_max_window_bits &&
(opts.serverMaxWindowBits === false ||
(typeof opts.serverMaxWindowBits === 'number' &&
opts.serverMaxWindowBits > params.server_max_window_bits))) ||
(typeof opts.clientMaxWindowBits === 'number' &&
!params.client_max_window_bits)
) {
return false;
}
return true;
});
if (!accepted) {
throw new Error('None of the extension offers can be accepted');
}
if (opts.serverNoContextTakeover) {
accepted.server_no_context_takeover = true;
}
if (opts.clientNoContextTakeover) {
accepted.client_no_context_takeover = true;
}
if (typeof opts.serverMaxWindowBits === 'number') {
accepted.server_max_window_bits = opts.serverMaxWindowBits;
}
if (typeof opts.clientMaxWindowBits === 'number') {
accepted.client_max_window_bits = opts.clientMaxWindowBits;
} else if (
accepted.client_max_window_bits === true ||
opts.clientMaxWindowBits === false
) {
delete accepted.client_max_window_bits;
}
return accepted;
}
/**
* Accept the extension negotiation response.
*
* @param {Array} response The extension negotiation response
* @return {Object} Accepted configuration
* @private
*/
acceptAsClient(response) {
const params = response[0];
if (
this._options.clientNoContextTakeover === false &&
params.client_no_context_takeover
) {
throw new Error('Unexpected parameter "client_no_context_takeover"');
}
if (!params.client_max_window_bits) {
if (typeof this._options.clientMaxWindowBits === 'number') {
params.client_max_window_bits = this._options.clientMaxWindowBits;
}
} else if (
this._options.clientMaxWindowBits === false ||
(typeof this._options.clientMaxWindowBits === 'number' &&
params.client_max_window_bits > this._options.clientMaxWindowBits)
) {
throw new Error(
'Unexpected or invalid parameter "client_max_window_bits"'
);
}
return params;
}
/**
* Normalize parameters.
*
* @param {Array} configurations The extension negotiation offers/reponse
* @return {Array} The offers/response with normalized parameters
* @private
*/
normalizeParams(configurations) {
configurations.forEach((params) => {
Object.keys(params).forEach((key) => {
let value = params[key];
if (value.length > 1) {
throw new Error(`Parameter "${key}" must have only a single value`);
}
value = value[0];
if (key === 'client_max_window_bits') {
if (value !== true) {
const num = +value;
if (!Number.isInteger(num) || num < 8 || num > 15) {
throw new TypeError(
`Invalid value for parameter "${key}": ${value}`
);
}
value = num;
} else if (!this._isServer) {
throw new TypeError(
`Invalid value for parameter "${key}": ${value}`
);
}
} else if (key === 'server_max_window_bits') {
const num = +value;
if (!Number.isInteger(num) || num < 8 || num > 15) {
throw new TypeError(
`Invalid value for parameter "${key}": ${value}`
);
}
value = num;
} else if (
key === 'client_no_context_takeover' ||
key === 'server_no_context_takeover'
) {
if (value !== true) {
throw new TypeError(
`Invalid value for parameter "${key}": ${value}`
);
}
} else {
throw new Error(`Unknown parameter "${key}"`);
}
params[key] = value;
});
});
return configurations;
}
/**
* Decompress data. Concurrency limited.
*
* @param {Buffer} data Compressed data
* @param {Boolean} fin Specifies whether or not this is the last fragment
* @param {Function} callback Callback
* @public
*/
decompress(data, fin, callback) {
zlibLimiter.add((done) => {
this._decompress(data, fin, (err, result) => {
done();
callback(err, result);
});
});
}
/**
* Compress data. Concurrency limited.
*
* @param {(Buffer|String)} data Data to compress
* @param {Boolean} fin Specifies whether or not this is the last fragment
* @param {Function} callback Callback
* @public
*/
compress(data, fin, callback) {
zlibLimiter.add((done) => {
this._compress(data, fin, (err, result) => {
done();
callback(err, result);
});
});
}
/**
* Decompress data.
*
* @param {Buffer} data Compressed data
* @param {Boolean} fin Specifies whether or not this is the last fragment
* @param {Function} callback Callback
* @private
*/
_decompress(data, fin, callback) {
const endpoint = this._isServer ? 'client' : 'server';
if (!this._inflate) {
const key = `${endpoint}_max_window_bits`;
const windowBits =
typeof this.params[key] !== 'number'
? zlib.Z_DEFAULT_WINDOWBITS
: this.params[key];
this._inflate = zlib.createInflateRaw({
...this._options.zlibInflateOptions,
windowBits
});
this._inflate[kPerMessageDeflate] = this;
this._inflate[kTotalLength] = 0;
this._inflate[kBuffers] = [];
this._inflate.on('error', inflateOnError);
this._inflate.on('data', inflateOnData);
}
this._inflate[kCallback] = callback;
this._inflate.write(data);
if (fin) this._inflate.write(TRAILER);
this._inflate.flush(() => {
const err = this._inflate[kError];
if (err) {
this._inflate.close();
this._inflate = null;
callback(err);
return;
}
const data = bufferUtil.concat(
this._inflate[kBuffers],
this._inflate[kTotalLength]
);
if (this._inflate._readableState.endEmitted) {
this._inflate.close();
this._inflate = null;
} else {
this._inflate[kTotalLength] = 0;
this._inflate[kBuffers] = [];
if (fin && this.params[`${endpoint}_no_context_takeover`]) {
this._inflate.reset();
}
}
callback(null, data);
});
}
/**
* Compress data.
*
* @param {(Buffer|String)} data Data to compress
* @param {Boolean} fin Specifies whether or not this is the last fragment
* @param {Function} callback Callback
* @private
*/
_compress(data, fin, callback) {
const endpoint = this._isServer ? 'server' : 'client';
if (!this._deflate) {
const key = `${endpoint}_max_window_bits`;
const windowBits =
typeof this.params[key] !== 'number'
? zlib.Z_DEFAULT_WINDOWBITS
: this.params[key];
this._deflate = zlib.createDeflateRaw({
...this._options.zlibDeflateOptions,
windowBits
});
this._deflate[kTotalLength] = 0;
this._deflate[kBuffers] = [];
this._deflate.on('data', deflateOnData);
}
this._deflate[kCallback] = callback;
this._deflate.write(data);
this._deflate.flush(zlib.Z_SYNC_FLUSH, () => {
if (!this._deflate) {
//
// The deflate stream was closed while data was being processed.
//
return;
}
let data = bufferUtil.concat(
this._deflate[kBuffers],
this._deflate[kTotalLength]
);
if (fin) {
data = new FastBuffer(data.buffer, data.byteOffset, data.length - 4);
}
//
// Ensure that the callback will not be called again in
// `PerMessageDeflate#cleanup()`.
//
this._deflate[kCallback] = null;
this._deflate[kTotalLength] = 0;
this._deflate[kBuffers] = [];
if (fin && this.params[`${endpoint}_no_context_takeover`]) {
this._deflate.reset();
}
callback(null, data);
});
}
}
module.exports = PerMessageDeflate;
/**
* The listener of the `zlib.DeflateRaw` stream `'data'` event.
*
* @param {Buffer} chunk A chunk of data
* @private
*/
function deflateOnData(chunk) {
this[kBuffers].push(chunk);
this[kTotalLength] += chunk.length;
}
/**
* The listener of the `zlib.InflateRaw` stream `'data'` event.
*
* @param {Buffer} chunk A chunk of data
* @private
*/
function inflateOnData(chunk) {
this[kTotalLength] += chunk.length;
if (
this[kPerMessageDeflate]._maxPayload < 1 ||
this[kTotalLength] <= this[kPerMessageDeflate]._maxPayload
) {
this[kBuffers].push(chunk);
return;
}
this[kError] = new RangeError('Max payload size exceeded');
this[kError].code = 'WS_ERR_UNSUPPORTED_MESSAGE_LENGTH';
this[kError][kStatusCode] = 1009;
this.removeListener('data', inflateOnData);
//
// The choice to employ `zlib.reset()` over `zlib.close()` is dictated by the
// fact that in Node.js versions prior to 13.10.0, the callback for
// `zlib.flush()` is not called if `zlib.close()` is used. Utilizing
// `zlib.reset()` ensures that either the callback is invoked or an error is
// emitted.
//
this.reset();
}
/**
* The listener of the `zlib.InflateRaw` stream `'error'` event.
*
* @param {Error} err The emitted error
* @private
*/
function inflateOnError(err) {
//
// There is no need to call `Zlib#close()` as the handle is automatically
// closed when an error is emitted.
//
this[kPerMessageDeflate]._inflate = null;
if (this[kError]) {
this[kCallback](this[kError]);
return;
}
err[kStatusCode] = 1007;
this[kCallback](err);
}

