feat(simulator): add web mobile-client simulator for camera and client roles
This commit is contained in:
448
Backend/public/mobile-sim.html
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448
Backend/public/mobile-sim.html
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<!doctype html>
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<html lang="en">
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<head>
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<meta charset="UTF-8" />
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<meta name="viewport" content="width=device-width, initial-scale=1.0" />
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<title>Mobile Client Simulator</title>
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<style>
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:root {
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--bg: #0f172a;
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--panel: #111827;
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--muted: #94a3b8;
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--text: #e2e8f0;
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--accent: #14b8a6;
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--warn: #f59e0b;
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--danger: #ef4444;
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}
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body {
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margin: 0;
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font-family: "IBM Plex Sans", "Segoe UI", sans-serif;
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background: radial-gradient(circle at 15% 15%, #1e293b 0%, var(--bg) 45%);
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color: var(--text);
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}
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.page {
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max-width: 1100px;
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margin: 0 auto;
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padding: 24px;
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}
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h1 {
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margin-top: 0;
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}
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.grid {
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display: grid;
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grid-template-columns: repeat(auto-fit, minmax(320px, 1fr));
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gap: 16px;
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}
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.panel {
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background: rgba(17, 24, 39, 0.82);
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border: 1px solid #1f2937;
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border-radius: 12px;
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padding: 14px;
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}
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label,
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small,
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p {
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color: var(--muted);
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}
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input,
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select,
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button,
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textarea {
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width: 100%;
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border-radius: 8px;
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border: 1px solid #334155;
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background: #0b1220;
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color: var(--text);
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padding: 9px;
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margin: 6px 0;
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box-sizing: border-box;
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}
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button {
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cursor: pointer;
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background: #0d9488;
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border-color: #0f766e;
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font-weight: 700;
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}
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button.alt {
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background: #334155;
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border-color: #475569;
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}
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button.warn {
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background: #b45309;
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border-color: #92400e;
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}
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button.danger {
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background: #b91c1c;
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border-color: #991b1b;
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}
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.row {
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display: flex;
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gap: 8px;
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}
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.row > * {
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flex: 1;
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}
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pre {
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background: #020617;
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color: #cbd5e1;
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border-radius: 8px;
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padding: 10px;
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max-height: 250px;
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overflow: auto;
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}
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.online {
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color: #22c55e;
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}
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.offline {
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color: #ef4444;
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}
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</style>
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</head>
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<body>
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<div class="page">
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<h1>Mobile Client Simulator</h1>
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<p>
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Use this page like a phone app: register device role, connect socket with bearer device token, and run camera/client
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actions. You must already be signed in via Better Auth in this browser session.
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</p>
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<div class="grid">
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<section class="panel">
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<h2>Device Bootstrap</h2>
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<label>Device Name</label>
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<input id="deviceName" placeholder="e.g. Hallway iPhone" />
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<label>Role</label>
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<select id="role">
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<option value="client">client</option>
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<option value="camera">camera</option>
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</select>
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<div class="row">
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<button id="registerBtn">Register Device</button>
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<button id="loadSavedBtn" class="alt">Load Saved</button>
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</div>
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<div class="row">
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<button id="connectBtn">Connect Socket</button>
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<button id="disconnectBtn" class="alt">Disconnect</button>
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</div>
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<small id="connectionState" class="offline">Socket disconnected</small>
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<pre id="deviceState"></pre>
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</section>
