const fs = require('fs'); const root = JSON.parse(fs.readFileSync('fullstate.json')); const gameData = root.fullState.child.data; console.log('Weather:', JSON.stringify(gameData.weather, null, 2)); const userSlot = gameData.userSlots[0]; const garden = userSlot.data.garden; const tileIds = Object.keys(garden.tileObjects); if (tileIds.length > 0) { const tile = garden.tileObjects[tileIds[0]]; console.log('Tile Sample:', JSON.stringify(tile, null, 2).substring(0, 1000)); }