706
node_modules/ws/lib/receiver.js generated vendored Normal file
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'use strict';
const { Writable } = require('stream');
const PerMessageDeflate = require('./permessage-deflate');
const {
BINARY_TYPES,
EMPTY_BUFFER,
kStatusCode,
kWebSocket
} = require('./constants');
const { concat, toArrayBuffer, unmask } = require('./buffer-util');
const { isValidStatusCode, isValidUTF8 } = require('./validation');
const FastBuffer = Buffer[Symbol.species];
const GET_INFO = 0;
const GET_PAYLOAD_LENGTH_16 = 1;
const GET_PAYLOAD_LENGTH_64 = 2;
const GET_MASK = 3;
const GET_DATA = 4;
const INFLATING = 5;
const DEFER_EVENT = 6;
/**
* HyBi Receiver implementation.
*
* @extends Writable
*/
class Receiver extends Writable {
/**
* Creates a Receiver instance.
*
* @param {Object} [options] Options object
* @param {Boolean} [options.allowSynchronousEvents=true] Specifies whether
* any of the `'message'`, `'ping'`, and `'pong'` events can be emitted
* multiple times in the same tick
* @param {String} [options.binaryType=nodebuffer] The type for binary data
* @param {Object} [options.extensions] An object containing the negotiated
* extensions
* @param {Boolean} [options.isServer=false] Specifies whether to operate in
* client or server mode
* @param {Number} [options.maxPayload=0] The maximum allowed message length
* @param {Boolean} [options.skipUTF8Validation=false] Specifies whether or
* not to skip UTF-8 validation for text and close messages
*/
constructor(options = {}) {
super();
this._allowSynchronousEvents =
options.allowSynchronousEvents !== undefined
? options.allowSynchronousEvents
: true;
this._binaryType = options.binaryType || BINARY_TYPES[0];
this._extensions = options.extensions || {};
this._isServer = !!options.isServer;
this._maxPayload = options.maxPayload | 0;
this._skipUTF8Validation = !!options.skipUTF8Validation;
this[kWebSocket] = undefined;
this._bufferedBytes = 0;
this._buffers = [];
this._compressed = false;
this._payloadLength = 0;
this._mask = undefined;
this._fragmented = 0;
this._masked = false;
this._fin = false;
this._opcode = 0;
this._totalPayloadLength = 0;
this._messageLength = 0;
this._fragments = [];
this._errored = false;
this._loop = false;
this._state = GET_INFO;
}
/**
* Implements `Writable.prototype._write()`.
*
* @param {Buffer} chunk The chunk of data to write
* @param {String} encoding The character encoding of `chunk`
* @param {Function} cb Callback
* @private
*/
_write(chunk, encoding, cb) {
if (this._opcode === 0x08 && this._state == GET_INFO) return cb();
this._bufferedBytes += chunk.length;
this._buffers.push(chunk);
this.startLoop(cb);
}
/**
* Consumes `n` bytes from the buffered data.
*
* @param {Number} n The number of bytes to consume
* @return {Buffer} The consumed bytes
* @private
*/
consume(n) {
this._bufferedBytes -= n;
if (n === this._buffers[0].length) return this._buffers.shift();
if (n < this._buffers[0].length) {
const buf = this._buffers[0];
this._buffers[0] = new FastBuffer(
buf.buffer,
buf.byteOffset + n,
buf.length - n
);
return new FastBuffer(buf.buffer, buf.byteOffset, n);
}
const dst = Buffer.allocUnsafe(n);
do {
const buf = this._buffers[0];
const offset = dst.length - n;
if (n >= buf.length) {
dst.set(this._buffers.shift(), offset);
} else {
dst.set(new Uint8Array(buf.buffer, buf.byteOffset, n), offset);
this._buffers[0] = new FastBuffer(
buf.buffer,
buf.byteOffset + n,
buf.length - n
);
}
n -= buf.length;
} while (n > 0);
return dst;
}
/**
* Starts the parsing loop.
*
* @param {Function} cb Callback
* @private
*/
startLoop(cb) {
this._loop = true;
do {
switch (this._state) {
case GET_INFO:
this.getInfo(cb);
break;
case GET_PAYLOAD_LENGTH_16:
this.getPayloadLength16(cb);
break;
case GET_PAYLOAD_LENGTH_64:
this.getPayloadLength64(cb);
break;
case GET_MASK:
this.getMask();
break;
case GET_DATA:
this.getData(cb);
break;
case INFLATING:
case DEFER_EVENT:
this._loop = false;
return;
}
} while (this._loop);
if (!this._errored) cb();
}
/**
* Reads the first two bytes of a frame.
*
* @param {Function} cb Callback
* @private
*/
getInfo(cb) {
if (this._bufferedBytes < 2) {
this._loop = false;
return;
}
const buf = this.consume(2);
if ((buf[0] & 0x30) !== 0x00) {
const error = this.createError(
RangeError,
'RSV2 and RSV3 must be clear',
true,
1002,
'WS_ERR_UNEXPECTED_RSV_2_3'
);
cb(error);
return;
}
const compressed = (buf[0] & 0x40) === 0x40;
if (compressed && !this._extensions[PerMessageDeflate.extensionName]) {
const error = this.createError(
RangeError,
'RSV1 must be clear',
true,
1002,
'WS_ERR_UNEXPECTED_RSV_1'
);
cb(error);
return;
}
this._fin = (buf[0] & 0x80) === 0x80;
this._opcode = buf[0] & 0x0f;
this._payloadLength = buf[1] & 0x7f;
if (this._opcode === 0x00) {
if (compressed) {
const error = this.createError(
RangeError,
'RSV1 must be clear',
true,
1002,
'WS_ERR_UNEXPECTED_RSV_1'
);
cb(error);
return;
}
if (!this._fragmented) {
const error = this.createError(
RangeError,
'invalid opcode 0',
true,
1002,
'WS_ERR_INVALID_OPCODE'
);
cb(error);
return;
}
this._opcode = this._fragmented;
} else if (this._opcode === 0x01 || this._opcode === 0x02) {
if (this._fragmented) {
const error = this.createError(
RangeError,
`invalid opcode ${this._opcode}`,
true,
1002,
'WS_ERR_INVALID_OPCODE'
);
cb(error);
return;
}
this._compressed = compressed;
} else if (this._opcode > 0x07 && this._opcode < 0x0b) {
if (!this._fin) {
const error = this.createError(
RangeError,
'FIN must be set',
true,
1002,
'WS_ERR_EXPECTED_FIN'
);
cb(error);
return;
}
if (compressed) {
const error = this.createError(
RangeError,
'RSV1 must be clear',
true,
1002,
'WS_ERR_UNEXPECTED_RSV_1'
);
cb(error);
return;
}
if (
this._payloadLength > 0x7d ||
(this._opcode === 0x08 && this._payloadLength === 1)
) {
const error = this.createError(
RangeError,
`invalid payload length ${this._payloadLength}`,
true,
1002,
'WS_ERR_INVALID_CONTROL_PAYLOAD_LENGTH'
);
cb(error);
return;
}
} else {
const error = this.createError(
RangeError,
`invalid opcode ${this._opcode}`,
true,
1002,
'WS_ERR_INVALID_OPCODE'
);
cb(error);
return;
}
if (!this._fin && !this._fragmented) this._fragmented = this._opcode;
this._masked = (buf[1] & 0x80) === 0x80;
if (this._isServer) {
if (!this._masked) {
const error = this.createError(
RangeError,
'MASK must be set',
true,
1002,
'WS_ERR_EXPECTED_MASK'
);
cb(error);
return;
}
} else if (this._masked) {
const error = this.createError(
RangeError,
'MASK must be clear',
true,
1002,
'WS_ERR_UNEXPECTED_MASK'
);
cb(error);
return;
}
if (this._payloadLength === 126) this._state = GET_PAYLOAD_LENGTH_16;
else if (this._payloadLength === 127) this._state = GET_PAYLOAD_LENGTH_64;
else this.haveLength(cb);
}
/**
* Gets extended payload length (7+16).
*
* @param {Function} cb Callback
* @private
*/
getPayloadLength16(cb) {
if (this._bufferedBytes < 2) {
this._loop = false;
return;
}
this._payloadLength = this.consume(2).readUInt16BE(0);
this.haveLength(cb);
}
/**
* Gets extended payload length (7+64).
*
* @param {Function} cb Callback
* @private
*/
getPayloadLength64(cb) {
if (this._bufferedBytes < 8) {
this._loop = false;
return;
}
const buf = this.consume(8);
const num = buf.readUInt32BE(0);
//
// The maximum safe integer in JavaScript is 2^53 - 1. An error is returned
// if payload length is greater than this number.
//
if (num > Math.pow(2, 53 - 32) - 1) {
const error = this.createError(
RangeError,
'Unsupported WebSocket frame: payload length > 2^53 - 1',
false,
1009,
'WS_ERR_UNSUPPORTED_DATA_PAYLOAD_LENGTH'
);
cb(error);
return;
}
this._payloadLength = num * Math.pow(2, 32) + buf.readUInt32BE(4);
this.haveLength(cb);
}
/**
* Payload length has been read.
*
* @param {Function} cb Callback
* @private
*/
haveLength(cb) {
if (this._payloadLength && this._opcode < 0x08) {
this._totalPayloadLength += this._payloadLength;
if (this._totalPayloadLength > this._maxPayload && this._maxPayload > 0) {
const error = this.createError(
RangeError,
'Max payload size exceeded',
false,
1009,
'WS_ERR_UNSUPPORTED_MESSAGE_LENGTH'
);
cb(error);
return;
}
}
if (this._masked) this._state = GET_MASK;
else this._state = GET_DATA;
}
/**
* Reads mask bytes.
*
* @private
*/
getMask() {
if (this._bufferedBytes < 4) {
this._loop = false;
return;
}
this._mask = this.consume(4);
this._state = GET_DATA;
}
/**
* Reads data bytes.
*
* @param {Function} cb Callback
* @private
*/
getData(cb) {
let data = EMPTY_BUFFER;
if (this._payloadLength) {
if (this._bufferedBytes < this._payloadLength) {
this._loop = false;
return;
}
data = this.consume(this._payloadLength);
if (
this._masked &&
(this._mask[0] | this._mask[1] | this._mask[2] | this._mask[3]) !== 0
) {
unmask(data, this._mask);
}
}
if (this._opcode > 0x07) {
this.controlMessage(data, cb);
return;
}
if (this._compressed) {
this._state = INFLATING;
this.decompress(data, cb);
return;
}
if (data.length) {
//
// This message is not compressed so its length is the sum of the payload
// length of all fragments.
//
this._messageLength = this._totalPayloadLength;
this._fragments.push(data);
}
this.dataMessage(cb);
}
/**
* Decompresses data.
*
* @param {Buffer} data Compressed data
* @param {Function} cb Callback
* @private
*/
decompress(data, cb) {
const perMessageDeflate = this._extensions[PerMessageDeflate.extensionName];
perMessageDeflate.decompress(data, this._fin, (err, buf) => {
if (err) return cb(err);
if (buf.length) {
this._messageLength += buf.length;
if (this._messageLength > this._maxPayload && this._maxPayload > 0) {
const error = this.createError(
RangeError,
'Max payload size exceeded',
false,
1009,
'WS_ERR_UNSUPPORTED_MESSAGE_LENGTH'
);
cb(error);
return;
}
this._fragments.push(buf);
}
this.dataMessage(cb);
if (this._state === GET_INFO) this.startLoop(cb);
});
}
/**
* Handles a data message.
*
* @param {Function} cb Callback
* @private
*/
dataMessage(cb) {
if (!this._fin) {
this._state = GET_INFO;
return;
}
const messageLength = this._messageLength;
const fragments = this._fragments;
this._totalPayloadLength = 0;
this._messageLength = 0;
this._fragmented = 0;
this._fragments = [];
if (this._opcode === 2) {
let data;
if (this._binaryType === 'nodebuffer') {
data = concat(fragments, messageLength);
} else if (this._binaryType === 'arraybuffer') {
data = toArrayBuffer(concat(fragments, messageLength));
} else if (this._binaryType === 'blob') {
data = new Blob(fragments);
} else {
data = fragments;
}
if (this._allowSynchronousEvents) {
this.emit('message', data, true);
this._state = GET_INFO;
} else {
this._state = DEFER_EVENT;
setImmediate(() => {
this.emit('message', data, true);
this._state = GET_INFO;
this.startLoop(cb);
});
}
} else {
const buf = concat(fragments, messageLength);
if (!this._skipUTF8Validation && !isValidUTF8(buf)) {
const error = this.createError(
Error,
'invalid UTF-8 sequence',
true,
1007,
'WS_ERR_INVALID_UTF8'
);
cb(error);
return;
}
if (this._state === INFLATING || this._allowSynchronousEvents) {
this.emit('message', buf, false);
this._state = GET_INFO;
} else {
this._state = DEFER_EVENT;
setImmediate(() => {
this.emit('message', buf, false);
this._state = GET_INFO;
this.startLoop(cb);
});
}
}
}
/**
* Handles a control message.
*
* @param {Buffer} data Data to handle
* @return {(Error|RangeError|undefined)} A possible error
* @private
*/
controlMessage(data, cb) {
if (this._opcode === 0x08) {
if (data.length === 0) {
this._loop = false;
this.emit('conclude', 1005, EMPTY_BUFFER);
this.end();
} else {
const code = data.readUInt16BE(0);
if (!isValidStatusCode(code)) {
const error = this.createError(
RangeError,
`invalid status code ${code}`,
true,
1002,
'WS_ERR_INVALID_CLOSE_CODE'
);
cb(error);
return;
}
const buf = new FastBuffer(
data.buffer,
data.byteOffset + 2,
data.length - 2
);
if (!this._skipUTF8Validation && !isValidUTF8(buf)) {
const error = this.createError(
Error,
'invalid UTF-8 sequence',
true,
1007,
'WS_ERR_INVALID_UTF8'
);
cb(error);
return;
}
this._loop = false;
this.emit('conclude', code, buf);
this.end();
}
this._state = GET_INFO;
return;
}
if (this._allowSynchronousEvents) {
this.emit(this._opcode === 0x09 ? 'ping' : 'pong', data);
this._state = GET_INFO;
} else {
this._state = DEFER_EVENT;
setImmediate(() => {
this.emit(this._opcode === 0x09 ? 'ping' : 'pong', data);
this._state = GET_INFO;
this.startLoop(cb);
});
}
}
/**
* Builds an error object.
*
* @param {function(new:Error|RangeError)} ErrorCtor The error constructor
* @param {String} message The error message
* @param {Boolean} prefix Specifies whether or not to add a default prefix to
* `message`
* @param {Number} statusCode The status code
* @param {String} errorCode The exposed error code
* @return {(Error|RangeError)} The error
* @private
*/
createError(ErrorCtor, message, prefix, statusCode, errorCode) {
this._loop = false;
this._errored = true;
const err = new ErrorCtor(
prefix ? `Invalid WebSocket frame: ${message}` : message
);
Error.captureStackTrace(err, this.createError);
err.code = errorCode;
err[kStatusCode] = statusCode;
return err;
}
}
module.exports = Receiver;