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<section class="panel">
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<h2>Client Actions</h2>
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<label>Target Camera Device ID</label>
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<input id="targetCameraId" placeholder="camera uuid" />
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<div class="row">
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<button id="refreshDevicesBtn" class="alt">Refresh Devices</button>
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<button id="linkBtn" class="alt">Link Camera</button>
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</div>
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<button id="requestStreamBtn">Request On-Demand Stream</button>
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<button id="fetchPlaybackBtn" class="alt">Fetch Playback Token (Latest)</button>
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<pre id="clientState"></pre>
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</section>
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<section class="panel">
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<h2>Camera Actions</h2>
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<button id="startMotionBtn" class="warn">Start Motion Event</button>
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<button id="endMotionBtn" class="danger">End Last Motion Event</button>
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<pre id="cameraState"></pre>
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</section>
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</div>
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<section class="panel" style="margin-top:16px">
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<h2>Live Event Log</h2>
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<pre id="log"></pre>
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</section>
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</div>
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<script src="/socket.io/socket.io.js"></script>
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<script>
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const state = {
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device: null,
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deviceToken: null,
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socket: null,
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lastMotionEventId: null,
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lastStreamSessionId: null,
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};
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const $ = (id) => document.getElementById(id);
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const log = (message, payload) => {
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const ts = new Date().toISOString();
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const line = `[${ts}] ${message}`;
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const current = $('log').textContent;
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$('log').textContent = `${line}${payload ? `\n${JSON.stringify(payload, null, 2)}` : ''}\n\n${current}`;
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};
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const saveLocal = () => {
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localStorage.setItem('mobileSimDevice', JSON.stringify({ device: state.device, deviceToken: state.deviceToken }));
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};
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const render = () => {
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$('deviceState').textContent = JSON.stringify({ device: state.device, hasToken: Boolean(state.deviceToken) }, null, 2);
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$('clientState').textContent = JSON.stringify({ lastStreamSessionId: state.lastStreamSessionId }, null, 2);
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$('cameraState').textContent = JSON.stringify({ lastMotionEventId: state.lastMotionEventId }, null, 2);
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};
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const authFetch = async (url, options = {}) => {
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const response = await fetch(url, {
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credentials: 'include',
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...options,
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headers: {
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'Content-Type': 'application/json',
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...(options.headers || {}),
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},
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});
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const payload = await response.json().catch(() => ({}));
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if (!response.ok) {
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throw new Error(payload.message || response.statusText);
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}
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return payload;
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};
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const deviceFetch = async (url, options = {}) => {
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if (!state.deviceToken) {
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throw new Error('No device token. Register device first.');
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}
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return authFetch(url, {
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...options,
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headers: {
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Authorization: `Bearer ${state.deviceToken}`,
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...(options.headers || {}),
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},
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});
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};
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const connectSocket = () => {
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if (!state.deviceToken) {
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throw new Error('No device token');
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}
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if (state.socket) {
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state.socket.disconnect();
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}
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state.socket = io({ auth: { token: state.deviceToken } });
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state.socket.on('connect', () => {
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$('connectionState').textContent = 'Socket connected';
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$('connectionState').className = 'online';
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log('socket connected');
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});
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state.socket.on('disconnect', () => {
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$('connectionState').textContent = 'Socket disconnected';
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$('connectionState').className = 'offline';
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log('socket disconnected');
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});
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state.socket.on('connected', (payload) => log('connected', payload));
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state.socket.on('command:status', (payload) => log('command:status', payload));
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state.socket.on('stream:requested', (payload) => {
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state.lastStreamSessionId = payload.streamSessionId;
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render();
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log('stream:requested', payload);
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});
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state.socket.on('stream:started', (payload) => {
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state.lastStreamSessionId = payload.streamSessionId;
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render();
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log('stream:started', payload);
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});
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state.socket.on('stream:ended', (payload) => log('stream:ended', payload));
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state.socket.on('motion:detected', (payload) => log('motion:detected', payload));
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state.socket.on('motion:ended', (payload) => log('motion:ended', payload));
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// Mobile-camera behavior: accept start_stream commands and acknowledge.
