refactor: Improve Gitea API error reporting and proxy logging, update tab content display, and add Globe texture cleanup.

This commit is contained in:
2025-12-18 20:35:56 +00:00
parent 8af304ffb3
commit 377d3d0de3
5 changed files with 29 additions and 6 deletions

View File

@@ -21,12 +21,13 @@ const GlobeMesh = () => {
// Detect mobile device and reduce polygon count accordingly
const isMobile = useMemo(() => {
return /Android|webOS|iPhone|iPad|iPod|BlackBerry|IEMobile|Opera Mini/i.test(navigator.userAgent) ||
(window.innerWidth <= 768);
return /Android|webOS|iPhone|iPad|iPod|BlackBerry|IEMobile|Opera Mini/i.test(navigator.userAgent) ||
(window.innerWidth <= 768);
}, []);
// Generate Borders Texture using D3
useEffect(() => {
let texture = null;
const generateTexture = async () => {
try {
// Fetch World Topology (small 110m res)
@@ -55,7 +56,7 @@ const GlobeMesh = () => {
context.stroke();
// Create Texture
const texture = new THREE.CanvasTexture(canvas);
texture = new THREE.CanvasTexture(canvas);
texture.needsUpdate = true;
setBordersTexture(texture);
} catch (err) {
@@ -64,6 +65,10 @@ const GlobeMesh = () => {
};
generateTexture();
return () => {
if (texture) texture.dispose();
};
}, []);
// Ireland Coordinates