602
node_modules/ws/lib/sender.js generated vendored Normal file
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/* eslint no-unused-vars: ["error", { "varsIgnorePattern": "^Duplex" }] */
'use strict';
const { Duplex } = require('stream');
const { randomFillSync } = require('crypto');
const PerMessageDeflate = require('./permessage-deflate');
const { EMPTY_BUFFER, kWebSocket, NOOP } = require('./constants');
const { isBlob, isValidStatusCode } = require('./validation');
const { mask: applyMask, toBuffer } = require('./buffer-util');
const kByteLength = Symbol('kByteLength');
const maskBuffer = Buffer.alloc(4);
const RANDOM_POOL_SIZE = 8 * 1024;
let randomPool;
let randomPoolPointer = RANDOM_POOL_SIZE;
const DEFAULT = 0;
const DEFLATING = 1;
const GET_BLOB_DATA = 2;
/**
* HyBi Sender implementation.
*/
class Sender {
/**
* Creates a Sender instance.
*
* @param {Duplex} socket The connection socket
* @param {Object} [extensions] An object containing the negotiated extensions
* @param {Function} [generateMask] The function used to generate the masking
* key
*/
constructor(socket, extensions, generateMask) {
this._extensions = extensions || {};
if (generateMask) {
this._generateMask = generateMask;
this._maskBuffer = Buffer.alloc(4);
}
this._socket = socket;
this._firstFragment = true;
this._compress = false;
this._bufferedBytes = 0;
this._queue = [];
this._state = DEFAULT;
this.onerror = NOOP;
this[kWebSocket] = undefined;
}
/**
* Frames a piece of data according to the HyBi WebSocket protocol.
*
* @param {(Buffer|String)} data The data to frame
* @param {Object} options Options object
* @param {Boolean} [options.fin=false] Specifies whether or not to set the
* FIN bit
* @param {Function} [options.generateMask] The function used to generate the
* masking key
* @param {Boolean} [options.mask=false] Specifies whether or not to mask
* `data`
* @param {Buffer} [options.maskBuffer] The buffer used to store the masking
* key
* @param {Number} options.opcode The opcode
* @param {Boolean} [options.readOnly=false] Specifies whether `data` can be
* modified
* @param {Boolean} [options.rsv1=false] Specifies whether or not to set the
* RSV1 bit
* @return {(Buffer|String)[]} The framed data
* @public
*/
static frame(data, options) {
let mask;
let merge = false;
let offset = 2;
let skipMasking = false;
if (options.mask) {
mask = options.maskBuffer || maskBuffer;
if (options.generateMask) {
options.generateMask(mask);
} else {
if (randomPoolPointer === RANDOM_POOL_SIZE) {
/* istanbul ignore else */
if (randomPool === undefined) {
//
// This is lazily initialized because server-sent frames must not
// be masked so it may never be used.
//
randomPool = Buffer.alloc(RANDOM_POOL_SIZE);
}
randomFillSync(randomPool, 0, RANDOM_POOL_SIZE);
randomPoolPointer = 0;
}
mask[0] = randomPool[randomPoolPointer++];
mask[1] = randomPool[randomPoolPointer++];
mask[2] = randomPool[randomPoolPointer++];
mask[3] = randomPool[randomPoolPointer++];
}
skipMasking = (mask[0] | mask[1] | mask[2] | mask[3]) === 0;
offset = 6;
}
let dataLength;
if (typeof data === 'string') {
if (
(!options.mask || skipMasking) &&
options[kByteLength] !== undefined
) {
dataLength = options[kByteLength];
} else {
data = Buffer.from(data);
dataLength = data.length;
}
} else {
dataLength = data.length;
merge = options.mask && options.readOnly && !skipMasking;
}
let payloadLength = dataLength;
if (dataLength >= 65536) {
offset += 8;
payloadLength = 127;
} else if (dataLength > 125) {
offset += 2;
payloadLength = 126;
}
const target = Buffer.allocUnsafe(merge ? dataLength + offset : offset);
target[0] = options.fin ? options.opcode | 0x80 : options.opcode;
if (options.rsv1) target[0] |= 0x40;
target[1] = payloadLength;
if (payloadLength === 126) {
target.writeUInt16BE(dataLength, 2);
} else if (payloadLength === 127) {
target[2] = target[3] = 0;
target.writeUIntBE(dataLength, 4, 6);
}
if (!options.mask) return [target, data];
target[1] |= 0x80;
target[offset - 4] = mask[0];
target[offset - 3] = mask[1];
target[offset - 2] = mask[2];
target[offset - 1] = mask[3];
if (skipMasking) return [target, data];
if (merge) {
applyMask(data, mask, target, offset, dataLength);
return [target];
}
applyMask(data, mask, data, 0, dataLength);
return [target, data];
}
/**
* Sends a close message to the other peer.
*
* @param {Number} [code] The status code component of the body
* @param {(String|Buffer)} [data] The message component of the body
* @param {Boolean} [mask=false] Specifies whether or not to mask the message
* @param {Function} [cb] Callback
* @public
*/
close(code, data, mask, cb) {
let buf;
if (code === undefined) {
buf = EMPTY_BUFFER;
} else if (typeof code !== 'number' || !isValidStatusCode(code)) {
throw new TypeError('First argument must be a valid error code number');
} else if (data === undefined || !data.length) {
buf = Buffer.allocUnsafe(2);
buf.writeUInt16BE(code, 0);
} else {
const length = Buffer.byteLength(data);
if (length > 123) {
throw new RangeError('The message must not be greater than 123 bytes');
}
buf = Buffer.allocUnsafe(2 + length);
buf.writeUInt16BE(code, 0);
if (typeof data === 'string') {
buf.write(data, 2);
} else {
buf.set(data, 2);
}
}
const options = {
[kByteLength]: buf.length,
fin: true,
generateMask: this._generateMask,
mask,
maskBuffer: this._maskBuffer,
opcode: 0x08,
readOnly: false,
rsv1: false
};
if (this._state !== DEFAULT) {
this.enqueue([this.dispatch, buf, false, options, cb]);
} else {
this.sendFrame(Sender.frame(buf, options), cb);
}
}
/**
* Sends a ping message to the other peer.
*
* @param {*} data The message to send
* @param {Boolean} [mask=false] Specifies whether or not to mask `data`
* @param {Function} [cb] Callback
* @public
*/
ping(data, mask, cb) {
let byteLength;
let readOnly;
if (typeof data === 'string') {
byteLength = Buffer.byteLength(data);
readOnly = false;
} else if (isBlob(data)) {
byteLength = data.size;
readOnly = false;
} else {
data = toBuffer(data);
byteLength = data.length;
readOnly = toBuffer.readOnly;
}
if (byteLength > 125) {
throw new RangeError('The data size must not be greater than 125 bytes');
}
const options = {
[kByteLength]: byteLength,
fin: true,
generateMask: this._generateMask,
mask,
maskBuffer: this._maskBuffer,
opcode: 0x09,
readOnly,
rsv1: false
};
if (isBlob(data)) {
if (this._state !== DEFAULT) {
this.enqueue([this.getBlobData, data, false, options, cb]);
} else {
this.getBlobData(data, false, options, cb);
}
} else if (this._state !== DEFAULT) {
this.enqueue([this.dispatch, data, false, options, cb]);
} else {
this.sendFrame(Sender.frame(data, options), cb);
}
}
/**
* Sends a pong message to the other peer.
*
* @param {*} data The message to send
* @param {Boolean} [mask=false] Specifies whether or not to mask `data`
* @param {Function} [cb] Callback
* @public
*/
pong(data, mask, cb) {
let byteLength;
let readOnly;
if (typeof data === 'string') {
byteLength = Buffer.byteLength(data);
readOnly = false;
} else if (isBlob(data)) {
byteLength = data.size;
readOnly = false;
} else {
data = toBuffer(data);
byteLength = data.length;
readOnly = toBuffer.readOnly;
}
if (byteLength > 125) {
throw new RangeError('The data size must not be greater than 125 bytes');
}
const options = {
[kByteLength]: byteLength,
fin: true,
generateMask: this._generateMask,
mask,
maskBuffer: this._maskBuffer,
opcode: 0x0a,
readOnly,
rsv1: false
};
if (isBlob(data)) {
if (this._state !== DEFAULT) {
this.enqueue([this.getBlobData, data, false, options, cb]);
} else {
this.getBlobData(data, false, options, cb);
}
} else if (this._state !== DEFAULT) {
this.enqueue([this.dispatch, data, false, options, cb]);
} else {
this.sendFrame(Sender.frame(data, options), cb);
}
}
/**
* Sends a data message to the other peer.
*
* @param {*} data The message to send
* @param {Object} options Options object
* @param {Boolean} [options.binary=false] Specifies whether `data` is binary
* or text
* @param {Boolean} [options.compress=false] Specifies whether or not to
* compress `data`
* @param {Boolean} [options.fin=false] Specifies whether the fragment is the
* last one
* @param {Boolean} [options.mask=false] Specifies whether or not to mask
* `data`
* @param {Function} [cb] Callback
* @public
*/
send(data, options, cb) {
const perMessageDeflate = this._extensions[PerMessageDeflate.extensionName];
let opcode = options.binary ? 2 : 1;
let rsv1 = options.compress;
let byteLength;
let readOnly;
if (typeof data === 'string') {
byteLength = Buffer.byteLength(data);
readOnly = false;
} else if (isBlob(data)) {
byteLength = data.size;
readOnly = false;
} else {
data = toBuffer(data);
byteLength = data.length;
readOnly = toBuffer.readOnly;
}
if (this._firstFragment) {
this._firstFragment = false;
if (
rsv1 &&
perMessageDeflate &&
perMessageDeflate.params[
perMessageDeflate._isServer
? 'server_no_context_takeover'
: 'client_no_context_takeover'
]
) {
rsv1 = byteLength >= perMessageDeflate._threshold;
}
this._compress = rsv1;
} else {
rsv1 = false;
opcode = 0;
}
if (options.fin) this._firstFragment = true;
const opts = {
[kByteLength]: byteLength,
fin: options.fin,
generateMask: this._generateMask,
mask: options.mask,
maskBuffer: this._maskBuffer,
opcode,
readOnly,
rsv1
};
if (isBlob(data)) {
if (this._state !== DEFAULT) {
this.enqueue([this.getBlobData, data, this._compress, opts, cb]);
} else {
this.getBlobData(data, this._compress, opts, cb);
}
} else if (this._state !== DEFAULT) {
this.enqueue([this.dispatch, data, this._compress, opts, cb]);
} else {
this.dispatch(data, this._compress, opts, cb);
}
}
/**
* Gets the contents of a blob as binary data.
*
* @param {Blob} blob The blob
* @param {Boolean} [compress=false] Specifies whether or not to compress
* the data
* @param {Object} options Options object
* @param {Boolean} [options.fin=false] Specifies whether or not to set the
* FIN bit
* @param {Function} [options.generateMask] The function used to generate the
* masking key
* @param {Boolean} [options.mask=false] Specifies whether or not to mask
* `data`
* @param {Buffer} [options.maskBuffer] The buffer used to store the masking
* key
* @param {Number} options.opcode The opcode
* @param {Boolean} [options.readOnly=false] Specifies whether `data` can be
* modified
* @param {Boolean} [options.rsv1=false] Specifies whether or not to set the
* RSV1 bit
* @param {Function} [cb] Callback
* @private
*/
getBlobData(blob, compress, options, cb) {
this._bufferedBytes += options[kByteLength];
this._state = GET_BLOB_DATA;
blob
.arrayBuffer()
.then((arrayBuffer) => {
if (this._socket.destroyed) {
const err = new Error(
'The socket was closed while the blob was being read'
);
//
// `callCallbacks` is called in the next tick to ensure that errors
// that might be thrown in the callbacks behave like errors thrown
// outside the promise chain.
//
process.nextTick(callCallbacks, this, err, cb);
return;
}
this._bufferedBytes -= options[kByteLength];
const data = toBuffer(arrayBuffer);
if (!compress) {
this._state = DEFAULT;
this.sendFrame(Sender.frame(data, options), cb);
this.dequeue();
} else {
this.dispatch(data, compress, options, cb);
}
})
.catch((err) => {
//
// `onError` is called in the next tick for the same reason that
// `callCallbacks` above is.
//
process.nextTick(onError, this, err, cb);
});
}
/**
* Dispatches a message.
*
* @param {(Buffer|String)} data The message to send
* @param {Boolean} [compress=false] Specifies whether or not to compress
* `data`
* @param {Object} options Options object
* @param {Boolean} [options.fin=false] Specifies whether or not to set the
* FIN bit
* @param {Function} [options.generateMask] The function used to generate the
* masking key
* @param {Boolean} [options.mask=false] Specifies whether or not to mask
* `data`
* @param {Buffer} [options.maskBuffer] The buffer used to store the masking
* key
* @param {Number} options.opcode The opcode
* @param {Boolean} [options.readOnly=false] Specifies whether `data` can be
* modified
* @param {Boolean} [options.rsv1=false] Specifies whether or not to set the
* RSV1 bit
* @param {Function} [cb] Callback
* @private
*/
dispatch(data, compress, options, cb) {
if (!compress) {
this.sendFrame(Sender.frame(data, options), cb);
return;
}
const perMessageDeflate = this._extensions[PerMessageDeflate.extensionName];
this._bufferedBytes += options[kByteLength];
this._state = DEFLATING;
perMessageDeflate.compress(data, options.fin, (_, buf) => {
if (this._socket.destroyed) {
const err = new Error(
'The socket was closed while data was being compressed'
);
callCallbacks(this, err, cb);
return;
}
this._bufferedBytes -= options[kByteLength];
this._state = DEFAULT;
options.readOnly = false;
this.sendFrame(Sender.frame(buf, options), cb);
this.dequeue();
});
}
/**
* Executes queued send operations.
*
* @private
*/
dequeue() {
while (this._state === DEFAULT && this._queue.length) {
const params = this._queue.shift();
this._bufferedBytes -= params[3][kByteLength];
Reflect.apply(params[0], this, params.slice(1));
}
}
/**
* Enqueues a send operation.
*
* @param {Array} params Send operation parameters.
* @private
*/
enqueue(params) {
this._bufferedBytes += params[3][kByteLength];
this._queue.push(params);
}
/**
* Sends a frame.
*
* @param {(Buffer | String)[]} list The frame to send
* @param {Function} [cb] Callback
* @private
*/
sendFrame(list, cb) {
if (list.length === 2) {
this._socket.cork();
this._socket.write(list[0]);
this._socket.write(list[1], cb);
this._socket.uncork();
} else {
this._socket.write(list[0], cb);
}
}
}
module.exports = Sender;
/**
* Calls queued callbacks with an error.
*
* @param {Sender} sender The `Sender` instance
* @param {Error} err The error to call the callbacks with
* @param {Function} [cb] The first callback
* @private
*/
function callCallbacks(sender, err, cb) {
if (typeof cb === 'function') cb(err);
for (let i = 0; i < sender._queue.length; i++) {
const params = sender._queue[i];
const callback = params[params.length - 1];
if (typeof callback === 'function') callback(err);
}
}
/**
* Handles a `Sender` error.
*
* @param {Sender} sender The `Sender` instance
* @param {Error} err The error
* @param {Function} [cb] The first pending callback
* @private
*/
function onError(sender, err, cb) {
callCallbacks(sender, err, cb);
sender.onerror(err);
}