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state.socket.on('command:received', async (payload) => {
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log('command:received', payload);
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try {
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if (payload.commandType === 'start_stream' && payload.payload?.streamSessionId) {
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await deviceFetch(`/streams/${payload.payload.streamSessionId}/accept`, {
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method: 'POST',
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body: JSON.stringify({}),
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});
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}
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if (payload.commandType === 'stop_stream' && payload.payload?.streamSessionId) {
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await deviceFetch(`/streams/${payload.payload.streamSessionId}/end`, {
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method: 'POST',
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body: JSON.stringify({ reason: 'completed' }),
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});
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}
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state.socket.emit('command:ack', { commandId: payload.commandId, status: 'acknowledged' });
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} catch (error) {
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state.socket.emit('command:ack', {
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commandId: payload.commandId,
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status: 'rejected',
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error: error.message,
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});
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}
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});
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};
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$('registerBtn').addEventListener('click', async () => {
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try {
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const role = $('role').value;
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const name = $('deviceName').value.trim();
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const payload = await authFetch('/devices/register', {
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method: 'POST',
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body: JSON.stringify({
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role,
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name: name || undefined,
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platform: 'web',
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appVersion: 'sim-1',
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}),
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});
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state.device = payload.device;
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state.deviceToken = payload.deviceToken;
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saveLocal();
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render();
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log('device registered', payload);
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} catch (error) {
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log('register failed', { error: error.message });
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}
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});
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$('loadSavedBtn').addEventListener('click', () => {
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const raw = localStorage.getItem('mobileSimDevice');
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if (!raw) return;
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const parsed = JSON.parse(raw);
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state.device = parsed.device;
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state.deviceToken = parsed.deviceToken;
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render();
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log('loaded saved device', parsed);
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});
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$('connectBtn').addEventListener('click', () => {
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try {
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connectSocket();
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} catch (error) {
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log('connect failed', { error: error.message });
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}
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});
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$('disconnectBtn').addEventListener('click', () => {
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state.socket?.disconnect();
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});
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$('refreshDevicesBtn').addEventListener('click', async () => {
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try {
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const payload = await authFetch('/devices');
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log('devices', payload);
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} catch (error) {
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log('fetch devices failed', { error: error.message });
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}
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});
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$('linkBtn').addEventListener('click', async () => {
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try {
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if (!state.device?.id) throw new Error('Register/load a device first');
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if (state.device.role !== 'client') throw new Error('This simulator device is not a client role');
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const cameraDeviceId = $('targetCameraId').value.trim();
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if (!cameraDeviceId) throw new Error('Enter target camera device id');
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const payload = await authFetch('/device-links', {
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method: 'POST',
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body: JSON.stringify({
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cameraDeviceId,
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clientDeviceId: state.device.id,
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}),
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});
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log('link created', payload);
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} catch (error) {
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log('link failed', { error: error.message });
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}
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});
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$('requestStreamBtn').addEventListener('click', async () => {
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try {
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const cameraDeviceId = $('targetCameraId').value.trim();
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if (!cameraDeviceId) throw new Error('Enter target camera device id');
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const payload = await deviceFetch('/streams/request', {
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method: 'POST',
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body: JSON.stringify({ cameraDeviceId, reason: 'on_demand' }),
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});
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state.lastStreamSessionId = payload.streamSession.id;
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render();
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log('stream requested', payload);
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} catch (error) {
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log('stream request failed', { error: error.message });
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}
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});
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$('fetchPlaybackBtn').addEventListener('click', async () => {
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try {
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if (!state.lastStreamSessionId) throw new Error('No known stream session');
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const payload = await deviceFetch(`/streams/${state.lastStreamSessionId}/playback-token`);
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log('playback token', payload);
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} catch (error) {
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log('playback token failed', { error: error.message });
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}
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});
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$('startMotionBtn').addEventListener('click', async () => {
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try {
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const payload = await deviceFetch('/events/motion/start', {
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method: 'POST',
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body: JSON.stringify({ title: 'Motion from web simulator', triggeredBy: 'motion' }),
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});
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state.lastMotionEventId = payload.event.id;
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render();
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log('motion started', payload);
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} catch (error) {
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log('motion start failed', { error: error.message });
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}
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});
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$('endMotionBtn').addEventListener('click', async () => {
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try {
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if (!state.lastMotionEventId) throw new Error('No motion event to end');
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const payload = await deviceFetch(`/events/${state.lastMotionEventId}/motion/end`, {
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method: 'POST',
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body: JSON.stringify({ status: 'completed' }),
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});
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log('motion ended', payload);
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} catch (error) {
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log('motion end failed', { error: error.message });
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}
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});
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render();
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</script>
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</body>
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</html>
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Reference in New Issue
Block a user