161
node_modules/ws/lib/stream.js generated vendored Normal file
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/* eslint no-unused-vars: ["error", { "varsIgnorePattern": "^WebSocket$" }] */
'use strict';
const WebSocket = require('./websocket');
const { Duplex } = require('stream');
/**
* Emits the `'close'` event on a stream.
*
* @param {Duplex} stream The stream.
* @private
*/
function emitClose(stream) {
stream.emit('close');
}
/**
* The listener of the `'end'` event.
*
* @private
*/
function duplexOnEnd() {
if (!this.destroyed && this._writableState.finished) {
this.destroy();
}
}
/**
* The listener of the `'error'` event.
*
* @param {Error} err The error
* @private
*/
function duplexOnError(err) {
this.removeListener('error', duplexOnError);
this.destroy();
if (this.listenerCount('error') === 0) {
// Do not suppress the throwing behavior.
this.emit('error', err);
}
}
/**
* Wraps a `WebSocket` in a duplex stream.
*
* @param {WebSocket} ws The `WebSocket` to wrap
* @param {Object} [options] The options for the `Duplex` constructor
* @return {Duplex} The duplex stream
* @public
*/
function createWebSocketStream(ws, options) {
let terminateOnDestroy = true;
const duplex = new Duplex({
...options,
autoDestroy: false,
emitClose: false,
objectMode: false,
writableObjectMode: false
});
ws.on('message', function message(msg, isBinary) {
const data =
!isBinary && duplex._readableState.objectMode ? msg.toString() : msg;
if (!duplex.push(data)) ws.pause();
});
ws.once('error', function error(err) {
if (duplex.destroyed) return;
// Prevent `ws.terminate()` from being called by `duplex._destroy()`.
//
// - If the `'error'` event is emitted before the `'open'` event, then
// `ws.terminate()` is a noop as no socket is assigned.
// - Otherwise, the error is re-emitted by the listener of the `'error'`
// event of the `Receiver` object. The listener already closes the
// connection by calling `ws.close()`. This allows a close frame to be
// sent to the other peer. If `ws.terminate()` is called right after this,
// then the close frame might not be sent.
terminateOnDestroy = false;
duplex.destroy(err);
});
ws.once('close', function close() {
if (duplex.destroyed) return;
duplex.push(null);
});
duplex._destroy = function (err, callback) {
if (ws.readyState === ws.CLOSED) {
callback(err);
process.nextTick(emitClose, duplex);
return;
}
let called = false;
ws.once('error', function error(err) {
called = true;
callback(err);
});
ws.once('close', function close() {
if (!called) callback(err);
process.nextTick(emitClose, duplex);
});
if (terminateOnDestroy) ws.terminate();
};
duplex._final = function (callback) {
if (ws.readyState === ws.CONNECTING) {
ws.once('open', function open() {
duplex._final(callback);
});
return;
}
// If the value of the `_socket` property is `null` it means that `ws` is a
// client websocket and the handshake failed. In fact, when this happens, a
// socket is never assigned to the websocket. Wait for the `'error'` event
// that will be emitted by the websocket.
if (ws._socket === null) return;
if (ws._socket._writableState.finished) {
callback();
if (duplex._readableState.endEmitted) duplex.destroy();
} else {
ws._socket.once('finish', function finish() {
// `duplex` is not destroyed here because the `'end'` event will be
// emitted on `duplex` after this `'finish'` event. The EOF signaling
// `null` chunk is, in fact, pushed when the websocket emits `'close'`.
callback();
});
ws.close();
}
};
duplex._read = function () {
if (ws.isPaused) ws.resume();
};
duplex._write = function (chunk, encoding, callback) {
if (ws.readyState === ws.CONNECTING) {
ws.once('open', function open() {
duplex._write(chunk, encoding, callback);
});
return;
}
ws.send(chunk, callback);
};
duplex.on('end', duplexOnEnd);
duplex.on('error', duplexOnError);
return duplex;
}
module.exports = createWebSocketStream;

62
node_modules/ws/lib/subprotocol.js generated vendored Normal file
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'use strict';
const { tokenChars } = require('./validation');
/**
* Parses the `Sec-WebSocket-Protocol` header into a set of subprotocol names.
*
* @param {String} header The field value of the header
* @return {Set} The subprotocol names
* @public
*/
function parse(header) {
const protocols = new Set();
let start = -1;
let end = -1;
let i = 0;
for (i; i < header.length; i++) {
const code = header.charCodeAt(i);
if (end === -1 && tokenChars[code] === 1) {
if (start === -1) start = i;
} else if (
i !== 0 &&
(code === 0x20 /* ' ' */ || code === 0x09) /* '\t' */
) {
if (end === -1 && start !== -1) end = i;
} else if (code === 0x2c /* ',' */) {
if (start === -1) {
throw new SyntaxError(`Unexpected character at index ${i}`);
}
if (end === -1) end = i;
const protocol = header.slice(start, end);
if (protocols.has(protocol)) {
throw new SyntaxError(`The "${protocol}" subprotocol is duplicated`);
}
protocols.add(protocol);
start = end = -1;
} else {
throw new SyntaxError(`Unexpected character at index ${i}`);
}
}
if (start === -1 || end !== -1) {
throw new SyntaxError('Unexpected end of input');
}
const protocol = header.slice(start, i);
if (protocols.has(protocol)) {
throw new SyntaxError(`The "${protocol}" subprotocol is duplicated`);
}
protocols.add(protocol);
return protocols;
}
module.exports = { parse };

152
node_modules/ws/lib/validation.js generated vendored Normal file
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'use strict';
const { isUtf8 } = require('buffer');
const { hasBlob } = require('./constants');
//
// Allowed token characters:
//
// '!', '#', '$', '%', '&', ''', '*', '+', '-',
// '.', 0-9, A-Z, '^', '_', '`', a-z, '|', '~'
//
// tokenChars[32] === 0 // ' '
// tokenChars[33] === 1 // '!'
// tokenChars[34] === 0 // '"'
// ...
//
// prettier-ignore
const tokenChars = [
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 0 - 15
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 16 - 31
0, 1, 0, 1, 1, 1, 1, 1, 0, 0, 1, 1, 0, 1, 1, 0, // 32 - 47
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, // 48 - 63
0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, // 64 - 79
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 1, 1, // 80 - 95
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, // 96 - 111
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 0, 1, 0 // 112 - 127
];
/**
* Checks if a status code is allowed in a close frame.
*
* @param {Number} code The status code
* @return {Boolean} `true` if the status code is valid, else `false`
* @public
*/
function isValidStatusCode(code) {
return (
(code >= 1000 &&
code <= 1014 &&
code !== 1004 &&
code !== 1005 &&
code !== 1006) ||
(code >= 3000 && code <= 4999)
);
}
/**
* Checks if a given buffer contains only correct UTF-8.
* Ported from https://www.cl.cam.ac.uk/%7Emgk25/ucs/utf8_check.c by
* Markus Kuhn.
*
* @param {Buffer} buf The buffer to check
* @return {Boolean} `true` if `buf` contains only correct UTF-8, else `false`
* @public
*/
function _isValidUTF8(buf) {
const len = buf.length;
let i = 0;
while (i < len) {
if ((buf[i] & 0x80) === 0) {
// 0xxxxxxx
i++;
} else if ((buf[i] & 0xe0) === 0xc0) {
// 110xxxxx 10xxxxxx
if (
i + 1 === len ||
(buf[i + 1] & 0xc0) !== 0x80 ||
(buf[i] & 0xfe) === 0xc0 // Overlong
) {
return false;
}
i += 2;
} else if ((buf[i] & 0xf0) === 0xe0) {
// 1110xxxx 10xxxxxx 10xxxxxx
if (
i + 2 >= len ||
(buf[i + 1] & 0xc0) !== 0x80 ||
(buf[i + 2] & 0xc0) !== 0x80 ||
(buf[i] === 0xe0 && (buf[i + 1] & 0xe0) === 0x80) || // Overlong
(buf[i] === 0xed && (buf[i + 1] & 0xe0) === 0xa0) // Surrogate (U+D800 - U+DFFF)
) {
return false;
}
i += 3;
} else if ((buf[i] & 0xf8) === 0xf0) {
// 11110xxx 10xxxxxx 10xxxxxx 10xxxxxx
if (
i + 3 >= len ||
(buf[i + 1] & 0xc0) !== 0x80 ||
(buf[i + 2] & 0xc0) !== 0x80 ||
(buf[i + 3] & 0xc0) !== 0x80 ||
(buf[i] === 0xf0 && (buf[i + 1] & 0xf0) === 0x80) || // Overlong
(buf[i] === 0xf4 && buf[i + 1] > 0x8f) ||
buf[i] > 0xf4 // > U+10FFFF
) {
return false;
}
i += 4;
} else {
return false;
}
}
return true;
}
/**
* Determines whether a value is a `Blob`.
*
* @param {*} value The value to be tested
* @return {Boolean} `true` if `value` is a `Blob`, else `false`
* @private
*/
function isBlob(value) {
return (
hasBlob &&
typeof value === 'object' &&
typeof value.arrayBuffer === 'function' &&
typeof value.type === 'string' &&
typeof value.stream === 'function' &&
(value[Symbol.toStringTag] === 'Blob' ||
value[Symbol.toStringTag] === 'File')
);
}
module.exports = {
isBlob,
isValidStatusCode,
isValidUTF8: _isValidUTF8,
tokenChars
};
if (isUtf8) {
module.exports.isValidUTF8 = function (buf) {
return buf.length < 24 ? _isValidUTF8(buf) : isUtf8(buf);
};
} /* istanbul ignore else */ else if (!process.env.WS_NO_UTF_8_VALIDATE) {
try {
const isValidUTF8 = require('utf-8-validate');
module.exports.isValidUTF8 = function (buf) {
return buf.length < 32 ? _isValidUTF8(buf) : isValidUTF8(buf);
};
} catch (e) {
// Continue regardless of the error.
}
}

550
node_modules/ws/lib/websocket-server.js generated vendored Normal file
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@@ -0,0 +1,550 @@
/* eslint no-unused-vars: ["error", { "varsIgnorePattern": "^Duplex$", "caughtErrors": "none" }] */
'use strict';
const EventEmitter = require('events');
const http = require('http');
const { Duplex } = require('stream');
const { createHash } = require('crypto');
const extension = require('./extension');
const PerMessageDeflate = require('./permessage-deflate');
const subprotocol = require('./subprotocol');
const WebSocket = require('./websocket');
const { GUID, kWebSocket } = require('./constants');
const keyRegex = /^[+/0-9A-Za-z]{22}==$/;
const RUNNING = 0;
const CLOSING = 1;
const CLOSED = 2;
/**
* Class representing a WebSocket server.
*
* @extends EventEmitter
*/
class WebSocketServer extends EventEmitter {
/**
* Create a `WebSocketServer` instance.
*
* @param {Object} options Configuration options
* @param {Boolean} [options.allowSynchronousEvents=true] Specifies whether
* any of the `'message'`, `'ping'`, and `'pong'` events can be emitted
* multiple times in the same tick
* @param {Boolean} [options.autoPong=true] Specifies whether or not to
* automatically send a pong in response to a ping
* @param {Number} [options.backlog=511] The maximum length of the queue of
* pending connections
* @param {Boolean} [options.clientTracking=true] Specifies whether or not to
* track clients
* @param {Function} [options.handleProtocols] A hook to handle protocols
* @param {String} [options.host] The hostname where to bind the server
* @param {Number} [options.maxPayload=104857600] The maximum allowed message
* size
* @param {Boolean} [options.noServer=false] Enable no server mode
* @param {String} [options.path] Accept only connections matching this path
* @param {(Boolean|Object)} [options.perMessageDeflate=false] Enable/disable
* permessage-deflate
* @param {Number} [options.port] The port where to bind the server
* @param {(http.Server|https.Server)} [options.server] A pre-created HTTP/S
* server to use
* @param {Boolean} [options.skipUTF8Validation=false] Specifies whether or
* not to skip UTF-8 validation for text and close messages
* @param {Function} [options.verifyClient] A hook to reject connections
* @param {Function} [options.WebSocket=WebSocket] Specifies the `WebSocket`
* class to use. It must be the `WebSocket` class or class that extends it
* @param {Function} [callback] A listener for the `listening` event
*/
constructor(options, callback) {
super();
options = {
allowSynchronousEvents: true,
autoPong: true,
maxPayload: 100 * 1024 * 1024,
skipUTF8Validation: false,
perMessageDeflate: false,
handleProtocols: null,
clientTracking: true,
verifyClient: null,
noServer: false,
backlog: null, // use default (511 as implemented in net.js)
server: null,
host: null,
path: null,
port: null,
WebSocket,
...options
};
if (
(options.port == null && !options.server && !options.noServer) ||
(options.port != null && (options.server || options.noServer)) ||
(options.server && options.noServer)
) {
throw new TypeError(
'One and only one of the "port", "server", or "noServer" options ' +
'must be specified'
);
}
if (options.port != null) {
this._server = http.createServer((req, res) => {
const body = http.STATUS_CODES[426];
res.writeHead(426, {
'Content-Length': body.length,
'Content-Type': 'text/plain'
});
res.end(body);
});
this._server.listen(
options.port,
options.host,
options.backlog,
callback
);
} else if (options.server) {
this._server = options.server;
}
if (this._server) {
const emitConnection = this.emit.bind(this, 'connection');
this._removeListeners = addListeners(this._server, {
listening: this.emit.bind(this, 'listening'),
error: this.emit.bind(this, 'error'),
upgrade: (req, socket, head) => {
this.handleUpgrade(req, socket, head, emitConnection);
}
});
}
if (options.perMessageDeflate === true) options.perMessageDeflate = {};
if (options.clientTracking) {
this.clients = new Set();
this._shouldEmitClose = false;
}
this.options = options;
this._state = RUNNING;
}
/**
* Returns the bound address, the address family name, and port of the server
* as reported by the operating system if listening on an IP socket.
* If the server is listening on a pipe or UNIX domain socket, the name is
* returned as a string.
*
* @return {(Object|String|null)} The address of the server
* @public
*/
address() {
if (this.options.noServer) {
throw new Error('The server is operating in "noServer" mode');
}
if (!this._server) return null;
return this._server.address();
}
/**
* Stop the server from accepting new connections and emit the `'close'` event
* when all existing connections are closed.
*
* @param {Function} [cb] A one-time listener for the `'close'` event
* @public
*/
close(cb) {
if (this._state === CLOSED) {
if (cb) {
this.once('close', () => {
cb(new Error('The server is not running'));
});
}
process.nextTick(emitClose, this);
return;
}
if (cb) this.once('close', cb);
if (this._state === CLOSING) return;
this._state = CLOSING;
if (this.options.noServer || this.options.server) {
if (this._server) {
this._removeListeners();
this._removeListeners = this._server = null;
}
if (this.clients) {
if (!this.clients.size) {
process.nextTick(emitClose, this);
} else {
this._shouldEmitClose = true;
}
} else {
process.nextTick(emitClose, this);
}
} else {
const server = this._server;
this._removeListeners();
this._removeListeners = this._server = null;
//
// The HTTP/S server was created internally. Close it, and rely on its
// `'close'` event.
//
server.close(() => {
emitClose(this);
});
}
}
/**
* See if a given request should be handled by this server instance.
*
* @param {http.IncomingMessage} req Request object to inspect
* @return {Boolean} `true` if the request is valid, else `false`
* @public
*/
shouldHandle(req) {
if (this.options.path) {
const index = req.url.indexOf('?');
const pathname = index !== -1 ? req.url.slice(0, index) : req.url;
if (pathname !== this.options.path) return false;
}
return true;
}
/**
* Handle a HTTP Upgrade request.
*
* @param {http.IncomingMessage} req The request object
* @param {Duplex} socket The network socket between the server and client
* @param {Buffer} head The first packet of the upgraded stream
* @param {Function} cb Callback
* @public
*/
handleUpgrade(req, socket, head, cb) {
socket.on('error', socketOnError);
const key = req.headers['sec-websocket-key'];
const upgrade = req.headers.upgrade;
const version = +req.headers['sec-websocket-version'];
if (req.method !== 'GET') {
const message = 'Invalid HTTP method';
abortHandshakeOrEmitwsClientError(this, req, socket, 405, message);
return;
}
if (upgrade === undefined || upgrade.toLowerCase() !== 'websocket') {
const message = 'Invalid Upgrade header';
abortHandshakeOrEmitwsClientError(this, req, socket, 400, message);
return;
}
if (key === undefined || !keyRegex.test(key)) {
const message = 'Missing or invalid Sec-WebSocket-Key header';
abortHandshakeOrEmitwsClientError(this, req, socket, 400, message);
return;
}
if (version !== 13 && version !== 8) {
const message = 'Missing or invalid Sec-WebSocket-Version header';
abortHandshakeOrEmitwsClientError(this, req, socket, 400, message, {
'Sec-WebSocket-Version': '13, 8'
});
return;
}
if (!this.shouldHandle(req)) {
abortHandshake(socket, 400);
return;
}
const secWebSocketProtocol = req.headers['sec-websocket-protocol'];
let protocols = new Set();
if (secWebSocketProtocol !== undefined) {
try {
protocols = subprotocol.parse(secWebSocketProtocol);
} catch (err) {
const message = 'Invalid Sec-WebSocket-Protocol header';
abortHandshakeOrEmitwsClientError(this, req, socket, 400, message);
return;
}
}
const secWebSocketExtensions = req.headers['sec-websocket-extensions'];
const extensions = {};
if (
this.options.perMessageDeflate &&
secWebSocketExtensions !== undefined
) {
const perMessageDeflate = new PerMessageDeflate(
this.options.perMessageDeflate,
true,
this.options.maxPayload
);
try {
const offers = extension.parse(secWebSocketExtensions);
if (offers[PerMessageDeflate.extensionName]) {
perMessageDeflate.accept(offers[PerMessageDeflate.extensionName]);
extensions[PerMessageDeflate.extensionName] = perMessageDeflate;
}
} catch (err) {
const message =
'Invalid or unacceptable Sec-WebSocket-Extensions header';
abortHandshakeOrEmitwsClientError(this, req, socket, 400, message);
return;
}
}
//
// Optionally call external client verification handler.
//
if (this.options.verifyClient) {
const info = {
origin:
req.headers[`${version === 8 ? 'sec-websocket-origin' : 'origin'}`],
secure: !!(req.socket.authorized || req.socket.encrypted),
req
};
if (this.options.verifyClient.length === 2) {
this.options.verifyClient(info, (verified, code, message, headers) => {
if (!verified) {
return abortHandshake(socket, code || 401, message, headers);
}
this.completeUpgrade(
extensions,
key,
protocols,
req,
socket,
head,
cb
);
});
return;
}
if (!this.options.verifyClient(info)) return abortHandshake(socket, 401);
}
this.completeUpgrade(extensions, key, protocols, req, socket, head, cb);
}
/**
* Upgrade the connection to WebSocket.
*
* @param {Object} extensions The accepted extensions
* @param {String} key The value of the `Sec-WebSocket-Key` header
* @param {Set} protocols The subprotocols
* @param {http.IncomingMessage} req The request object
* @param {Duplex} socket The network socket between the server and client
* @param {Buffer} head The first packet of the upgraded stream
* @param {Function} cb Callback
* @throws {Error} If called more than once with the same socket
* @private
*/
completeUpgrade(extensions, key, protocols, req, socket, head, cb) {
//
// Destroy the socket if the client has already sent a FIN packet.
//
if (!socket.readable || !socket.writable) return socket.destroy();
if (socket[kWebSocket]) {
throw new Error(
'server.handleUpgrade() was called more than once with the same ' +
'socket, possibly due to a misconfiguration'
);
}
if (this._state > RUNNING) return abortHandshake(socket, 503);
const digest = createHash('sha1')
.update(key + GUID)
.digest('base64');
const headers = [
'HTTP/1.1 101 Switching Protocols',
'Upgrade: websocket',
'Connection: Upgrade',
`Sec-WebSocket-Accept: ${digest}`
];
const ws = new this.options.WebSocket(null, undefined, this.options);
if (protocols.size) {
//
// Optionally call external protocol selection handler.
//
const protocol = this.options.handleProtocols
? this.options.handleProtocols(protocols, req)
: protocols.values().next().value;
if (protocol) {
headers.push(`Sec-WebSocket-Protocol: ${protocol}`);
ws._protocol = protocol;
}
}
if (extensions[PerMessageDeflate.extensionName]) {
const params = extensions[PerMessageDeflate.extensionName].params;
const value = extension.format({
[PerMessageDeflate.extensionName]: [params]
});
headers.push(`Sec-WebSocket-Extensions: ${value}`);
ws._extensions = extensions;
}
//
// Allow external modification/inspection of handshake headers.
//
this.emit('headers', headers, req);
socket.write(headers.concat('\r\n').join('\r\n'));
socket.removeListener('error', socketOnError);
ws.setSocket(socket, head, {
allowSynchronousEvents: this.options.allowSynchronousEvents,
maxPayload: this.options.maxPayload,
skipUTF8Validation: this.options.skipUTF8Validation
});
if (this.clients) {
this.clients.add(ws);
ws.on('close', () => {
this.clients.delete(ws);
if (this._shouldEmitClose && !this.clients.size) {
process.nextTick(emitClose, this);
}
});
}
cb(ws, req);
}
}
module.exports = WebSocketServer;
/**
* Add event listeners on an `EventEmitter` using a map of <event, listener>
* pairs.
*
* @param {EventEmitter} server The event emitter
* @param {Object.<String, Function>} map The listeners to add
* @return {Function} A function that will remove the added listeners when
* called
* @private
*/
function addListeners(server, map) {
for (const event of Object.keys(map)) server.on(event, map[event]);
return function removeListeners() {
for (const event of Object.keys(map)) {
server.removeListener(event, map[event]);
}
};
}
/**
* Emit a `'close'` event on an `EventEmitter`.
*
* @param {EventEmitter} server The event emitter
* @private
*/
function emitClose(server) {
server._state = CLOSED;
server.emit('close');
}
/**
* Handle socket errors.
*
* @private
*/
function socketOnError() {
this.destroy();
}
/**
* Close the connection when preconditions are not fulfilled.
*
* @param {Duplex} socket The socket of the upgrade request
* @param {Number} code The HTTP response status code
* @param {String} [message] The HTTP response body
* @param {Object} [headers] Additional HTTP response headers
* @private
*/
function abortHandshake(socket, code, message, headers) {
//
// The socket is writable unless the user destroyed or ended it before calling
// `server.handleUpgrade()` or in the `verifyClient` function, which is a user
// error. Handling this does not make much sense as the worst that can happen
// is that some of the data written by the user might be discarded due to the
// call to `socket.end()` below, which triggers an `'error'` event that in
// turn causes the socket to be destroyed.
//
message = message || http.STATUS_CODES[code];
headers = {
Connection: 'close',
'Content-Type': 'text/html',
'Content-Length': Buffer.byteLength(message),
...headers
};
socket.once('finish', socket.destroy);
socket.end(
`HTTP/1.1 ${code} ${http.STATUS_CODES[code]}\r\n` +
Object.keys(headers)
.map((h) => `${h}: ${headers[h]}`)
.join('\r\n') +
'\r\n\r\n' +
message
);
}
/**
* Emit a `'wsClientError'` event on a `WebSocketServer` if there is at least
* one listener for it, otherwise call `abortHandshake()`.
*
* @param {WebSocketServer} server The WebSocket server
* @param {http.IncomingMessage} req The request object
* @param {Duplex} socket The socket of the upgrade request
* @param {Number} code The HTTP response status code
* @param {String} message The HTTP response body
* @param {Object} [headers] The HTTP response headers
* @private
*/
function abortHandshakeOrEmitwsClientError(
server,
req,
socket,
code,
message,
headers
) {
if (server.listenerCount('wsClientError')) {
const err = new Error(message);
Error.captureStackTrace(err, abortHandshakeOrEmitwsClientError);
server.emit('wsClientError', err, socket, req);
} else {
abortHandshake(socket, code, message, headers);
}
}

1388
node_modules/ws/lib/websocket.js generated vendored Normal file

File diff suppressed because it is too large Load Diff

69
node_modules/ws/package.json generated vendored Normal file
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@@ -0,0 +1,69 @@
{
"name": "ws",
"version": "8.18.3",
"description": "Simple to use, blazing fast and thoroughly tested websocket client and server for Node.js",
"keywords": [
"HyBi",
"Push",
"RFC-6455",
"WebSocket",
"WebSockets",
"real-time"
],
"homepage": "https://github.com/websockets/ws",
"bugs": "https://github.com/websockets/ws/issues",
"repository": {
"type": "git",
"url": "git+https://github.com/websockets/ws.git"
},
"author": "Einar Otto Stangvik <einaros@gmail.com> (http://2x.io)",
"license": "MIT",
"main": "index.js",
"exports": {
".": {
"browser": "./browser.js",
"import": "./wrapper.mjs",
"require": "./index.js"
},
"./package.json": "./package.json"
},
"browser": "browser.js",
"engines": {
"node": ">=10.0.0"
},
"files": [
"browser.js",
"index.js",
"lib/*.js",
"wrapper.mjs"
],
"scripts": {
"test": "nyc --reporter=lcov --reporter=text mocha --throw-deprecation test/*.test.js",
"integration": "mocha --throw-deprecation test/*.integration.js",
"lint": "eslint . && prettier --check --ignore-path .gitignore \"**/*.{json,md,yaml,yml}\""
},
"peerDependencies": {
"bufferutil": "^4.0.1",
"utf-8-validate": ">=5.0.2"
},
"peerDependenciesMeta": {
"bufferutil": {
"optional": true
},
"utf-8-validate": {
"optional": true
}
},
"devDependencies": {
"benchmark": "^2.1.4",
"bufferutil": "^4.0.1",
"eslint": "^9.0.0",
"eslint-config-prettier": "^10.0.1",
"eslint-plugin-prettier": "^5.0.0",
"globals": "^16.0.0",
"mocha": "^8.4.0",
"nyc": "^15.0.0",
"prettier": "^3.0.0",
"utf-8-validate": "^6.0.0"
}
}

8
node_modules/ws/wrapper.mjs generated vendored Normal file
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import createWebSocketStream from './lib/stream.js';
import Receiver from './lib/receiver.js';
import Sender from './lib/sender.js';
import WebSocket from './lib/websocket.js';
import WebSocketServer from './lib/websocket-server.js';
export { createWebSocketStream, Receiver, Sender, WebSocket, WebSocketServer };
export default WebSocket;

33
package-lock.json generated Normal file
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@@ -0,0 +1,33 @@
{
"name": "magicbot",
"lockfileVersion": 3,
"requires": true,
"packages": {
"": {
"dependencies": {
"ws": "^8.18.3"
}
},
"node_modules/ws": {
"version": "8.18.3",
"resolved": "https://registry.npmjs.org/ws/-/ws-8.18.3.tgz",
"integrity": "sha512-PEIGCY5tSlUt50cqyMXfCzX+oOPqN0vuGqWzbcJ2xvnkzkq46oOpz7dQaTDBdfICb4N14+GARUDw2XV2N4tvzg==",
"license": "MIT",
"engines": {
"node": ">=10.0.0"
},
"peerDependencies": {
"bufferutil": "^4.0.1",
"utf-8-validate": ">=5.0.2"
},
"peerDependenciesMeta": {
"bufferutil": {
"optional": true
},
"utf-8-validate": {
"optional": true
}
}
}
}
}

5
package.json Normal file
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@@ -0,0 +1,5 @@
{
"dependencies": {
"ws": "^8.18.3"
}
}

74
protocol.js Normal file
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const HANDSHAKE_SCOPE = ["Room"];
// Based on logs, Ping and most game actions use ["Room", "Quinoa"]
const GAME_SCOPE = ["Room", "Quinoa"];
module.exports = {
SCOPES: {
HANDSHAKE: HANDSHAKE_SCOPE,
GAME: GAME_SCOPE
},
TYPES: {
VOTE: 'VoteForGame',
SELECT: 'SetSelectedGame',
PING: 'Ping',
PONG: 'Pong',
WELCOME: 'Welcome',
PARTIAL_STATE: 'PartialState',
TELEPORT: 'Teleport',
PLANT: 'PlantSeed',
HARVEST: 'HarvestCrop',
SELL: 'SellAllCrops',
PURCHASE: 'PurchaseSeed'
},
createHandshakeMessages: (gameName = 'Quinoa') => [
{
scopePath: HANDSHAKE_SCOPE,
type: 'VoteForGame',
gameName: gameName
},
{
scopePath: HANDSHAKE_SCOPE,
type: 'SetSelectedGame',
gameName: gameName
}
],
createPing: () => ({
type: 'Ping',
id: Date.now(),
scopePath: GAME_SCOPE
}),
createTeleport: (x, y) => ({
type: 'Teleport',
position: { x, y },
scopePath: GAME_SCOPE
}),
createPlant: (slot, species) => ({
type: 'PlantSeed',
slot: parseInt(slot),
species: species,
scopePath: GAME_SCOPE
}),
createHarvest: (slot) => ({
type: 'HarvestCrop',
slot: parseInt(slot),
slotsIndex: 0, // Default to 0 as seen in logs
scopePath: GAME_SCOPE
}),
createSellAll: () => ({
type: 'SellAllCrops',
scopePath: GAME_SCOPE
}),
createPurchase: (species) => ({
type: 'PurchaseSeed',
species: species,
scopePath: GAME_SCOPE
})
};

83
verify_autofeed.js Normal file
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const fs = require('fs');
// Mock DOM/Window
const callbacks = {};
global.window = {
MagicBot: {
state: {
inventory: { items: [] },
garden: {},
shops: {}
},
automation: {
autoFeed: true,
petDiet: new Set(['Tomato'])
},
events: {
emit: (event, data) => { }
},
on: (event, callback) => {
callbacks[event] = callback;
},
sendMsg: (msg) => {
console.log("SEND_MSG:", JSON.stringify(msg));
},
sellAll: null // Will be overwritten
}
};
// Start MB definition
const MB = global.window.MagicBot;
// Mock Inventory with Pet and Food
MB.state.inventory.items = [
{
id: "pet_1",
itemType: "Pet",
petSpecies: "Worm",
quantity: 1
},
{
id: "crop_tomato_1",
itemType: "Produce",
species: "Tomato",
quantity: 5
},
{
id: "crop_carrot_1",
itemType: "Produce",
species: "Carrot",
quantity: 5
}
];
// Load main.js content to get the logic
// We need to strip the wrapping IIFE or just eval it.
// However, the file reads `const MB = window.MagicBot;`.
// If we eval it, it should attach methods to our mock MB.
const mainJsPath = '/home/matiss/Documents/Code/magicbot/extension/modules/main.js';
const mainJsContent = fs.readFileSync(mainJsPath, 'utf8');
try {
eval(mainJsContent);
} catch (e) {
// Ignore errors related to interval or DOM if any,
// but main.js mostly sets up interval and methods.
console.log("Eval loaded with some harmless errors likely:", e.message);
}
// Re-enable automation and set diet after main.js reset it
MB.automation.autoFeed = true;
MB.automation.petDiet = new Set(['Tomato']);
// Test Feeding
console.log("\n--- TEST: Explicit Feed ---");
console.log("Pet Diet:", [...MB.automation.petDiet]);
MB.feedPets();
// Test Auto Sell Trigger
console.log("\n--- TEST: Auto Sell Trigger ---");
MB.sellAll();

77
verify_bellman.js Normal file
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const Decision = require('./extension/modules/decision.js');
function runTest(testName, crop, worldEvents, expectedAction) {
console.log(`\n--- Test: ${testName} ---`);
console.log("Crop:", JSON.stringify(crop));
console.log("Events:", JSON.stringify(worldEvents));
const result = Decision.shouldHarvest(crop, worldEvents);
console.log("Result:", JSON.stringify(result, null, 2));
if (result.action === expectedAction) {
console.log("PASS");
} else {
console.error(`FAIL: Expected ${expectedAction}, got ${result.action}`);
}
}
// Case 1: High Value (Rainbow), no time left to wait -> Harvest Now
// Even if time left, Rainbow (50x) is huge limit.
// If we have Rainbow, can we get more?
// Maybe Golden?
// Let's assume Rainbow is good enough to harvest if risk is high or gain is low.
// But math will decide.
runTest("Rainbow Crop - Harvest Now expected",
{ species: "test", baseValue: 10, scale: 1, mutations: ["Rainbow"] },
{
Time_Until_Next_Event_Hrs: 1,
Time_Remaining_Hrs: 0.5, // Will mature during wait
P_Next_Rain_Thunderstorm: 0.1,
P_Next_Frost: 0.1,
Time_To_Next_Blood_Moon_Hrs: 10,
Event_Active: false
},
"WAIT" // Math says E (1.2x) > V (1.0x), so we wait.
);
// Case 2: New Crop, Rain incoming (Chance of Wet)
runTest("New Crop - Wait for Rain",
{ species: "test", baseValue: 10, scale: 1, mutations: [] },
{
Time_Until_Next_Event_Hrs: 1,
Time_Remaining_Hrs: 10,
P_Next_Rain_Thunderstorm: 0.8, // High chance of rain
P_Next_Frost: 0.0,
Time_To_Next_Blood_Moon_Hrs: 10,
Event_Active: false
},
"WAIT"
);
// Case 3: Wet Crop, Frost incoming (Fusion chance -> Frozen 10x)
runTest("Wet Crop - Wait for Frost (Fusion)",
{ species: "test", baseValue: 10, scale: 1, mutations: ["Wet"] }, // Val = 20
{
Time_Until_Next_Event_Hrs: 1,
Time_Remaining_Hrs: 10,
P_Next_Rain_Thunderstorm: 0.0,
P_Next_Frost: 0.6, // Good frost chance
Time_To_Next_Blood_Moon_Hrs: 10,
Event_Active: false
},
"WAIT"
);
// Case 4: Strategic Blood Moon
runTest("Standard Crop - Wait for Blood Moon",
{ species: "test", baseValue: 10, scale: 1, mutations: [] },
{
Time_Until_Next_Event_Hrs: 5,
Time_Remaining_Hrs: 20,
P_Next_Rain_Thunderstorm: 0.1,
P_Next_Frost: 0.1,
Time_To_Next_Blood_Moon_Hrs: 6, // Can reach BM
Event_Active: false
},
"WAIT"
);

75
verify_patch.js Normal file
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const fs = require('fs');
// Mock window/MagicBot
const callbacks = {};
global.window = {
MagicBot: {
state: {
garden: {},
inventory: {},
shops: {}
},
events: {
emit: (event, data) => {
console.log(`[Event] ${event} emitted`);
if (event === 'state_updated') {
// Check if shop restock time was updated
if (global.window.MagicBot.state.shops && global.window.MagicBot.state.shops.tool) {
console.log("Current Tool Restock Time:", global.window.MagicBot.state.shops.tool.secondsUntilRestock);
}
}
},
dispatchEvent: () => { },
addEventListener: () => { }
},
on: (event, callback) => {
callbacks[event] = callback;
},
emit: (name, detail) => {
// Mock the emit function we patched
console.log(`[MB.emit] ${name}`);
if (global.window.MagicBot.events.emit) {
global.window.MagicBot.events.emit(name, detail);
}
}
}
};
// Load modules
const stateJsContent = fs.readFileSync('/home/matiss/Documents/Code/magicbot/extension/modules/state.js', 'utf8');
eval(stateJsContent);
// Load Full State
const fullState = JSON.parse(fs.readFileSync('/home/matiss/Documents/Code/magicbot/fullstate.json', 'utf8'));
// 1. Simulate Welcome
console.log("\n--- Simulating Welcome ---");
callbacks['packet_received'](fullState);
// Check initial value
const initialRestock = global.window.MagicBot.state.shops.tool.secondsUntilRestock;
console.log("Initial Tool Restock Time:", initialRestock);
// 2. Simulate PartialState Patch
// User provided example: /child/data/shops/tool/secondsUntilRestock -> 380
const patchMsg = {
"type": "PartialState",
"patches": [
{ "op": "replace", "path": "/child/data/shops/tool/secondsUntilRestock", "value": 380 }
]
};
console.log("\n--- Simulating PartialState ---");
callbacks['packet_received'](patchMsg);
// Check final value
const finalRestock = global.window.MagicBot.state.shops.tool.secondsUntilRestock;
console.log("Final Tool Restock Time:", finalRestock);
if (finalRestock === 380) {
console.log("SUCCESS: Patch applied.");
} else {
console.error("FAILURE: Patch NOT applied. Expected 380, got " + finalRestock);
process.exit(1);
}

55
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const fs = require('fs');
const path = require('path');
// Mock window and MagicBot
const callbacks = {};
global.window = {
MagicBot: {
state: {},
events: {
emit: (event, data) => console.log(`[Event] ${event} emitted`)
},
on: (event, callback) => {
callbacks[event] = callback;
}
}
};
// Load fullstate.json
const fullStatePath = '/home/matiss/Documents/Code/magicbot/fullstate.json';
const fullState = JSON.parse(fs.readFileSync(fullStatePath, 'utf8'));
// Load state.js content
const stateJsPath = '/home/matiss/Documents/Code/magicbot/extension/modules/state.js';
const stateJsContent = fs.readFileSync(stateJsPath, 'utf8');
// Execute state.js
eval(stateJsContent);
// Simulate receiving the 'Welcome' packet
if (callbacks['packet_received']) {
console.log("Simulating packet_received with fullstate.json...");
// The message structure in handleWelcome expects 'msg' to be the object that contains 'fullState' property
// Looking at fullstate.json, it has "type": "Welcome", and "fullState": { ... }
// So we pass the whole object.
callbacks['packet_received'](fullState);
} else {
console.error("No packet_received listener registered!");
process.exit(1);
}
// Verify results
const state = global.window.MagicBot.state;
console.log("--- Verification Results ---");
console.log("PlayerID:", state.playerId);
console.log("Garden present:", !!state.garden);
console.log("Inventory present:", !!state.inventory);
console.log("Shops present:", !!state.shops);
if (state.garden && state.inventory && state.shops) {
console.log("SUCCESS: All key state properties populated.");
} else {
console.error("FAILURE: Missing state properties.");
process.exit(1);
}